MAXON reveals upcoming Cinema 4D R17

Maxon announced Cinema 4D Release 17, with an anticipated release sometime in September. The release contains Houdini Engine Integration as well as a host of new features and improvements. Click through to check out the press release.

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Before there was Pixels, there was Pixels

The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.

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Animal Logic goes 360

How Animal Logic crafted a new 360 experience for a new Data Arena in Sydney.

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67th Emmy nominations

The 67th Emmy Award nominations were announced this morning, here are the Visual Effects nominees.

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The Mill’s VR Reviewer now available via Shotgun RV

fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.

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Cinesite and Image Engine to merge

In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.

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The strange effects in Jonathan Strange & Mr Norrell

How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.

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Making a fun toy a useful tool

HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.

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Adobe to present on maximising your DCP during SMPTE Sydney

Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).

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Insider chat: Terminator: Genisys first reactions

For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.

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News from E3: new games, Minecraft HoloLens + more

There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.

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DigiPro 2015 – a great start to SIGGRAPH

Our preview of the great presentations and talks at DigiPro 2015 which takes place just before SIGGRAPH in LA this year.

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Mad Max: Fury Road’s day for nights and practical VFX

Behind the scenes of the day for night shots and practical guitar flying and steering wheel crash in Mad Max: Fury Road.

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fxinsider bonus interviews: Avengers: Age of Ultron

As a thank you to our fxinsider members, we have two full-length interviews on ILM’s visual effects for Avengers: Age of Ultron.

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Auckland Face Simulator

The researcher behind BabyX, Mark Sagar, and the new Auckland Face Simulator.

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The Foundry sold – but not to Adobe

The Foundry sells, and we speak directly with Bill Collis.

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Business models for VFX

Continuing the discussion about new business models for the VFX industry – FMX hosted an illuminating look at how studios see vfx and how VFX should look at animation companies.

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Day 3 at FMX 2015 – Realtime Star Wars, Interstellar & light fields

ILM’s realtime Star Wars iPad controlled demo, 40 years of ILM, DNeg’s Interstellar, and light field research from Paul Debevec and OTOY. It’s day 3 at FMX.

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Day 2 at FMX 2015 – VR, AR or MR and 20 years since Toy Story

All the latest from FMX in Stuttgart – our day 2 coverage discusses VR and the incredible 20th anniversary celebration of Pixar’s Toy Story.

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Day 1 at FMX 2015 – rendering and 20 years of Weta Digital

A breakdown of all the great rendering talks from day 1 of FMX 2015, plus 20 years of Weta Digital.

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GoPro announces acquisition of VR software maker Kolor

GoPro has announced that they are acquiring Kolor, developers of software which helps create and display spherical VR content.

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Cool camera kit at NAB

A round up of new camera tech and tools announced at NAB in Las Vegas – with more to come from fxguide.

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ftrack 3.2 revealed at NAB

ftrack has announced that they will be releasing version 3.2 of its software this summer. New features include Nuke Studio integration, Actions, chat features, and release of their updated API.

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MODO 901: exclusive tech sneak peek

MODO 901 will be released in a few months but fxguide visited The Foundry yesterday in LA for an exclusive sneak peek of new Render Tech (*this is on top of The Foundry’s own feature leaks today!)

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