The strange effects in Jonathan Strange & Mr Norrell
How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.
ReadMaking a fun toy a useful tool
HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.
ReadAdobe to present on maximising your DCP during SMPTE Sydney
Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).
ReadInsider chat: Terminator: Genisys first reactions
For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.
ReadNews from E3: new games, Minecraft HoloLens + more
There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.
ReadDigiPro 2015 – a great start to SIGGRAPH
Our preview of the great presentations and talks at DigiPro 2015 which takes place just before SIGGRAPH in LA this year.
ReadMad Max: Fury Road’s day for nights and practical VFX
Behind the scenes of the day for night shots and practical guitar flying and steering wheel crash in Mad Max: Fury Road.
Readfxinsider bonus interviews: Avengers: Age of Ultron
As a thank you to our fxinsider members, we have two full-length interviews on ILM’s visual effects for Avengers: Age of Ultron.
ReadAuckland Face Simulator
The researcher behind BabyX, Mark Sagar, and the new Auckland Face Simulator.
ReadThe Foundry sold – but not to Adobe
The Foundry sells, and we speak directly with Bill Collis.
ReadBusiness models for VFX
Continuing the discussion about new business models for the VFX industry – FMX hosted an illuminating look at how studios see vfx and how VFX should look at animation companies.
ReadDay 3 at FMX 2015 – Realtime Star Wars, Interstellar & light fields
ILM’s realtime Star Wars iPad controlled demo, 40 years of ILM, DNeg’s Interstellar, and light field research from Paul Debevec and OTOY. It’s day 3 at FMX.
ReadDay 2 at FMX 2015 – VR, AR or MR and 20 years since Toy Story
All the latest from FMX in Stuttgart – our day 2 coverage discusses VR and the incredible 20th anniversary celebration of Pixar’s Toy Story.
ReadDay 1 at FMX 2015 – rendering and 20 years of Weta Digital
A breakdown of all the great rendering talks from day 1 of FMX 2015, plus 20 years of Weta Digital.
ReadGoPro announces acquisition of VR software maker Kolor
GoPro has announced that they are acquiring Kolor, developers of software which helps create and display spherical VR content.
ReadCool camera kit at NAB
A round up of new camera tech and tools announced at NAB in Las Vegas – with more to come from fxguide.
Readftrack 3.2 revealed at NAB
ftrack has announced that they will be releasing version 3.2 of its software this summer. New features include Nuke Studio integration, Actions, chat features, and release of their updated API.
ReadMODO 901: exclusive tech sneak peek
MODO 901 will be released in a few months but fxguide visited The Foundry yesterday in LA for an exclusive sneak peek of new Render Tech (*this is on top of The Foundry’s own feature leaks today!)
ReadFrame.io – a new tool for video collaboration
The Frame.io team talk to fxguide about their new video review and collaboration tool.
ReadLooking back: 1995’s Outbreak
VFX supe Jim Rygiel shares with us his archived Boss Film Studios miniatures pics from Outbreak, which is celebrating its 20th anniversary this year.
ReadMockingjay Part 1 on Blu-ray: the VFX featurettes
A preview of the VFX materials on the Blu-Ray for The Hunger Games: Mockingjay: Part 1. Unlike many DVDs the ‘extras’ actually contain good content on this leading vfx franchise.
ReadNVIDIA unwraps Quadro M6000, VCA & unleashes iRay
No waiting for the Quadro: NVIDIA announced their new flagship M6000 as well as revealed the news that iRay 2015 is coming to more apps, including Maya.
ReadNVIDIA GPU Tech Conference 2015: Day 1 Report
Coverage from day one includes the keynote with CEO Jen-Hsun Huang, the Titan X, OTOY’s OctaneRender 3, V-Ray and the GPU, plus a look at the Redshift GPU renderer.
ReadVFX in TVCs: Just horsing around
We take a look at three fun commercials with VFX breakdowns from Time Based Arts, Gramercy Park Studios and MPC.
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