NUKE price reduction

Missing from the release last week was news that The Foundry has reduced their NUKE GUI prices by 30%. A full NUKE license can be purchased for £1750 / $3,500, while render licenses are now priced at £125 / $250 per license — about a 70% reduction in cost.

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Codex Digital announces ground-breaking portable field recorder

Cine Gear Expo – Codex Digital, specialist in high-resolution media recording systems, is launching a new, high-resolution portable field recorder with the potential to revolutionise digital cinematography and the production of motion pictures and high-end TV. No larger than a toaster, the Codex Portable’s cutting-edge design is packed with powerful, ground-breaking features, and the industry’s […]

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Nuke Version 4.7 Released

The Foundry announced that a new version of Nuke has been released. It is the first release since the company took over development of the software earlier this year. The release includes full OFX support, Framecycler Professional 2007, an improved curve editor, an upgraded version of Primatte, a brand new optical flow engine and many […]

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fxguidetv is on the air

After almost a 100 audio podcasts (91 to be exact), fxguide is launching our video netcast: fxguidetv. All you need to do is click here to subscribe in iTunes or visit our fxguidetv page to download each episode. This show is hosted by me, Angie Richards, and will bring you the latest news, info and […]

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Digital Anarchy releases ToonIt! for turning footage into a cartoon look

San Francisco, CA – Digital Anarchy today announced the release of ToonIt! for Film/Video. ToonIt! 1.0 will reliably and easily create cartoon-like images from film and video footage, freeing artists from time consuming techniques such as hand painting and rotoscoping. The filters use advanced algorithms from Toonamation to create cartoon shading and lines in After […]

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Welcome to the new fxguide.com

We’re happy to make our new fxguide site live this weekend — its been in the works for a while and the first hardware upgrade in five years. We have a new, higher bandwidth server in preparation for the release of our new video netcast fxguidetv.  What have we changed? Quite a bit under the […]

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Imaginary Forces creates teaser for ‘œNational Treasure’ sequel

Los Angeles, CA ‘“ Entertainment and design company Imaginary Forces (IF) was recently called upon by Walt Disney Pictures to create a teaser for its upcoming feature, ‘œNational Treasure: Book of Secrets.’ In the ‘œNational Treasure’ sequel, treasure hunter Benjamin Franklin Gates (Nicolas Cage) looks to discover the truth behind the assassination of Abraham Lincoln […]

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Mr. Wonderful designs action-packed open for 32nd America’s Cup on Versus

York, NY – Continuing its successful relationship with VERSUS, design studio Mr. Wonderful was recently called upon to create a heart-pounding show open and animation package for the most prestigious regatta, the America’s Cup. The open tells the international story of a magnificent challenge ‘“ the race against time and nature to the final showdown […]

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SOLdesignfx for White Sox Baseball

CHICAGO, IL – As one of the spots in their new campaign via agency Two by Four laments, they “haven’t won a championship in, like, months.” Since then, however, the Chicago White Sox have assumed the responsibility of offering baseball fans a new look at an old favorite pastime. VFX Artist Chris Markos of SOLdesignfx […]

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VFXTalk interviews Luma to bring you the magic of The Covenant

VFXTalk is pleased to present you with a exclusive interview with the VFX team at Luma Pictures covering their recent work on The Covenant! This film was a VFX extravaganza and Luma handled nearly 80 shots including some of the most complicated fx sequences. Their work included everything from digital fx, full cg sets, compositing, […]

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Tight’s The Brothers Strause take Mercury Mariner up a tree

The Brothers Strause of tight chronicle the evolution of a good idea in Mercury Mariner “Tree,” the follow-up to their previous effort for the client, “Sound Wave.” Credits and spot after jump.

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