Puss in Boots: head in the clouds
We chat to the VFX supe and effects lead on Dreamworks Animation’s ‘Puss in Boots’, and go in-depth on their lighting and rendering approach for a major clouds sequence.
ReadThe ghosts of Twixt
SPY Post executive producer Amy Wixson discusses the VFX and color grading work on Francis Ford Coppola’s ‘Twixt’.
ReadThe Thing: a matter of life and breath
With A Twist Studio breaks down its breath shots for ‘The Thing’. Includes a behind the scenes making of reel.
ReadThe Foundry ships first version of KATANA. ILM buys in.
The Foundry released KATANA 1.0 today, their look development tool. They also announced that ILM has purchased a site license, and KATANA will be used in their San Francisco and Singapore studios. Click through for some more details about the software as well as links to articles we’ve done here at fxguide about the product.
Readthe vfx show #135: The Thing
Mike Seymour, Matt Wallin and TyRuben Ellingson discuss the prequel movie The Thing.
ReadMikros image: the making of the Canal+ bear
Mikros image breaks down the visual effects in the Canal+ ‘Bear Rug’ spot.
ReadPsyop keeps us happy
Psyop gives us the details on ‘The Great Happyfication’, its latest short for the Coca-Cola Happiness Factory series. Includes a specially made Psyop breakdown.
ReadBehind the scenes of Attack the Block
Joe Cornish’s suburban alien invasion flick, Attack the Block, is now available on DVD. Here’s a video we produced with our media partners at The Daily about Fido’s visual effects for the film.
ReadPromaxBDA creativity and that Canal+ bear
Olivier Schaack, Creative Services Director of Canal+ was one of the key speakers at the PromaxBDA conference in Sydney, the second largest Promax held outside the USA. Schaack, wearing a French rugby jersey after losing a bet on the World Cup, compared his work to that of a vampire feeding off the creative energy of his […]
ReadThe Three Musketeers: ships will soar
‘The Three Musketeers’ visual effects supervisor Dennis Berardi tells us about Mr. X’s work on the film. Includes behind the scenes making ofs.
ReadMapping out The Three Musketeers
Mr. X creative lead James Cooper discusses the miniaturized opening titles battle for ‘The Three Musketeers’.
ReadIn print: ILM’s artistry and the design of Star Wars
We take a look at two great vfx and filmmaking books, ‘Industrial Light & Magic: The Art of Innovation’ and ‘Star Wars: The Blueprints’.
Readthe rc #99: Red Dog and #FTW Scarlet
This week we discuss the new Canon 1D-X and in the Red Room we have both the DOP & colorist of Red Dog. Plus below we follow up on last week’s question, “what would it take for the new coming Scarlet to be considered a winner? How does Scarlet deliver?”, thanks to an informal straw poll conducted amongst fxguide readers.
ReadYou saw the unblur clip with the audience gasping…here is the source
You saw the video of the audience gasping as Dr. Jue Wang presented the deblurring tech demo at Adobe MAX 2011. Here is the full video, samples and the original research paper.
ReadCVMP: November 16/17th in London
fxguide is excited to be a partner for the 8th annual Conference on Visual Media Production, which brings together post production pros with imaging and graphics researchers. The conference has grown since its inception and again this year there are some outstanding presentations.
Readthe vfx show #134: Real Steel
Mike Seymour, Ian Failes and Jason Diamond discuss the visual effects of the pugilistic feature film, Real Steel.
Readfxpodcast: Real Steel
Erik Nash, visual effects supervisor from Digital Domain, joins us to talk about work on the film Real Steel.
ReadReal Steel: case study in CGI / live action integration
Digital Domain produced beautifully animated and composited fighting robots for Real Steel. We examine what it takes to integrate CGI and live action.
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