fxpodcast #297: Masters of FX, the book!
fxguide writer Ian Failes has written a book profiling 16 superstar effects supervisors, called Masters of FX. We find out what’s inside.
ReadCrafting the hero moment
ILM animation supervisor Glenn McIntosh discusses Jurassic World’s final heroic scenes in this special fxinsider interview.
Readthe vfx show #204: Spectre
Mike Seymour, Matt Wallin and Todd Scholton decide whether the world is enough in the new Bond film, Spectre.
ReadSpectre-acular effects
Spectre – breaking down five of the biggest effects, one a record breaking explosion. We talk directly to the VFX & SFX teams about brain drills, one-take explosions and filming with 2,500 extras.
ReadGnome way out
How MPC took on Goosebumps’ VFX challenges, gnome matter what was thrown at them.
ReadHow Cinesite keeps on track
Cinesite reveals how ftrack helped plan and track the studio’s visual effects for The Last Witch Hunter.
ReadAlex Mahon joins The Foundry as CEO
EXCLUSIVE interview with new The Foundry CEO Alex Mahon and former CEO Bill Collis who will now be the company’s President.
ReadThe tech of the art of The Peanuts Movie
Hand-drawn motion blur, specialized rigs, ghost limbs and a UV approach for facial features – just some of the solutions Blue Sky Studios came up with for bringing 2D to 3D for The Peanuts Movie.
ReadInside a scene in Inside Out
In this fxinsider story for our valued subscribers, we talk to Pixar’s director of photography (lighting) Kim White about a scene from Inside Out.
ReadIt’s Guitar Hero, but not as you know it
The new Guitar Hero Live was filmed with a high speed Bolt Cinebot, while Framestore helped flesh out up to 12,000 frame effects-heavy scenes for the game.
ReadWhy the Lytro Immerge is a big deal
Opinion piece: We discuss what makes the Lytro Immerge so cool technically and so important as a new camera.
ReadFlame unchained: Software-only and on OS X
Flame on Linux is becoming a software-only subscription and will be no longer sold as turnkey hardware systems early next year. In addition, Flame is coming to OS X at the end of November, and Flare and Flame Assist will be available for everyone, not just Flame owners.
ReadILM supes on problem solving in VFX
ILM vfx supes Ben Snow and Tim Alexander discuss the use of iPad apps, learning VR and re-thinking pipelines and VFX tools on some of their recent projects.
ReadSupercharging the ride film
How Universal Studios tram riders are immersed into the spectacle of Fast & Furious: Supercharged.
ReadJump into Halo 5: Guardians
A detailed Q&A with the team at 343 Industries and Axis behind Halo 5: Guardians’ opening cinematic – looking at planning, performance capture, animation, FX and rendering.
ReadInside Disney Research Zurich’s capture tech
fxguide’s Mike Seymour has his eyes and head scanned at Disney Research Zurich.
ReadMafia III – how Blur made a trailer to remember
Behind the scenes of Blur’s reveal trailer for Mafia III, including a host of VFX breakdowns.
Readfxpodcast #296: Real-time expression transfer – SIGGRAPH Asia preview
We explore the algorithms behind this incredible video from SIGGRAPH Asia 2015.
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