How to make a Minion
We talk to the Minions animation director about crafting the ‘nearly silent film’ characters for the Despicable Me spin-off.
ReadDreamSpace
The DreamSpace Eu project is looking to partner industry and academics in advancing virtual production.
ReadThe Mill’s VR Reviewer now available via Shotgun RV
fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.
ReadTMU: An unfair advantage in winning TVC work
A hands on look at the world of pitching for work.
ReadTerminator: New makes. New models. New VFX.
Behind the scenes of the digital Young Arnold, plus all the new Terminators & effects, in Terminator: Genisys.
ReadCinesite and Image Engine to merge
In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.
ReadThe strange effects in Jonathan Strange & Mr Norrell
How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.
ReadMaking a fun toy a useful tool
HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.
ReadAdobe to present on maximising your DCP during SMPTE Sydney
Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).
ReadInsider chat: Terminator: Genisys first reactions
For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.
ReadAlmost more than you can bear: the VFX of Ted 2
The visual effects secrets behind the Ted sequel.
Readthe vfx show #199: Jurassic World
Mike Seymour, Jason Diamond and Matt Leonard discuss the visual effects in Jurassic World.
Readfxpodcast #294: Making the 360 degree short HELP
How The Mill collaborated with Google ATAP and director Justin Lin on the Google Spotlight 360 degree Story ‘HELP’.
ReadSurviving San Andreas
Destruction sims, tsunamis and 20 million pieces of floating debris – the VFX of San Andreas.
ReadInside Out Rendering
Inside Pixar’s emotions research, lighting and rendering for ‘Inside Out’.
ReadA whole new Jurassic World
How the brand new dinosaurs, and a few old favorites, were brought to life for Jurassic World.
ReadThe Daredevil details
Behind the graphic design of the opening titles for Marvel’s Daredevil. Includes a CG breakdown.
ReadNews from E3: new games, Minecraft HoloLens + more
There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.
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