fxpodcast #230: The Dark Knight Rises

October 4, 2012

We speak in depth with VFX supervisor Paul Franklin from Double Negative about the effects in Chris Nolan’s The Dark Knight Rises. Paul will be presenting the visual effects of the film at SIGGRAPH Asia 2012 on Friday 30th November.

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fxguidetv #158: Foundry-Luxology merger, and Hotel T

September 25, 2012

This week, a special double episode going behind the scenes of The Foundry-Luxology merger and behind the scenes of Sony Pictures Animation’s new film Hotel Transylvania.

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fxguidetv

fxpodcast #229: Foundry/Luxology roundtable

September 25, 2012

We gather experts from the VFX and gaming fields to discuss the possible implications of The Foundry and Luxology merger. Mike Seymour talks to Kim Libreri (Senior ILM and LucasArts VFX supervisor), Rob Bredow (CTO, Sony Pictures Imageworks), Sebastian Sylwan (CTO, Weta Digital) and Tim Crowson (lead CG artist, Magnetic Dreams).

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the vfx show #156: King Kong

September 20, 2012

Mike Seymour, Matt Wallin and TyRuben Ellingson discuss the visual effects in Peter Jackson’s King Kong.

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thevfxshow

fxguidetv #157: How MARI was used on Battleship

September 18, 2012

This week we have a tutorial from Image Engine lead texture painter Justin Holt about his work on Battleship using The Foundry’s Mari tool. This session was recorded at SIGGRAPH 2012 in LA.

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fxguidetv

fxpodcast #228: ICT’s Abhijeet Ghosh

September 17, 2012

This week we talk to Abhijeet Ghosh from the USC Institute for Creative Technologies about a range of issues relating to polarized light, surface normals, Brewster’s angle and the reproduction of human skin, which he spoke about recently at SIGGRAPH 2012 in LA.

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fxpodcasts

the rc #118: Everyone gets a new camera

September 14, 2012

This week, Jason and Mike discuss new cameras from Sony, Canon, Red, Nikon and BlackMagic plus new camera kit from IBC trade show in Europe.

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therc

fxguidetv #156: Flame 20th Anniversary Edition

September 6, 2012

At IBC, Autodesk is showing a dramatically redesigned Flame, which will be the next version which ships to customers. We visited Montreal and spoke with lead product designer Philippe Soeiro about the changes and got a first hand look at the new workflow.

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fxguidetv

the vfx show #155: Falling Skies

September 6, 2012

Mike Seymour, Matt Wallin and Ian Failes discuss episodic television visual effects in the sci-fi series, Falling Skies.

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thevfxshow

fxpodcast #227 – Effects DOP Marty Rosenberg

September 6, 2012

This week, a special re-broadcast of an interview with renowned Effects DOP Marty Rosenberg. This ep coincides with the announcement of our fxphd live practical fx & digital integration workshop at 32TEN Studios in California. (Recorded just after Kerner had become separate from ILM).

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fxpodcasts

fxguidetv #155: 20 years of Sony VFX and animation

August 30, 2012

This week we celebrate 20 years of Sony Pictures Imageworks, and 10 years of Sony Pictures Animation. Mike Seymour talks to SPI visual effects supervisors Ken Ralston and Jay Redd, and CTO Rob Bredow, about some of their key projects over the past two decades.

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fxguidetv

fxpodcast #226: A single-shot light probe

August 30, 2012

This week we talk to Paul Debevec from the USC ICT about a SIGGRAPH paper on a single-shot light probe – a new light probe with both diffuse and specular materials that can capture the full dynamic range of complex lighting conditions in one standard digital photograph.

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fxpodcasts

the rc #117: Nurses, Judo and BMC

August 27, 2012

Jason and Mike rat hole about the week, new cameras and talk to DOP Jim Geduldick about Blind Judoka, a ‘TakePart TV’ YouTube show which tells the story of blind athlete Jordan Mouton and how she has qualified in Team USA for the Paralympics.

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therc

the vfx show #154: The Bourne Legacy

August 24, 2012

Mike Seymour, Matt Wallin and Mark Christensen discuss the visual effects in The Bourne Legacy.

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thevfxshow

fxguidetv #154: SIGGRAPH 2012 – Part 2

August 16, 2012

In part 2 of our SIGGRAPH LA 2012 coverage, we look at a hands-on robotic emerging tech shown at the conference, iKinema’s LiveAction real-time software and we get a sneak-peek at the next release of The Foundry’s NUKE.

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