NVIDIA’s new real-time neural rendering with DLSS 5
NVIDIA’s new neural rendering DLSS 5 isn’t just rendering faster frames – it’s quietly redefining how real-time final pixels are made.
And the winner is …
Congrats to the winners at the 98th Oscars, a night celebrating the art and science of modern filmmaking.
Immersive drama: more than VR — more than film
Closer to reality than virtual: The Dobos Connection explores how Apple Immersive Video and the Blackmagic URSA Cine Immersive are creating a new cinematic language beyond both film and VR.
Judged by AI: 90 minutes to prove innocence: the VFX of Mercy
How do you visualize an AI judge, holographic forensics, and city-wide destruction in 90 minutes? We go behind the VFX of Mercy with DNEG.
Sci-Tech Oscars announced
Congratulations to this year’s Scientific and Technical Awards recipients.
Marty Supreme: Eran Dinur on invisible VFX and both sport and period authenticity
How invisible VFX and obsessive period detail to turned Timothée Chalamet into a table-tennis hero in the Oscar nominated Marty Supreme
Congrats to the 98th Oscar Nominees
The nominations for the 98th Oscars have been announced…congratulations to the teams.
Blackmagic ProDock and iPhone as a VFX Gaussian splatting weapon at Radiant Images
Blackmagic’s ProDock turns the iPhone 17 Pro into a production camera rig and in Radiant Images’ hands it becomes a killer rig for Gaussian Splats and bullet-time shots.
From capture to compute: the technology powering Avatar: Fire and Ash
This is what it takes to engineer cinema at scale. With Wētā FX VFX Supervisor Eric Saindon and Senior Animation Supervisor Dan Barrett.
These are some of our favourite things from 2025
Some of our favourite things from 2025. Do you agree? What did we miss?
Adobe Firefly doubles down on control, choice, and scale for AI video creators
With the latest updates, Adobe is positioning Firefly as a serious, end-to-end creative platform for AI-assisted storytelling and imagery.
Yuki’s Revenge: how Unreal Engine revived Tarantino’s missing Kill Bill scene
Tarantino’s long-lost Kill Bill sequence comes to life inside Fortnite, showcasing how Unreal Engine’s real-time filmmaking tools are reshaping modern cinematic storytelling.
NUKE 17.0 in beta with Gaussian Splats
The NUKE 17.0 public beta brings Gaussian Splatting into the compositor pipeline, unlocking real-time, editable volumetric scenes directly inside Nuke.
SIGGRAPH Asia 2025 : sessions we’re looking forward to
A quick look at some of the presentations we’ve highlighted at the upcoming SIGGRAPH Asia in Hong Kong.
Wētā FX & AWS partner on artist-first AI tools
Could this partnership of Wētā FX & AWS be a turning point for creativity, artist-driven, and responsibility in AI VFX?
Writing the book on cinematic immersion
A new powerful guide that shows filmmakers how to craft truly cinematic, emotionally powerful stories in Apple’s new immersive spatial format.
The visual effects of 28 Years Later: Union VFX’s technical approach
In 28 Years Later, kinetic camerawork meets Union VFX’s seamless craft and story-driven effects.
Ray3 brings 16-bit HDR generative video – now in Adobe Firefly
Luma AI’s new Ray3 video model brings high quality generative video with a fast Draft Mode a step closer to true production-ready pipelines.
First look: Blackmagic URSA Cine Immersive test footage for Apple Vision Pro
Check out Apple Immersive Video in action with an exclusive download of the world’s first AVP footage shot on the camera.
Between code and carnage: the VFX that humanized Murderbot at DNEG
Behind Murderbot’s thrilling action and alien chaos lies a meticulously crafted world where visual effects serve both the spectacle and give a bot real soul.
Exploring the new Blackmagic URSA Cine Immersive camera
Exploring the pipeline for immersive storytelling with the camera system purpose-built to create video content for the Apple Vision Pro.
Diffusing reality: how NVIDIA reimagined relighting
NVIDIA’s DiffusionRenderer redefines neural rendering by using AI to relight, edit materials, and insert objects into real-world videos with no 3D geometry needed.
The Wheel of Time postviz reel from Proof
Proof Inc. reimagined post-visualization for Amazon’s The Wheel of Time, blurring the boundaries between previs, postvis, and final VFX.
Daredevil: Born Again: the art and craft of critical VFX collaboration
We talk to the VFX team of Daredevil: Born Again about the tight collaboration between the stunt, SFX, art and camera departments.
NAB 25: A leaner show but with an AI innovation focus
The annual conference opens in Las Vegas with a focus on new tools in the era of AI.
ILM, droids, miniatures and StageCraft – Oscar winner John Knoll discuss Skeleton Crew
The balance of practical and digital, including John Knoll’s top five production pitfalls of all time.
The making of Netflix’s Senna – Scanline
The ‘Making Of’ Scanline’s VFX work on “Senna,” the Netflix series that celebrates Ayrton Senna.
New Apple Mac Studio is great for AI, but not the AI you’re thinking of
The new M3 Ultra Mac Studio running heavy duty machine learning with Topaz Video AI 6
Building The Gorge: behind the VFX of Scott Derrickson’s sci-fi thriller
Behind the scenes of The Gorge with DNEG’s VFX supervisors Anelia Asparuhova and Sebastian von Overheidt as they reveal how they crafted the breathtaking environments, intense action, & explosive finale.
Congratulations to the 2025 oscar winners
Congrats to all the artists on this year’s Oscar winning films.
