The move to 48 frames per sec
RED Digital Cinema company has been very active in pushing a cinema quality experience. We speak to RED founder Jim Jannard about what drives him and we share a video piece we produced interviewing Ted Schilowitz discussing the move to Stereo 48 fps filmmaking, which we made for our partners at The Daily (News Corp).
ReadThe Storm is over – Foundry kill product
BREAKING NEWS: In light of the advances that RED has engineered with their free professional REDCINE-X PRO, The Foundry has decided to bow out and leave them to it. We can report that The Foundry has decided to discontinue development of their Storm product with STORM 1.0v4 (the current release – being the last version). […]
ReadIt’s Raining Marquise Technologies
In the lead up to IBC this weekend, Marquise Technologies have been making a splash with their RAIN, OCEAN and MIST products.
RAIN is a workflow and grading station, with the smaller MIST being an on set version and the bigger OCEAN being a full telecine controller (essentially sold through Cintel, DFT, etc). There is also a software only version, SoftRAIN.
Kerner Optical closing its doors
Cinefex is reporting that Kerner Optical is closing its doors. In recent years the studio had been moving into 3D stereo and other areas, but it would appear this icon of quality visual and special effects is shutting up ‘the shop’. Kerner is a company that stood for quality and an innovative love of filmmaking. […]
ReadApple post-Steve
Steve Jobs leaves Apple, and thus ends an era. Apple, and therefore Steve Jobs, have had a huge influence on the film and television industry, especially in the area of post-production.
ReadNine selected for Sci-Tech Oscar Consideration
The Scientific and Technical Awards Committee of the Academy of Motion Picture Arts and Sciences announced today that nine scientific and technical achievements have been selected for further awards consideration.
ReadNVIDIA GPU Panel Bonus Audio Recording Available
On Monday at SIGGRAPH, Mike Seymour moderated a panel hosted by NVIDIA with leading CTOs and R&D experts. We’re happy to be able to provide an audio recording of that session for those who couldn’t make it to Vancouver.
ReadMAXON announces C4D R13
Maxon has announced CINEMA 4D Release 13, the next version of the 3D motion graphics, visual effects, painting, and rendering software application. Scheduled to ship in September, the release includes all new character tools, stereographic capabilities, streamlined multi-artist collaboration and physical rendering. More from SIGGRAPH next week, but click through for new feature highlights.
ReadRango’s ‘Holodeck’ – a look at ILM’s virtual set
Gore Verbinski’s Rango was recently released on Blu-ray and DVD, so Mike Seymour talked to the guys at ILM to see the virtual set work on the film first-hand.
ReadTechnicolor buys LaserPacific; sells NY assets
More changes in the film post-production world, with Technicolor announcing it is purchasing LA-based LaserPacific, but also selling its New York post assets.
ReadHow ILM destroyed Chicago
Check out this video from our friends at The Daily in which ‘Transformers: Dark of the Moon’ ILM vfx supe Scott Farrar and digital production supervisor Nigel Sumner explore the destruction of Chicago.
ReadSIGGRAPH GPU Power Panel
At SIGGRAPH 2011, on Monday 8 August at 1:45pm to 3:00pm, fxguide’s own Mike Seymour is moderating a panel hosted by NVIDIA with leading CTOs and R&D experts from some of the world’s greatest facilities. We speak to Dominick Spina, Sr. Product Manager of NVIDIA, about the great panel from WETA, DNeg, Blue Sky, ILM and SPI.
Readfilm RIP one step closer
Variety is reporting that in the USA lab giants Technicolor and Deluxe have reached subcontracting agreements that move them toward an end to their century-old competition in 35mm release printing. ” Deluxe will take over 35mm release printing for the major studios in the U.S. and Canada beginning this week. Technicolor will exit the 35mm […]
ReadMaking Green Lantern – bonus material
fxinsider members can watch two making of clips of Sony Pictures Imageworks’ effects from Green Lantern.
ReadFoundry releases NUKE 6.3
The Foundry have released an update to their flagship NUKE and NUKE X products today, which are available free of charge for customers under subscription. The big features of the release include a brand new 3D particle system as well as new planar tracker, but there have been an number of other improvements.
ReadRhythm & Hues breaks down Popper’s Penguins
Rhythm & Hues details its vfx for Mr Popper’s Penguins in this making of video.
ReadPeter Wolf – leading the way for deaf filmmakers
Mike meets deaf filmmaker Peter Wolf at the Cine Gear Expo in LA.
Read63rd Primetime Emmy Award Nominees
Nominations were announced this morning for the 63rd Primetime Emmy Awards.
ReadCars 2 animation progression
Disney/Pixar have released a neat breakdown of the opening drilling platform chase sequence from Cars 2.
ReadThe sound fx of Cars 2
Here’s a video we worked on with The Daily on the sound design and effects by Skywalker Sound for Pixar/Disney’s Cars 2.
ReadFree Scratch + RED Webinar July 14th
fxguide’s own Mike Seymour will be leading a webinar on July 14th covering SCRATCH and RED workflow. If you own a RED camera — or if you don’t own one and need to manage productions and post that are using RED, this short webinar will be useful for you. Register here or click through for more details.
ReadSome recent TVC highlights
Here’s just five TVCs from the last few months that have caught our eye for their inventive use of visual effects.
ReadThe Foundry releases NUKE/MARI workflow
The Foundry have announced a new set of tools which makes getting data back and forth between MARI and NUKE much simpler. It’s exactly the type of workflow that compositors using camera projections to do set extensions and fixes will surely find incredibly useful as the lines further blur between comp and CG. Click through for the full press release from The Foundry.
ReadHow previs shaped X-Men: First Class
We recently partnered with The Daily to produce a story on The Third Floor’s previs work for X-Men: First Class.
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