Well that’s one way to solve it: The Blacklist
Proof solves The Blacklists lock down problem with innovative toon-shading 3D in Maya.
ReadAI GameGAN Recreates Pac-Man by Watching Another AI Play
AI GameGAN fully recreates an interactive Pac-Man one can play, without the use of a game engine.
ReadDo you believe in the Westworld?
We speak to CoSA about Season 3 of Westworld, lockdowns and their comp pipeline
ReadMythic Quest: Quarantine
Mythic Quest: Quarantine,’ Brings Ensemble Cast Together for New Installment Filmed Remotely on iPhones
ReadOmniverse Marble Madness with Jarvis
NVIDIA shows more giant leaps in Ray Tracing and Conversational AI
ReadUE5 first look
A first look at the incredible new UE5, the next generation of the Unreal Engine.
ReadFaceware Studio launched for real-time facial animation
Faceware double down on LIVE facial solutions
ReadA UK Holistic Approach to Production
UK’s Framestore and The Third Floor move down different paths and new business models
ReadRise of Skywalker, ILM closes a 42 year long saga
Roger Guyett and Patrick Tubach discuss final Rise of Skywalker, Star Wars film now on Disney +
ReadRTC May events: Dennis Muren
Tomorrow is the second online RTC with Dennis Muren (free)
ReadExclusive: Paul Debevec and the Light Stage research at Google
We deep dive with Paul Debevec on Google’s Relightables project and the newest Google Light Stage research.
ReadMaxon releases new subscription-based Cinema 4D S22
MAXON has released a new subscription-based version of their software, billed as Cinema 4D S22.
ReadBoris FX Silhouette Paint + Mocha plugin test drive
We test-drive the new Boris FX Silhouette Paint plugin.
ReadGauGAN and Omniverse
NVIDIA’s GauGAN and Omniverse combined into one cool Real-time demo
ReadCannyAI VDR; face replacement as a service
Neural rendering using Machine Learning for VDR, lessons from our exclusive test drive.
ReadRealTime Conference goes ahead next week
The first International RealTime Conference goes ahead with free online sessions
Read