RealTime Conference goes ahead next week
The first International RealTime Conference goes ahead with free online sessions
ReadTogo: Dogs and Digital Autochrome
Grading Digital Autochrome : Fusion in the DaVinci suite for the Digital Dogs of Togo
ReadEventCast: attention is the new currency
We talk to one company focused on a new business model for our current environment: EventCast.
ReadAccurately Recreating Dr. Martin Luther King Jr.
Digital Domain produce a stunning digital Dr. Martin Luther King Jr.
ReadTurboSquid introduces Kraken Pro
TurboSquid launches Kraken Pro, a turnkey 3D asset manager.
ReadStu Maschwitz on the Maxon Red Giant Deal
A personal insiders look at the Maxon Red Giant Merger with CCO Stu Maschwitz.
ReadHow to support each other and yourself
Help and support during the pandemic from around the globe.
ReadEpic Games buys Cubic Motion
We talk to exclusively to Cubic Motion about selling to Epic Games
ReadArt of (LED wall) virtual production sets, part two: How you make one
Part 2 looking at what it takes to build an LED Virtual Stage and some of the history leading up to The Mandalorian.
ReadArt of LED wall virtual production, part one: lessons from the Mandalorian
ILM’s Richard Bluff outlines the lessons learned on The Mandalorian’s Virtual Production stage
ReadJUMANJI ‘making of’ video and digital release
An exclusive video with SPI VFX supervisor Jason Greenblum looking at the making of Ostrich Chase in Jumanji: the next level
ReadSonic’s very fast redesign
We talk to Ged Wright, the film’s VFX supervisor about Sonic and *that* redesign.
ReadReal-time “deepfakes”
Deepfakes by Pinscreen, now in real-time, points to the rapid advance in this new technology of face-swapping.
ReadThe Oscar goes to…
Congrats to all the winners and their crews and talented artists.
Readfxpodcast #323: Oscar Countdown: Guillaume Rocheron 1917
As part of our Oscar Countdown Series, we speak to Guillaume Rocheron about 1917 and his process of VFX supervising.
ReadBest VFX sequences of the last decade?
We asked the Industry to name their most impactful sequences.
ReadUE4 real-time hair advances
We take a deep look at UE4’s new Hair, including an exclusive video deep dive.
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