In-house production: making a TVC
We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.
Readfxpodcast #275: Art direction in games
This week we speak to Robh Ruppel, an art director at Naughty Dog, about the role of art direction and production design in computer games.
ReadThe Art of the Ride Film (we visit 6 killer rides)
Immerse yourself in ride films – from Star Tours to Transformers, Harry Potter to King Kong.
Readthe rc #142: Post-NAB and the latest camera tech
Mike and Jason talk about the fallout from NAB, selling their cameras, buying new cameras, moving cameras, comparing camera sizes, storage solutions and other new tech announcements.
ReadUDIM UV mapping
UDIM UV mapping has enormous popularity for texturing in the face of much newer systems such as Ptex (which works very well in its own right). We investigate why & talk to the original author, Richard Addison-Wood at Weta Digital.
Readthe vfx show #182: Captain America: The Winter Soldier
Mike Seymour, Matt Wallin and Ian Failes discuss the visual effects in this summer’s Marvel Studios’ film, Captain America: The Winter Soldier.
ReadStoryboarding the Star Wars universe
A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.
ReadSuper-charged VFX: The Amazing Spider-Man 2
The making of The Amazing Spider-Man 2 – we explore the VFX for Electro, Spider-Man’s suit and the Times Square clash.
Readfxpodcast #274: The Amazing Spider-Man 2
Our detailed interview with SPI VFX supervisor Jerome Chen about facial performance, set re-creation and lighting in The Amazing Spider-Man 2.
ReadThe making of Electro
Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.
ReadCaptain America: The Winter Soldier – reaching new heights
fxguide’s comprehensive run-down on the visual effects in The Winter Soldier.
ReadFMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014
In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.
ReadArnold: used to help in the fight against child exploitation
In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.
ReadFMX 2014: day three/four report
We have a variety of sessions in our third recap from FMX. This includes a panel discussion on applying animation pipelines to vfx, the Arnold Renderer workshop, Shotgun, Rush, and Paul Debevec.
ReadFMX 2014: day two report
FMX day two, with a variety of presentations on films, commercials, animation, and more. With some help from Matt Leonard, we recap a few of the day’s offerings including the sneak peek at Dawn of the Planet of the Apes.
ReadMODO 801 – just released
Find out what’s new in The Foundry’s latest release of MODO.
ReadFMX 2014: day one report
FMX 2014 got underway in Stuttgart, Germany on Tuesday. Over the years, this has become Europe’s premiere VFX related conference and this year is no exception. We recap some of the highlights from the first day, with help from fxphd prof Matt Leonard.
ReadVFX in TVCs: amazing baby and amazing SUV
Behind the scenes of two recent TVCs for Evian and Nissan with VFX by Mikros Image and Digital Domain.
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