Sci-Tech Oscar 2015 Consideration list

August 16, 2014

The areas of interest for the Sci-Tech 2015 Oscars has been published.

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More from SIGGRAPH 2014

August 14, 2014

More from SIGGRAPH 2014 – Emerging Tech, the Pixar RenderMan User Group and parties with Image Engine and ILM.

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News from SIGGRAPH: Shotgun & NVIDIA

August 12, 2014

Shotgun introduces an iPhone app and NVIDIA rounds out its Kepler product line at SIGGRAPH 2014.

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SIGGRAPH 2014 – day 2

August 12, 2014

How day 2 of SIGGRAPH 2014 shaped up with tech sessions and insights into the big film releases this year.

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SIGGRAPH 2014 – DigiPro and day 1

August 11, 2014

A look back at the opening sessions of DigiPro and SIGGRAPH 2014 from Vancouver.

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Foundry At Siggraph with V-Ray + Speed tests

August 11, 2014

We look at the news from The Foundry and Chaos Group with V-Ray – plus we leak some stats about NUKE 9.

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Big positive: Double Negative to adopt Clarisse

August 11, 2014

VFX powerhouse Double Negative is to adopt Isotropix’s lookdev, lighting and rendering tool Clarisse iFX.

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Into the abyss: James Cameron’s Deepsea Challenge 3D

August 8, 2014

John Bruno talks to fxguide about co-directing the documentary film charting James Cameron’s dive to the deepest point on Earth.

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Inside RealFlow 2014

July 27, 2014

A run-down of RealFlow 2014 with Lumiere Studios’ technical director Duncan Lees.

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Designing Dawn of the Planet of the Apes

July 25, 2014

A look at the previs efforts from Cinedev, MPC and Halon for Dawn of the Planet of the Apes.

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Academy Invites

July 11, 2014

Each year The Academy of Motion Picture Arts and Sciences extends invitations to join the academy. The 2014 invitees for Visual Effects are

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66th Annual Emmy Nominations

July 10, 2014

Award season begins with the announcement of nominations for the 66th Annual Emmy Awards.

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fxinsider: bonus Transformers ILM podcasts

July 7, 2014

In these special audio podcasts for fxinsider members, we talk to ILM animation director Rick O’Connor and CG supervisor John Hansen about Transformers: Age of Extinction.

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Creature Q&A: inside the Cochise effects on Falling Skies

July 3, 2014

A conversation with artists from MastersFX about how they bring to life Falling Skies’ Cochise with practical and digital fx.

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fxinsider: Two TVCs from The Mill

July 1, 2014

How The Mill and Mill+ pulled off the vfx for some fun Autozone Duralast spots and Gatorade’s Fierce campaign.

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DreamWorks’ new tools for Dragon 2

June 17, 2014

DreamWorks Animation vfx sup. Dave Walvoord talks about the studio’s new animation & lighting toolset, and about working with DOP Roger Deakins.

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How The Mill made its marionettes

June 15, 2014

Real marionettes, actor stand-ins and CG models helped make up DirecTV’s new ‘marionette’ TVCs, with vfx from The Mill.

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MPC: Behind the Scenes – Design FX

June 10, 2014

See how MPC made the Sentinels in this exclusive look from our WIRED series

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Ocula 4: Exclusive info about the new release

June 5, 2014

The Foundry announced today the launch of OCULA 4, the latest version of its software plug-in toolset for NUKE, designed to address the problems with stereoscopic imagery. Get the details about what is new in this exclusive.

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Early Weta Workshop designs for Godzilla

June 2, 2014

Weta Workshop and the early character design work they did on the iconic Godzilla.

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Meet Zebedee: handheld LIDAR scanning

June 1, 2014

We explore the Zebedee 3D mapping system which uses a handheld LIDAR scanner to map indoor and outdoor areas.

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A twist to the Willis O’Brien tale

May 22, 2014

Cinefex has uncovered a new side to the revered stop motion and effects ‘pioneer’ Willis O’Brien.

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In-house production: making a TVC

May 13, 2014

We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.

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Storyboarding the Star Wars universe

May 7, 2014

A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.

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The making of Electro

May 2, 2014

Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.

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FMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014

May 1, 2014

In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.

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Arnold: used to help in the fight against child exploitation

April 30, 2014

In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.

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FMX 2014: day three/four report

April 29, 2014

We have a variety of sessions in our third recap from FMX. This includes a panel discussion on applying animation pipelines to vfx, the Arnold Renderer workshop, Shotgun, Rush, and Paul Debevec.

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FMX 2014: day two report

April 25, 2014

FMX day two, with a variety of presentations on films, commercials, animation, and more. With some help from Matt Leonard, we recap a few of the day’s offerings including the sneak peek at Dawn of the Planet of the Apes.

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MODO 801 – just released

April 25, 2014

Find out what’s new in The Foundry’s latest release of MODO.

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