Sci-Tech Oscar 2015 Consideration list
The areas of interest for the Sci-Tech 2015 Oscars has been published.
Read the ArticleMore from SIGGRAPH 2014
More from SIGGRAPH 2014 – Emerging Tech, the Pixar RenderMan User Group and parties with Image Engine and ILM.
Read the ArticleNews from SIGGRAPH: Shotgun & NVIDIA
Shotgun introduces an iPhone app and NVIDIA rounds out its Kepler product line at SIGGRAPH 2014.
Read the ArticleSIGGRAPH 2014 – day 2
How day 2 of SIGGRAPH 2014 shaped up with tech sessions and insights into the big film releases this year.
Read the ArticleSIGGRAPH 2014 – DigiPro and day 1
A look back at the opening sessions of DigiPro and SIGGRAPH 2014 from Vancouver.
Read the ArticleFoundry At Siggraph with V-Ray + Speed tests
We look at the news from The Foundry and Chaos Group with V-Ray – plus we leak some stats about NUKE 9.
Read the ArticleBig positive: Double Negative to adopt Clarisse
VFX powerhouse Double Negative is to adopt Isotropix’s lookdev, lighting and rendering tool Clarisse iFX.
Read the ArticleInto the abyss: James Cameron’s Deepsea Challenge 3D
John Bruno talks to fxguide about co-directing the documentary film charting James Cameron’s dive to the deepest point on Earth.
Read the ArticleInside RealFlow 2014
A run-down of RealFlow 2014 with Lumiere Studios’ technical director Duncan Lees.
Read the ArticleDesigning Dawn of the Planet of the Apes
A look at the previs efforts from Cinedev, MPC and Halon for Dawn of the Planet of the Apes.
Read the ArticleAcademy Invites
Each year The Academy of Motion Picture Arts and Sciences extends invitations to join the academy. The 2014 invitees for Visual Effects are
Read the Article66th Annual Emmy Nominations
Award season begins with the announcement of nominations for the 66th Annual Emmy Awards.
Read the Articlefxinsider: bonus Transformers ILM podcasts
In these special audio podcasts for fxinsider members, we talk to ILM animation director Rick O’Connor and CG supervisor John Hansen about Transformers: Age of Extinction.
Read the ArticleCreature Q&A: inside the Cochise effects on Falling Skies
A conversation with artists from MastersFX about how they bring to life Falling Skies’ Cochise with practical and digital fx.
Read the Articlefxinsider: Two TVCs from The Mill
How The Mill and Mill+ pulled off the vfx for some fun Autozone Duralast spots and Gatorade’s Fierce campaign.
Read the ArticleDreamWorks’ new tools for Dragon 2
DreamWorks Animation vfx sup. Dave Walvoord talks about the studio’s new animation & lighting toolset, and about working with DOP Roger Deakins.
Read the ArticleHow The Mill made its marionettes
Real marionettes, actor stand-ins and CG models helped make up DirecTV’s new ‘marionette’ TVCs, with vfx from The Mill.
Read the ArticleMPC: Behind the Scenes – Design FX
See how MPC made the Sentinels in this exclusive look from our WIRED series
Read the ArticleOcula 4: Exclusive info about the new release
The Foundry announced today the launch of OCULA 4, the latest version of its software plug-in toolset for NUKE, designed to address the problems with stereoscopic imagery. Get the details about what is new in this exclusive.
Read the ArticleEarly Weta Workshop designs for Godzilla
Weta Workshop and the early character design work they did on the iconic Godzilla.
Read the ArticleMeet Zebedee: handheld LIDAR scanning
We explore the Zebedee 3D mapping system which uses a handheld LIDAR scanner to map indoor and outdoor areas.
Read the ArticleA twist to the Willis O’Brien tale
Cinefex has uncovered a new side to the revered stop motion and effects ‘pioneer’ Willis O’Brien.
Read the ArticleIn-house production: making a TVC
We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.
Read the ArticleStoryboarding the Star Wars universe
A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.
Read the ArticleThe making of Electro
Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.
Read the ArticleFMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014
In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.
Read the ArticleArnold: used to help in the fight against child exploitation
In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.
Read the ArticleFMX 2014: day three/four report
We have a variety of sessions in our third recap from FMX. This includes a panel discussion on applying animation pipelines to vfx, the Arnold Renderer workshop, Shotgun, Rush, and Paul Debevec.
Read the ArticleFMX 2014: day two report
FMX day two, with a variety of presentations on films, commercials, animation, and more. With some help from Matt Leonard, we recap a few of the day’s offerings including the sneak peek at Dawn of the Planet of the Apes.
Read the ArticleMODO 801 – just released
Find out what’s new in The Foundry’s latest release of MODO.
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