Sweeping modeling innovation at SIGGRAPH Asia
The CG modeling video that recently swept the web will be presented in depth at SIGGRAPH Asia 2013 in Hong Kong. Here’s our sneak peek at the tech.
Exclusive: making Moonbot’s newest short – that great Chipotle video
Behind the scenes of Moonbot Studio’s collaboration with Chipotle on the haunting ‘Scarecrow’ film and accompanying game app, including an exclusive breakdown video.
Pixar’s OpenSubdiv V2: a detailed look
What is OpenSubdiv? How did Pixar develop it, and how is it being implemented with 3D DCC like Maya, Houdini and Modo.
International Conference on Image Processing
Find out about the International Conference on Image Processing (ICIP) taking place in Melbourne this week. Paul Debevec is one of the key speakers.
Creative Arts Emmy Awards announced
Game of Thrones and Banshee take out the visual effects gongs at the Creative Arts Emmy Awards.
NUKE 8 is coming: here’s what you need to know
Find out all about the changes in NUKE 8, plus an exclusive interview with The Foundry’s NUKE Product Manager Jon Wadelton.
Cooke, Codex, Pixel Farm – new tracking lens tech
Making camera tracking easier – Cooke, Codex and The Pixel Farm partner to launch new /i Squared Technology system to record key lens data, including inertial tracking data.
Bifröst: the return of the Naiad team with a bridge to ICE
Project Bifröst was shown in Anaheim during SIGGRAPH for the first time as part of a technology demo. Bifröst is the code name for an new fluid sim development project of enormous scope.
Autodesk adds rental plans for the Creation Suite, plus Maya & Max
In a move that will provide a lot more flexibility for facilities, Autodesk announced that they have introduced monthly, quarterly, and annual rental licenses for several of their products.
IBC preview: updates to Adobe’s video tools
Find out what updates Adobe is making to its video tools including Premiere Pro CC, After Effects CC and Anywhere.
Exclusive VFX breakdown: Game of Thrones’ teenage dragons
An exclusive behind the scenes breakdown of Pixomondo’s CG dragons for season 3 of Game of Thrones, thanks to our media partners WIRED.
Three of the best: a TVC round-up
fxguide goes behind the scenes of some recent spots and idents for Assassins Creed IV: Black Flag, Infiniti’s Q90 and the CCTV Documentary Channel.
Real blue gloop: The World’s End
How Double Negative pitched a 2D approach for the visual effects in The World’s End.
Film forgery & vfx tricks: Now You See Me
Behind the scenes of summer hit Now You See Me with visual effects supervisor Nick Brooks.
The making of Honda ‘Hands’
Six million views: how Nexus and Analog shape-shifted 25 Honda products into one hand-sized TVC. Plus a behind the scenes making of video.
Company profile: restoring some Spanish spirit into VFX
We talk to WEWORK in Madrid, & how they’re dealing with the tough times in VFX. Spain is suffering but at the same time it’s produced tools like Arnold, Maxwell, RealFlow & Mistika. WEWORK now also looks internationally.
Sci-Tech Oscars – 14 under consideration
The Scientific and Technical Awards Committee of the Academy of Motion Picture Arts and Sciences announced today that 14 scientific and technical achievements have been selected for further awards consideration.
Elysium exo-suit – not so far away – science fact?
In this exclusive video for fxinsider members, we visit Weta Workshop to see how they made Matt Damon’s exo-suit for Elysium, and also report on how real-life exo-suits are already in the works by CEA Tech.
Elysium: a practical, miniature and digital fx odyssey
Deep behind the scenes of Elysium with visual effects from Image Engine, Weta Workshop, Whiskytree, Method Studios, ILM, The Embassy, MPC, Kerner Optical & MastersFX.
Eyeon seeks ex AVID DS users
AVID DS is end of life and eyeon Software courts the Avid users with special offers.
Under domes and falling skies: an invisible vfx round-up
In the newest installment of our invisible effects series, we delve into Under the Dome, The Conjuring, Falling Skies, Burt Wonderstone, Emperor and Magic City.
Claws and effects: The Wolverine
How the VFX teams made a Silver Samurai, a 300km/h train fight, a nuclear explosion, Logan’s claws and more for The Wolverine.
fxinsider bonus podcast: Pixar’s Loren Carpenter
In this special bonus audio podcast for fxinsider members, we talk to Pixar’s Loren Carpenter about his career, including his groundbreaking fractal animation + a very cool SIGGRAPH Audience Participation Pong video!
VFX adventures: The Lone Ranger
fxguide goes behind the scenes of the train crashes, train chases, scorpions and bridge explosions in Gore Verbinski’s The Lone Ranger.
VFX in TVCs: how to make a crowd
We take a look at two spots with VFX by a52 and Framestore that caught our eye for their innovative crowd replication work.
Pixar’s RenderMan turns 25 (Exclusive)
Pixar’s RenderMan is 25 years old. We talk to key players in its history, including Ed Catmull and Loren Carpenter, and get a sneak peek at RPS19.
Open Letter to the DGA
David Rand has written an Open Letter to the Directors Guild of America on behalf of visual effects and better filmmaking.
NVIDIA’s new Quadro K6000
A first look at NVIDIA’s new Quadro K6000 graphics card being announced at SIGGRAPH 2013, and why NVIDIA says it’s fully invested the media and entertainment market.
From Sim to Render: exclusive 60+ page iBook by fxguide
Find out more about Next Limit’s RealFlow and Maxwell Render fluid sim and rendering tools in this free interactive iBook by fxguide.
