VFX on TV: how to build planets, androids and Dalek saucers

December 4, 2013

fxguide goes behind the scenes of the VFX in three recent television shows – The Day of the Doctor, Almost Human and Richard Hammond Builds A Planet.

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The tech of Disney’s Frozen and Get a Horse!

December 2, 2013

The research and technology behind snow simulation in Walt Disney Animation Studio’s Frozen and the making of its accompanying short Get a Horse!.

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Behind the scenes of JCVD’s epic Volvo split

November 26, 2013

How they pulled off the epic Jean-Claude Van Damme splits stunt in that Volvo Trucks commercial.

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Liquifying a landscape

November 25, 2013

We go behind the scenes of the music video for Atoms for Peace’s song Before Your Very Eyes made with live action and augmented CG elements.

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The art of digital faces at ICT – digital Emily to digital Ira

November 25, 2013

As part of fxguide’s famous ‘Art of’ series – we turn our focus to realistic digital faces and especially the work of USC’s ICT – in this exclusive in-depth article.

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VFX artists dust off the green for Presidential visit

November 23, 2013

A announced visit by President Obama to DreamWorks Glendale animation studio has visual effects artists in Los Angeles donning green and taking to the streets.

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Catching Fire: meet the real Gamemaker

November 21, 2013

Catching Fire’s visual effect supervisor Janek Sirrs – perhaps the true Gamemaker of the film – breaks down all the key scenes from this second instalment of the Hunger Games.

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The dark side: behind the VFX of Thor: The Dark World

November 18, 2013

Inside the visual effects of Thor: The Dark World – the latest film in Marvel’s Cinematic Universe.

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Seamless shots: invisible effects in film, TV and music vids

November 13, 2013

Breaking down the seamless visual effects work in Captain Phillips, Kick-Ass 2, Katy Perry’s Roar music video and the TV show Orphan Black.

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What to see at SIGGRAPH Asia

November 10, 2013

Your preview guide to the key courses, tech papers, exhibits and speakers coming up at SIGGRAPH Asia 2013 in Hong Kong.

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What 10 things can we do for you?

November 7, 2013

We wanted to highlight all the things we have built for you guys here at fxguide and fxphd – here is 10 things, including a chat with the Concept Art Department at ILM !

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Ender’s Game: how DD made zero-g

November 4, 2013

Behind the zero gravity Battle Room sequences in Ender’s Game and how Digital Domain relied on real and CG performances to craft them.

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The future of 3D creation: on the web?

November 4, 2013

Web-based 3D creation software Clara.io, from the team at Exocortex, is now in open beta. Find out more about the tool and how people are using it.

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Mud demons and hovering Harleys: the exotic world of Riddick

November 4, 2013

A look at just some of the key scenes and the visual effects behind them in the Vin Diesel-starrer ‘Riddick’.

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VES Board Members elected

November 1, 2013

Visual Effects Society has announced the new members of the Board for the 2014/2015 term

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Side Effects: Houdini 13 – we ask them about their FEA

October 31, 2013

Houdini 13 released with a finite element solver, plus a new particles and Alembic and OpenSubDiv support. We talk one on one about the exciting new FEA system.

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‘Beautiful glitches’: making Linkin Park’s new music vid

October 28, 2013

A step-by-step breakdown of Ghost Town Media’s scanning and digital craftwork behind the awesome Linkin Park and Steve Aoki’s ‘A Light That Never Comes’ clip.

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5 things you need to know about the tech of AC4

October 27, 2013

Ubisoft’s Assassin’s Creed IV: Black Flag releases this week and we’ve got a run down of the newest tech developments for the game.

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CVMP 2013 – an insight into VFX, broadcast, post, graphics & imaging

October 24, 2013

Find out more about CVMP 2013 – a conference that brings together practitioners, experts and researchers from broadcast, film, games, imaging and graphics for two days of presentations.

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When kittens and buffalos transform: a how-to

October 23, 2013

Egg to kitten to robot to buffalo to shark to race car to rocket – all in a day’s work for Time Based Arts and Important Looking Pirates for this Vodafone spot.

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Unreal Engine 4: next-gen gaming effects

October 22, 2013

Epic Games senior FX artist Tim Elek takes us behind the scenes of the visual effects tech in the new Unreal Engine 4.

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Fancy a 3D selfie?

October 15, 2013

Creating a 3D self-portrait without having to leave your living room is now a reality, thanks to research being presented this year at SIGGRAPH Asia in Hong Kong.

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Apple boxes in the car park: DD’s deconstructed city

October 15, 2013

How Digital Domain reverse engineered, literally, Sandton City in South Africa for a recent Liberty Group spot. Includes an EXCLUSIVE making of video.

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BFX: a new UK visual effects fest

October 13, 2013

Last month Bournemouth University hosted BFX. Matt Leonard reports on this specialist vfx conference for fxguide.

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How Realise ‘cracked the track’ for a roller coaster ride

October 11, 2013

On location with Realise Studio’s Jordi Bares for a new Carlsberg / Premier League commercial, and how the studio solved a major tracking issue for the spot.

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fxinsider bonus extended video: Neville Page

October 9, 2013

In this special video interview for fxinsider members, We talk to concept designer, producer & director Neville Page at his studio. (This is the uncut version of the interview that was in fxgtv #181).

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Gravity: vfx that’s anything but down to earth

October 8, 2013

The story behind the famed visual effects for Alfonso Cuarón’s Gravity, with VFX supervisor Tim Webber, plus Prime Focus’ stereo conversion work.

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Kickstarter Zombie fun …sending a Zombie into space (for real)

October 6, 2013

These days it is not enough to just post a video on Kickstarter if you are hoping to get funding… you need to really kick it up a notch. Nick Nicolaou has certainly done that, sending a Zombie into space!

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Thrills and spills: behind the VFX of Rush

October 3, 2013

Dneg vfx supe Jody Johnson talks Ron Howard’s F1 thriller Rush, with great vfx breakdowns.

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Going through the Jedi drawers

September 29, 2013

An interview with J.W. Rinzler, the author of The Making of Return of the Jedi, what to expect from the enhanced ‘making of’ Star Wars e-books and an exclusive hi-res image of the Death Star miniature.

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