Making a musical: Les Miserables
How director Tom Hooper overcame the challenges of bringing Les Miserables and its magical reality to the big screen.
Read the ArticleHouse of Moves: in-house transmedia production
House of Moves has developed a powerful game engine pipeline that is now being used internally on TV spots. This expansion by HOM is both extremely flexible with directors seeing their final imagery much earlier, but assets can move across almost all media, from games to print.
Read the ArticleOscar Nominees 2013
This morning The Academy of Motion Picture Arts and Sciences announced the nominees for the 85th Academy Awards®. The nominees are…
Read the ArticleBAFTA Nominees 2013
Nominations were announced for the EE British Academy Film Awards which will take place on Sunday 10 February at London’s Royal Opera House.
Read the ArticleVES Announces Nominees for 11th Annual VES Awards
The Visual Effects Society (VES) is pleased to announce the nominees for the 11th Annual VES Awards, which recognize outstanding visual effects artistry in 24 categories
Read the ArticleMaking The Impossible
A befores and afters breakdown of scenes from The Impossible, which tells the story of the 2004 Boxing Day tsunami.
Read the ArticleVideo chat omegle
Video chat omegle! Meet new people, with omegle. Our site can video chat, omegle can chat with other users. Omegle, as distinct from, and the quality of our website audience have enhanced chat features. Our site is enhanced security, without members chat, chat with random users, an environment level, with features such as unlimited and free chat […]
Read the ArticleVES to Honor Ang Lee with Visionary Award
The Visual Effects Society announced today that it will honor Academy Award® winning filmmaker Ang Lee with the VES Visionary Award at the 11th Annual VES Awards
Read the Article10 films face-off at VFX bake-off
The annual Oscar VFX bake-off has just been held to whittle 10 films down to the final 5. Here’s our guest post from Michael Scott who attended the event.
Read the ArticleScientific and Technical Oscars announced
The Academy of Motion Picture Arts and Sciences today announced that nine scientific and technical achievements represented by 25 individual award recipients will be honored at its annual Scientific and Technical Awards Presentation.
Read the Article17th Annual Art Directors Guild awards
The nominees for the 17th annual Art Directors Guild awards have been announced, and with the cross-over now between production design and visual effects we list the films, shows and TVCs under consideration.
Read the ArticleGrimm: creature case studies
How the talented artists at Hive FX & Bent Image Lab create the morphing effects in the TV series Grimm.
Read the ArticleBlood & Chrome: a possible VFX future?
As a new model for a cutting edge production, the production of Battlestar Galactica: Blood & Chrome is extremely interesting, both from a production/virtual production standpoint and distribution.
Read the ArticleKon-Tiki: water sims & digital sharks
Behind the scenes of Norwegian film Kon-Tiki, which features water sims, environment work and sea creatures, including, yes…those…sharks (the best CG sharks we have seen).
Read the ArticleThe Hobbit: exclusive 85 page iBook by fxguide (now closed)
Our Christmas present to you!
Read the ArticleWeta Digital’s models supe on The Hobbit
Weta Digital models supervisor Marco Revelant tells us about some of the challenges in creating digi-doubles, trees and a range of other creatures and characters for The Hobbit: An Unexpected Journey.
Read the ArticleFar Cry 3: digital survivors
Ubisoft Character Technical Director Kieran O’Sullivan recently spoke at a highly successful 3Dec Autodesk function – fxguide spoke to him afterwards about the technical workflow, character design and rigging for the cast of Far Cry 3.
Read the ArticleThe Hobbit: Weta returns to Middle-earth
fxguide explores the world of The Hobbit: An Unexpected Journey with Weta Digital and the filmmakers behind Peter Jackson’s epic vision.
Read the ArticleThe Future Mets
Marc Rienzo recently wrote, directed and vfx supervised spots for the New York Mets, one in particular took the Mets way into the future via motion capture.
Read the ArticleAssassin’s Creed III: The tech behind (or beneath) the action
Inside the ocean simulations and ship physics for Ubisoft’s new Assassin’s Creed III game, with amazing behind the scenes code testing and simulation clips.
Read the ArticleUnderstanding Magic Bullet(s): a personal quest
The 7 things you need to know about Red Giants Magic Bullet Range, – for those lost but wanting to check out these great tools.
Read the ArticleRise of the effects
How DreamWorks Animation used Houdini, cellular automata and other effects techniques on Rise of the Guardians.
Read the ArticleVES Understanding Unions Panel report
From Hollywood, our in depth report from the recent VES panel discussion “Understanding Unions”. Why are visual effects artists not represented by a union? Should they be? How would that work? Why is there no trade association? How do these issues affect the entire industry?
Read the ArticleVFX Oscar Shortlist announced
The Academy of Motion Picture Arts and Sciences today announced that 10 films remain in the running in the Visual Effects category for the 85th Academy Awards®.
Read the ArticleGood evening, tonight we have a case of on-set workflow: Hitchcock
We look at the RED camera use and DIT work on Hitchcock using Light Iron’s OUTPOST on set workflow.
Read the ArticleLife of Pi: a tiger’s tale
Bringing to life digital oceans and characters for Ang Lee’s Life of Pi. Includes several making of breakdown videos.
Read the ArticleTwilight’s final battle
Tippet Studio discusses the visual effects behind the final wolf and vampire battle in Breaking Dawn – Part 2.
Read the ArticleEA – Medal of Honor – DD’s virtual production pipeline
We talk to Digital Domain’s Gary Roberts and Richard Morton about their virtual production pipeline for an EA Medal of Honor cinematic spot.
Read the ArticleThe Man with the Iron Fists: Making Brass Body
We talk to Gradient Effects about the challenges of creating metal armour for a character in ‘The Man with the Iron Fists’. Includes vfx breakdown.
Read the ArticleBond’s boldest adventure yet: Skyfall
The practical and digital visual effects behind Skyfall, the latest Bond film from director Sam Mendes.
Read the Article