It’s Art. It’s Science. SIGGRAPH 2012 preview

July 9, 2012

We preview the key technical papers, visual effects production sessions, talks, courses and more in the upcoming SIGGRAPH 2012 conference being held from 5-9th August in LA. fxguide is a major media partner of Siggraph and will bring you heaps from the show…

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quicktakes

Space Nazis: the making of Iron Sky

July 6, 2012

Iron Sky vfx supe Samuli Torssonen discusses the realities of making a moon Nazi film and how he created many ambitious visual effects with a small team of artists.

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Alvy Ray Smith: RGBA, the birth of compositing & the founding of Pixar

July 5, 2012

Dr Alvy Ray Smith from Xerox to Lucasfilm, PIXAR to Microsoft – he is truly one of the founders of our industry.

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Shooting diary of Spider-Man: bringing it to the screen

July 4, 2012

A Special RC Written Report: Light Iron’s Michael Cioni shares the early days of testing the brand new RED EPIC for shooting The Amazing Spider-Man in stereo, and how the filmmakers pulled it off.

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Clarisse iFX: a new approach to 3D

July 4, 2012

Rarely do companies attempt to change the way we work, but Isotropix and its Clarisse iFX product is attempting just that. Clarisse iFX aims to change the way CGI pipelines work, via one central mantra: reduce to a minimum time to first pixel output in any situation. And that’s just the start. Exclusive high-res output samples and much more.

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Spider-Man: the detailed vfx of spiders and lizards

July 3, 2012

We speak to SPI about lizard skins, spiders and vast city blocks.

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Ted: the bear facts

July 2, 2012

Behind the scenes of Seth MacFarlane’s Ted, the very naughty bear brought to life by Tippett Studio, Iloura and The Creative-Cartel. Updated with several making of videos.

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Vampire Hunter: two killer sequences

July 1, 2012

How Weta Digital and Method Studios used novel approaches for two sequences in Abraham Lincoln: Vampire Hunter. Features breakdown images and videos.

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Academy Visual Effects Invites

June 29, 2012

The Academy of Motion Picture Arts and Sciences has released the names of those invited to become voting members. The 2012 invitees for Visual Effects are…

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quicktakes

Effects you never knew were there

June 26, 2012

The invisible VFX of Hemingway & Gellhorn, Rock of Ages, Rust & Bone, Moonrise Kingdom, The Dictator and Safe.

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Cannes Lions 2012 winners announced

June 24, 2012

Check out the Cannes Lions 2012 advertising winners in the Film Craft category, and read fxguide coverage of the visual effects work.

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quicktakes

Brave New Hair

June 21, 2012

Sim Samurais, digital curling irons and the amazing world of Pixar’s Brave simulation team.

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Prime Focus adopts Shotgun & Revolver starting with MIB3

June 17, 2012

Shotgun Software was founded in 2006 by a group of vfx professionals to build production tracking and pipeline solutions. Shotgun today has more than 350 animation, visual effects and game development clients including Digital Domain, Double Negative, Reliance, Framestore, Pixomondo, Playstation, Blizzard and Zoic Studios. The newest addition to this line up is Prime Focus.

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quicktakes

RenderMan – new bundles and info from Pixar

June 15, 2012

A look at Pixar’s new website for RenderMan ahead of the RPS17 release. Also, RenderMan for Maya is to be combined with RenderMan Studio.

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quicktakes

Prometheus: rebuilding hallowed vfx space

June 13, 2012

fxguide explores Ridley Scott’s alien world in Prometheus, with exclusive in-depth coverage of the VFX by Weta, Fuel, MPC and other vendors.

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VES Job Fair this weekend

June 13, 2012

This weekend, Saturday, June 16, 2012, in Los Angeles, New York and London there is the second annual VES Career Fair & Tech Expo. fxguide has spoken to many of the VFX studios attending – here’s a quick guide to the Fair and Expo.

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quicktakes

Prometheus: in-depth coverage on fxguide

June 9, 2012

fxguide will be covering Prometheus in-depth, with articles, an fxpodcast and fxguidetv all this week. To get an idea of what to expect, check out this excerpt including a breakdown of Fuel’s star map orrery sequence.

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quicktakes

Alien versus a 5″ gun

June 7, 2012

Image Engine worked with Battleship lead vendor ILM on crafting the alien Thugs for two on-ship sequences. We break down the work with images and videos.

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Huntsman: every trick in the fairytale book

June 6, 2012

How face replacements, shattering soldiers, CG trolls and magic metallic mirrors were made for Snow White and the Huntsman. fxinsider members can also watch an exclusive interview with Double Negative.

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TV roundup: four shows with feature effects

June 5, 2012

We break down some notable VFX shots from TV shows The River, the Titanic mini-series, Inside the Human Body and Underbelly: Razor.

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fxphd sale extended + free class from NUK217

June 5, 2012

fxguide’s sister site – VFX training provider fxphd.com – is extending its sale. Join for $199 and get two courses + extras for the April term. Plus see a sneak peak of NUK217 – NUKE and Digital Environments.

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DeepX – Underwater @ Cine Gear

June 1, 2012

We preview Achtel’s Deep X underwater RED Epic camera rig, which will be launched at this weekend’s Cine Gear Expo in LA.

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quicktakes

What does it take to make a CGI cookie?

May 31, 2012

A step-by-step, detailed look at a Ballerina cookie spot by Swedish studio Lost Liner, including breakdown videos from concept to final.

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Breaking down Ghost Recon Alpha

May 30, 2012

We take a look at Mikros Image’s CG and compositing VFX for Ghost Recon Alpha, a short promo for Ghost Recon: Future Soldier. Includes a breakdown video and bts images.

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quicktakes

Paul Debevec and ICT: an fxphd BKD

May 29, 2012

Watch a full fxphd class featuring ICT’s Paul Debevec on the development of the Light Stage, plus find out about fxphd’s limited time special offer.

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Comic effects: Men In Black 3

May 28, 2012

fxguide goes back to the Men In Black and back in time with MIB3 and the VFX artists at Sony Pictures Imageworks. Includes bonus fxinsider content.

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MPC is berry nice to Ribena

May 25, 2012

We speak with the 3D and 2D artists behind a fully CG Ribena spot created by MPC, and feature behind the scenes videos from the TVC.

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quicktakes

Battleship: tactical water and fluid sims (updated)

May 24, 2012

For a film to challenge the water pipelines of companies like ILM & Scanline it needs to be pushing the limit of cutting edge technology. Regardless of the box office success of Battleship, the water simulations are incredible, & the overall effects impressive. UPDATED: With new exclusive making of ILM clips.

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Cinematics case study: Mass Effect 3

May 23, 2012

Digic Pictures breaks down its work for a Mass Effect 3 trailer with detailed behind the scenes videos, images and commentary.

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Dark Shadows: retro old school VFX with a modern twist

May 16, 2012

Rarely do a film’s themes & conceptual approach match so nicely with the methodology of the vfx used to make it. Dark Shadows deploys miniatures, old fashion sets, water tanks: all using cutting edge vfx. (UPDATED + MPC)

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