Marmaduke
Director Tom Dey called on several FX shops for Marmaduke, the story of a loveable Great Dane who moves to Orange County with his unsuspecting family. Under overall VFX supe Craig Lyn, artists brought to life several talking animals mostly via CG face replacements, although some key scenes featured an all-digital title character. We take a look at the work by Cinesite, CIS Vancouver and Rhythm & Hues.
Read the ArticleThe MPC’s Mini Market Musical
fxguide spoke to Franck Lambertz, Visual Effects Supervisor and Lead Flame artist at MPC LA, about their work on Washington’s Lottery spot. The Mini Market Musical final piece is both theatrical and engaging and literally turns the world upside down.
Read the ArticleBUF Kicks an unusual goal
In ‘Secret Training Camp’, a commercial for Australian telco Optus released to coincide with the 2010 World Cup, the nation’s soccer team takes on a group of African animals under the cover of darkness. Paranoid US Director Thierry Poiraud turned to Paris studio BUF to combine real players with real (and sometimes CG) animals for the spot.
Read the ArticleNike World Cup: The Mill makes the future
In ‘Write the Future’, a World Cup themed 3-minute long Nike spot, director Alejandro González Iñárritu called on The Mill to produce 236 VFX shots featuring a CG stadium, Massive crowds and other effects, as a bunch of famous football and sporting stars do their thing. We talk to The Mill’s 3D lead Tom Bussell.
Read the ArticleBreaking Bad : Entity FX
For Breaking Bad, the TV series currently airing on AMC, Entity FX was tasked with some crucial VFX shots to help tell the story of high school teacher Walter White as he slowly descends into a suburban drug culture. We talk to VFX supe Mat Beck about the creation of a digital fly which torments Walter in one of the episodes.
Read the ArticleBigger than Ben Hur
Montreal-based Oblique FX completed 140 visual effects shots for the two-part miniseries Ben Hur, featuring a naval sea battle, matte paintings of Jerusalem and other set extensions. We talk to Oblique visual effects supervisor Pierre-Simon Lebrun-Chaput about the work.
Read the ArticleLost without Look effects !
The ever-mysterious television series Lost recently came to an end after six seasons. For the show’s last season, LOOK Effects was brought on to complete more than 1000 shots over 18 episodes, 350 of them in the finale. We talk to visual effects supervisor Adam Avitabile about some of the key sequences.
Read the ArticleAssassin’s Creed : Lineage
To coincide with the release of Assassin’s Creed II, Ubisoft called on Hybride to create 3 short films as a preamble to the game. In the films, assassin Giovanni Auditore is tasked with investigating the murder of the Duke of Milan in 1476, a role that takes him to Florence, Milan, Venice and the Vatican. We speak to Hybride president Pierre Raymond about completing 750 vfx shots for the films.
Read the ArticleImage Engine are (no) losers
Director Sylvain White’s comic adaptation of The Losers tells the story of a vigilante CIA black ops team hell-bent on uncovering a double-crossing plot against them. Under the overall vfx sup. of Richard Yuricich, Image Engine completed 147 shots for the film featuring no less than planes, buses, bullets & explosions. We talk to Image Engine visual effects supervisor Simon Hughes & visual effects producer Steve Garrad.
Read the ArticleHow I Shrunk the Tooth Fairy
Just released in the UK, Tooth Fairy presented a number of vfx challenges, including a classic that has been a corner stone of visual effects for decades, – as part of a tooth raid Dwayne Johnson character needed to be shrunk down and invade a child’s room while being no bigger than a match book. We spoke to VFX Jake Morrison as to how they solved it.
Read the ArticleNew fxpodcast: Science of Storytelling
Most of us live in a world where the most important aspect of our work is that it looks good, tells the story and provides entertainment,… most but not all. There is a small but highly competitive group of artists who’s work needs to be engaging, tell a story but most importantly be completely accurate. […]
Read the ArticleBirth of a Spartan
‘Birth of a Spartan’, an Xbox 360 Halo: Reach trailer directed by Noam Murro for agencytwofifteen, features visual effects by Animal Logic. The trailer follows Carter-259, the future leader of Noble Team, as he undergoes the medical augmentation procedures to become a Spartan III super soldier. Ian Failes takes a look at the work with […]
Read the ArticleLegion of effects with a SPIN
In Legion, now out on DVD, the future of mankind rests with the Archangel Michael (Paul Bettany) fighting against God’s angels of fury. Former effects artist turned director, Scott Stewart, looked to SPIN VFX to help realise 260 shots of digital angel wings, digi-doubles, set extensions and environments. We talk to SPIN visual effects supervisor Jeff Campbell about his work for the film.
Read the ArticleTime Magazine article “Hollywood’s VFX Sweatshops”
Rebecca Keegan, author “The Futurist: The Life and Films of James Cameron” has written an article on Visual Effects labor issues for Time Magazine. This is the second time a more mainstream media outlet has focused on trouble in our industry, the first being the “Open Letter to James Cameron” which appeared in the Huffington […]
Read the ArticleIBM Data Baby
In ‘Data Baby’, a beautiful spot for IBM directed by Mathew Cullen, Motion Theory visualised a world in which data envelops and surrounds a new-born infant. Part of a series of seven commercials, the spot utilised specially developed C code to give the data a more humanistic feel. We talk to visual effects supervisor John Fragomeni and art director Angela Zhu about the work.
Read the ArticleVisual Effects Oscar category to expand to 5 nominees?
David S. Cohen from Variety is reporting that the Visual Effects branch of the Motion Picture Academy has voted to expand the number of Visual Effects Oscar nominees from three to five. This change must now be voted on by the rules committee and the Board of Governors. The Visual Effects Society and several larger […]
Read the ArticleRobin Hood at MPC
For Robin Hood, director Ridley Scott’s take on the classic tale, MPC created hundreds of visual effects of medieval castles, an invading French armada, CG troops and many, many arrows. We talk to MPC visual effects supervisor Richard Stammers about his work for the film.
Read the ArticleIron Man 2 Podcasts
We have two Iron Man 2 podcasts from 3 countries! Our new fxpodcast has an indepth (audio) podcast with Ben Snow of ILM discussing their work and in particular a detailed discussion – as only fxguide does- on the algorithms used in the lighting models by ILM. Visit the fxpodcast page for direct downloads and […]
Read the ArticleGoing Down Under Hill 60
For Beneath Hill 60, the story of a secret group of Australian tunnelers recruited to Germany in the First World War, Cutting Edge completed 120 visual effects shots ranging from matte paintings, smoke and rain enhancements to fully digital explosions. We talk to visual effects supervisor Ron Roberts about the film.
Read the ArticlecineSync & Shotgun Announce Integration
cineSync is a remote review and approval tool that enables synchronized viewing and annotation of content across the web, Shotgun is a web-based project management and collaboration system. Both products have been mainstays in pipelines at leading facilities for years, but they have operated independently. With remote collaboration a staple of modern production it makes […]
Read the ArticleKicking Ass with DNeg
Kick-Ass, director Matthew Vaughn’s take on the graphic novels by Mark Millar and John Romita Jr., tells the story of unlikely superhero Dave Lizewski (Aaron Johnson). Double Negative oversaw 835 visual effects for the film, ranging from city backdrops to a jet pack flight over New York. We talk to visual effects supervisor Mattias Lindahl about the work.
Read the ArticleRSP: Mao’s Last Dancer
Bruce Beresford’s Mao’s Last Dancer, the story of a poor Chinese boy’s journey to a top American ballet troupe, features just over 70 visual effects shots from Rising Sun Pictures, including traditional greenscreen composites, a matte painted stage backdrop and crowd replication. We talk about the seamless work with visual effects supervisor Tim Crosbie. fxg: […]
Read the ArticleAshes to Ashes: Gears of War 3
For ‘Ashes to Ashes’, a trailer for Epic Games’ 2011 Xbox 360 release Gears of War 3, Digital Domain utilised Unreal Engine to give a cinematic glimpse of some of the game’s characters and plotlines. Director Vernon R. Wilbert Jr., also the trailer’s visual effects supervisor, talks to fxguide about how it was realised.
Read the ArticlePrevisualization Society announces Previs 2010 Event
Los Angeles, CA (April 28, 2010) — The Previsualization Society today announced “Previs 2010,” the organization’s inaugural event in Los Angeles scheduled for May 8. The one-day gathering will bring together a wide spectrum of professionals who use and interact with previs for an exploration of current previs approaches, workflows and new work. The event […]
Read the ArticleClash of the Titans: Cinesite, Framestore and MPC
Giant scorpiochs, a winged horse, the evil Medusa, effervescent characters, digital cities and an enormous Kraken are just some of the visual effects realised in director Louis Leterrier’s remake of Clash of the Titans. We hone in one some of the main effects work by Cinesite, Framestore and MPC.
Read the ArticleNanny 2 – Nanny McPhee at Framestore
For Nanny McPhee and the Big Bang, the sequel to 2005’s Nanny McPhee, director Susanna White brought Framestore on board as the sole visual effects provider. While completing a number of magical effects, the studio also delivered extensive character animation of pigs, an elephant and a jackdaw bird. In this interview we talk to Framestore visual effects supervisor Christian Manz about his work for the film.
Read the Articlefxguidetv: NAB #3 – RED Day, AE & Premiere CS5, Avid
In our third episode covering NAB 2010 (#81) we talk with Ted Shilowitz and get exclusive access to the Epic demo room at RED Day, we talk with Michael Coleman and Karl Lee Soule from Adobe to get some insight into the CS5 releases of After Effects and Premiere, and Angus MacKay brings us up […]
Read the ArticleShutter Island
Practical, miniature, digital and often surreal effects helped tell the story of Martin Scorsese’s Shutter Island, in which U.S. marshal Teddy Daniels (Leonardo DiCaprio) investigates the disappearance of a criminally insane hospital patient. Overseen by vfx supervisor Rob Legato, New Deal Studios & CafeFX completed the lion’s share of work for the film. We talk to New Deal’s Matthew Gratzner & Ben Grossmann from CafeFX.
Read the Articlefxpodcast: NAB Roundtable
Of all the coverage we bring you from NAB our annual wrap up roundtable is one of the most popular. This year Jason Wingrove (Red Centre), Dave Edgar and Mat Graham (fxphd) join John, Mike and Jeff to share what they saw and heard on the show floor. Topics include Black Magic dropping DaVinci Resolve’s […]
Read the Articlefxguidetv: NAB show #2, Cineform, Mocha, Alexa
In our second episode covering NAB 2010 (#80) we look at Cineform, the latest release of Mocha and we get details on Arri’s latest offering for digital cinematography, Alexa. This new camera can record raw files and at the same time generate ProRes files for immediate use in post production so we asked to shoot […]
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