Iron Man 3: more suits to play with
More suits, more extreme effects. How the VFX studios behind Iron Man 3 made the film possible.
Read the ArticleNotes from AdobeMAX: It’s in the Cloud
I’m attending AdobeMAX for the first time this year and we share some thoughts from the conference with or fxphd and fxinsider members. New apps, new features, and new pricing model for Adobe’s software.
Read the ArticleLED light quality: a free fxphd Background lecture
LED lighting is rising in popularity but this free fxphd lecture explains and compares LED lights in this free in depth BKD class from fxphd.com. The results are surprising.
Read the ArticleThe science of spherical harmonics at Weta Digital
Just what are Spherical Harmonics? And how are the visual effects artists at Weta Digital using SH to handle vast renders?
Read the ArticleHow Digic made the Assassin’s Creed IV: Black Flag trailer
Pirates, sailors and Assassin’s Creed – behind the scenes of Digic Pictures’ Black Flag trailer with CG turntables and making ofs.
Read the ArticleInside Oblivion
We talk to DOP Claudio Miranda, ASC and the visual effects supes from Digital Domain and Pixomondo about Oblivion.
Read the ArticleWorld-building: making the TV series Defiance
Behind the scenes of the VFX in Syfy’s new TV series Defiance, with befores and afters imagery and a bonus gallery.
Read the ArticleHDRs for an animated film? Behind the scenes of The Croods
How DreamWorks Animation employed Point-Based Global-Illumination on The Croods, relied on HDRs to inform lighting and developed a new cross-over between effects and animation.
Read the ArticleWelcome (back) to Jurassic Park
How ILM’s VFX art director literally put his body on the line to help make Jurassic Park, and what the hardest thing in the film was to convert for its 3D release – you’ll be surprised.
Read the ArticleCreature features: VFX in TVCs
Dinosaurs to dragons, Easter bunnies and…avalanches. We look at characters and creatures in recent TVCs.
Read the ArticleG.I. Joe: Retaliation – kick-ass action
Find out how the biggest effects shots in G.I. Joe: Retaliation were created by ILM, Digital Domain and Method Studios. Featuring exclusive Digital Domain making of VFX clips.
Read the ArticleHow VFX saved Washington: Olympus Has Fallen
We break down the visual effects behind Olympus Has Fallen with before and after imagery and making of videos.
Read the ArticleHeads will roll: VFX on TV
How practical and digital effects, previs and complete greenscreen environments help bring the shows The Walking Dead, Mr. Selfridge and Spartacus to your TV screen. UPDATED with Stargate’s Walking Dead breakdown reel.
Read the ArticleHow to make a giant molten lava monster…called James
How do you create a Lava Monster, crush streets and still have fresh breath? Behind the scenes of MPC’s VFX for a new spot pitting The Ice Man ‘superhero’ against a molten lava monster named… James.
Read the ArticleBehind the scenes of Black Mirror
A look at the slightly futuristic and surreal VFX in the UK TV series Black Mirror by Painting Practice.
Read the ArticleMari 2.0 launched in the UK
The Foundry has launched Mari 2.0, with advanced layering functions. Here’s our rundown of the new features of the 3D paint program.
Read the ArticleHappy accidents in DiRT: Showdown
A look at the rendering and game engine tech behind the VES Award-nominated Codemasters game DiRT: Showdown.
Read the ArticleThe wonderful world of Oz
Behind the scenes of Disney’s Oz: The Great and Powerful and the stunning VFX work for China Girl, Finley the flying monkey and the Land of Oz. UPDATED with befores and afters imagery and Luma Pictures’ work for the tornado sequence.
Read the ArticleNo small feat: making Jack the Giant Slayer
How performance captured giants and massive beanstalks were imagined for Bryan Singer’s Jack the Giant Slayer.
Read the ArticleEarthly effects in History Channel’s The Bible
Behind the scenes of the VFX in History Channel’s ‘The Bible’ by London’s Lola. Plus a video making of breaking down key shots.
Read the ArticleThe making of Halo 4: Forward Unto Dawn
Behind the scenes of the web series Halo 4: Forward Unto Dawn with making of VFX videos from Arc Productions.
Read the ArticleMerlin: VFX Arnold TV pipeline
Behind the scenes of Vine’s visual effects for Merlin, including the scanning tech and Arnold pipeline used for season 5 of the BBC TV show.
Read the ArticleFrom practical to digital: Oscar noms in animation
In this special interview feature for fxinsiders, we talk to two of the Oscar nominated directors in the animated features category – Brave’s Mark Andrews and Peter Lord for The Pirates! Band of Misfits.
Read the ArticleSkeleton adventures: the art of RAW by Glassworks
Behind the scenes of Glassworks Amsterdam’s The Art of RAW campaign film for G-Star, including an EXCLUSIVE making of video.
Read the ArticleInside Die Hard – the 4 biggest effects shots
Behind the scenes of the 4 biggest effects sequences in A Good Day to Die Hard with Screen Scene, UPP, Pixomondo, Scanline and Method.
Read the ArticleD.I.C.E. 2013 VFX: Master Chief, a portal gun and some arrows…
Find out how the impressive 16th Annual D.I.C.E. Awards opening trailer was made, with references to Portal 2, Assassin’s Creed 3 and other big games of the year.
Read the ArticleFor example. A perspective from Keith Adams
As part of our irregular For Example series – which look at how key visual effects artists work with their tools – we talk to vfx supervisor and artist Keith Adams about shooting plates and, for example, lining up perspective. Keith is at SPIN VFX Atlanta.
Read the ArticleBy the people and for the people: the VFX of Lincoln
fxguide sits down with Framestore in London to discuss the invisible effects behind Steven Spielberg’s Lincoln. Includes breakdown making of images.
Read the ArticleA fractured fairytale: Hansel and Gretel
Behind the flying effects, animatronic enhancements and fun blood and gore of Hansel and Gretel: Witch Hunters.
Read the ArticleBack into the danger zone: Top Gun 3D
How Legend3D converted Tony Scott’s seminal 1986 film Top Gun to 3D, plus a look back at the film’s miniature plane and in-camera effects.
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