Sonic’s very fast redesign
We talk to Ged Wright, the film’s VFX supervisor about Sonic and *that* redesign.
Real-time “deepfakes”
Deepfakes by Pinscreen, now in real-time, points to the rapid advance in this new technology of face-swapping.
Best VFX sequences of the last decade?
We asked the Industry to name their most impactful sequences.
UE4 real-time hair advances
We take a deep look at UE4’s new Hair, including an exclusive video deep dive.
Aeronautical Engineering
Framestore took to the skies for Amazon’s Aeronauts, with one balloon, two actors and 700,249 butterflies.
De-aging the Irishman (updated)
ILM undertook one of the most ambitious de-aging projects in Martin Scorsese’s The Irishman.
Ford V Ferrari stylised previs in UE4
Halon produced the Previs and Postvis for Ford V Ferrari
Adobe Photoshop AI Detector
We talk to the Adobe and UC Berkeley research team about their latest AI manipulation detector research.
iClone Headshot at real-time Live SIGGRAPH Asia
Headshot premiering at Real-time Live at SIGGRAPH Asia 2019
Maleficent: Mistress of Evil At Mill Film (part 2) updated pics
We interview The Mill’s Laurent Gillet about Maleficent: Mistress of Evil.
Maleficent: Mistress of Evil at MPC (part 1)
The first of two stories looking at Maleficent. Part 1 MPC face pipeline.
Epic Games acquires Quixel Megascans
Epic Games Acquires Quixel Megascans and offers free access
Gradient Effects new approach to De-Aged John Goodman
We look at the new AI Shapeshifter tool that de-aged John Goodman in Righteous Gemstones
ftrack joins forces with cineSync
We interview Rory McGregor, CEO of Cospective about ftrack and cineSync.
MPC’s mission: Ad Astra
We talk to MPC’s compositing supervisor about adding scale to their epic Ad Astra VFX work
How virtual production worked on-set of the Lion King
How to shoot 110 setups in a day without going into overtime. The team advanced the art of virtual production, producing visual effects and animation with a traditional physical production approach.
Emmys 2019: Chernobyl
Chernobyl is the remarkable story of the world’s worse Nuclear accident, we talk to DNEG about how they helped bring it to the screen.
ILM Sydney: interview with Rob Bredow
We talk to Rob Bredow in Sydney about ILM’s new studio.
