Pointcloud9 – a LIDAR case study

We look at the LIDAR tech currently being used by Pointcloud9, part of risefx in Germany.

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fxfeatured

The Walking Dead: Season 2 – walk harder

Behind the scenes with Stargate Studios’ VFX for the second season of AMC’s zombie hit ‘The Walking Dead’.

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fxfeatured

Speaking for the trees: The Lorax

Animation director Lionel Gallat discusses his work on Mac Guff’s latest animated adventure: Dr. Seuss’ The Lorax.

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fxfeatured

the vfx show #144: John Carter

Mike Seymour, Jeff Heusser and Matt Wallin travel to Mars to review Andrew Stanton’s John Carter.

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thevfxshow

the rc #108: 5D MkIII, D16 and more

This week the guys discuss the new 5D MkIII and the Kickstarter Digital Bolex. Plus we have two interviews this week: Ed Moore and then Matthew Allard.

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therc

Around the world in six ads

We break down six recent TVCs with VFX from Mikros, Fuel, Zoic, Glassworks, Mothership/Digital Domain and MPC.

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fxfeatured

A world away: John Carter

Tharks, Thoates, Woola and white apes – how Double Negative brought the creatures of John Carter to life.

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fxfeatured

Infrared tracking: ingenious innovation for WWF

How The Ambassadors used Phantom cameras and infrared tracking to complete a WWF spot.

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fxfeatured

CVMP: Additional Sessions

As a bonus for fxinsider members, we have two full presentations from the CVMP conference. First, research by Paul Debevec’s ICT team into simplifying image-based lighting. The other is The Mill’s Jordi Bares covering new lighting techniques and pipelines.

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quicktakes

HIERO Ships

The Foundry announced that they have begun shipping HIERO, their shot management, conform and review tool for VFX. Click through for the press release and links to other coverage here at fxguide.

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quicktakes

5D | FLUX discussion series in LA

Immersive design consortium 5D | Institute is holding series of integrated workshop discussions and panel presentations, spanning three evenings in Los Angeles starting March 13, 2012. “5D | FLUX’ will consist of 120-minute interactive sessions aimed at encouraging in-depth conversations about world-building across disciplines.

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quicktakes

Spirit of Vengeance: a grittier Ghost Rider

We talk to the visual effects team behind Ghost Rider: Spirit of Vengeance.

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fxfeatured

fxpodcast: Dashing’s Hyundai spots

This week we speak to Dashing Founder and Creative Director Robert Moggach about the effects and CG environments created for a group of Hyundai spots.

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fxpodcasts

the vfx show #143: Men in Black 1 & 2

Mike Seymour, Matt Leonard and Jason Diamond go back in time and do a retro review of the visual effects in Men in Black 1 & 2.

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thevfxshow

Jean-Luc Bouchard R.I.P.

We remember Jean-Luc Bouchard who sadly passed away recently after a long battle with cancer. Jean-Luc worked at Discreet Logic, Nothing Real and Apple.

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quicktakes

Electric aliens: Buf’s VFX for The Darkest Hour

Buf breaks down its visual effects for The Darkest Hour. Includes a behind the scenes making of video.

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fxfeatured

Effect-ing the story

How VFX helped to enhance the director’s vision in War Horse, Safe House, Big Miracle and Underworld: Awakening.

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fxfeatured

A look at Blur’s game cinematics

fxguide’s Mike Seymour recently got the chance to sit down with Blur Studio creative director and co-founder Tim Miller to discuss game cinematics, in cooperation with our media partners at The Daily.

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quicktakes
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