Racing through the ages

a52 presses the accelerator in this retro car racing spot for Forza Motorsport 6.

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fxfeatured

Digital skin alteration – studying racial bias

Some new research into racial bias is taking advantage of VFX techniques to digitally alter skin.

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quicktakes

More funding – and tech – for VR start-up Jaunt

VR start-up Jaunt gets an injection of new funds to help continue its camera array and studio operations.

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quicktakes

Trojan Horse wrap-up: abstract VR, perception, Juice-d up titles

Psychedelic VR experiences, new thoughts on perception for VFX and stunning title sequences – our final report from Trojan Horse was a Unicorn in Portugal.

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quicktakes

The ire of Dr. Moreau: on-set tales from the fx crew

How the effects teams from Stan Winston and Digital Domain made it through – just – the crazy production of The Island of Dr. Moreau.

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quicktakes

Mazing Scorched effects

Weta Digital run the Maze in The Scorch Trials for director Wes Ball. Plus The Third Floor’s previs.

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fxfeatured

fxpodcast #296: Scorched Trails: Maze Runner Director Wes Ball

This week we speak to Director Wes Ball about his new film Maze Runner: The Scorch Trials, including VFX, Dolby Vision grading and sound mixing.

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fxpodcasts

Trojan Horse: new perspectives…and sandcastles

Trojan Horse was a Unicorn – a CG conference with a difference.

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quicktakes

Melding practical & digital: Legacy Effects’ Shane Mahan

Special effects supervisor and Legacy Effects co-founder Shane Mahan, presenting this week at Trojan Horse, delves into the practical and digital art behind his studio’s creations.

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fxfeatured

IBC 2015 (and fixing post)

The IBC Conference has just wrapped in Amsterdam – here’s our impression of the event, plus we highlight the way VFX could be made easier if the transcoding was just paid attention to!

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quicktakes

Industry moves with Technicolor & The Mill + Mercer joins ILM

Technicolor acquires The Mill, while producer Sam Mercer joins ILM as head of the VFX studio.

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quicktakes

Game of Thrones and American Horror Story take VFX Emmys

Congratulations to the VFX teams from Game of Thrones and American Horror Story.

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quicktakes

The VIEW from Italy

A preview of VIEW Conference and the stunning presentations planned at this Italian CG/VFX event.

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fxfeatured

Automatic Duck is back

Automatic Duck founders Wes and Harry Plate are effectively re-launching Automatic Duck after a four year hiatus, and have begun developing and selling new timeline translation products for Final Cut Pro X and Adobe® After Effects® CC.

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quicktakes

The artistry of Max Madness: Weta Workshop’s inner bogan

We exclusively look at the concept art done by Weta Workshop for Fury Road. Exclusive video.

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fxfeatured

Guess the patent…

A look at four patents in the effects, animation and VR worlds.

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fxfeatured

8i – putting people front and center in VR

Much of the issue with VR is that the more dynamic head tracking struggles with live action – but audiences want to see people…

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fxfeatured

the vfx show #202: Mission: Impossible – Rogue Nation

Mike Seymour, Jason Diamond and Matt Wallin accept their mission to discuss the plot and visual effects in Mission: Impossible – Rogue Nation and look back at the first Mission: Impossible film.

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