Tippett Studio VFX – on your phone?

How Tippett Studio is branching out into movie-like visual effects on mobile devices with Efexio.

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quicktakes

Use Houdini assets…outside of Houdini

Side Effects Software has announced the Houdini Engine, a new product using elements of the company’s popular effects tool to act as a procedural engine and allow Houdini assets to be used in other 3D apps.

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quicktakes

Out of this world: the VFX of After Earth

Find out how visual effects artists from around the globe contributed to After Earth, in this fxinsider behind the scenes article.

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fxfeatured

fxpodcast #252: DigiPro preview – Dneg’s fluid sims research

We chat with Double Negative’s Harry Biddle about the render-time manipulation and generation of levelsets, which allow for the art-direction of fluid sims. Biddle will be presenting at DigiPro on the 20th of July.

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fxpodcasts

In a flash: previewing the SIGGRAPH 2013 Dailies

With SIGGRAPH 2013 just around the corner, we preview the fast-paced Dailies program where presenters have one minute – just one – to break down a shot or their research.

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quicktakes

the rc #132: What camera to shoot with overseas, new Canon cameras and more

This week the guys discuss Jason’s travels shooting around the world, talk new Canon cameras, and more of the latest tech.

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therc

Rendering on-demand: a ZYNC Update

On-demand render solution ZYNC has finally launched – here’s a look at how it’s being used by companies such as Atomic Fiction and Bad Robot.

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quicktakes

24 VFX professionals invited into the Academy

The Academy of Motion Picture Arts and Sciences extends invitations to artists for Academy Membership each year. Here are the 2013 invitees for Visual Effects.

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quicktakes

Action beats: 6 scenes from White House Down

A breakdown of the 6 biggest scenes from Roland Emmerich’s White House Down and the visual effects behind them.

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fxfeatured

Exclusive: FLIX – the newest tool in The Foundry’s arsenal

We check out the new FLIX product from The Foundry, a visual story development tool, ex-Sony Animation. Includes an exclusive video overview.

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fxfeatured

The making of Europa Report

How the spooky space and planet scenes in indie flick Europa Report were created by Phosphene VFX.

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quicktakes

Zombie warfare: World War Z

fxguide talks to Cinesite, MPC, 2h3D, 4DMax and Prime Focus about scaring up the zombie effects for World War Z, scanning sets and actors and the film’s stereo conversion.

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fxfeatured

the vfx show #170: Man of Steel

Mike Seymour, Matt Wallin and Jason Diamond discuss the visual effects of Zack Synder’s Man of Steel.

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thevfxshow

Emmys 2013: the VFX contenders

We take a look at some of the possible contenders for this year’s Primetime Creative Arts Emmy Awards in the visual effects categories, with some exclusive VFX breakdown reels.

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quicktakes

Monsters University: rendering physically based monsters

How new developments in RenderMan helped Pixar deliver Monsters University.

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fxfeatured

fxpodcast #251: Man of Steel and the tech of Krypton

This week as part of our extensive MOS coverage, we talk to Weta vfx supervisor Dan Lemmon about Man of Steel.

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fxpodcasts

Man of Steel vfx milestones

Breaking down the biggest scenes in Man of Steel – Krypton’s comms, the Smallville confrontation and the destruction of Metropolis.

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fxfeatured

Cannes Lions scooped by Dumb Ways to Die

fxguide talks to the animator behind the Cannes Lions super-winner Dumb Ways to Die, and checks out the VFX winners from the awards.

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quicktakes
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