VFXShow 262: The Grey Man
The guys breakdown the issues and VFX in the $200M Grey Man action spy film
ReadProof that F9 is both Fast & Furious
We look at the Previs for The Fast and Furious: F9, The Fast Saga by Proof Inc
ReadVFXShow 261: Thor: Love and Thunder
In this episode, the team pray to the Gods in Thor: Love and Thunder.
ReadAWS Thinkbox: Deadline, a Brief History
With the AWS Thinkbox products now free of charge, a look back at the 21 years of Deadline.
ReadVFXShow 260: Love, Death + Robots
A special Love, Death + Robots episode incl. Special Guests from Blur Studios: Jed Denjean + Rendering Guru: Zap Andersson.
ReadArcturus Volumetric Video Editing
HoloEdit provides a remarkable technical vehicle to edit and adjust Volumetric Captures.
ReadDigital Domain gets Lost In Space
Digital Domain’s world-building and rendering issues for Lost in Space.
ReadOpen Source Under the North Sea
Rebel Unit discuss their shift to open source for North Sea’s under water CGI VFX
ReadVES Reference Platform
The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.
ReadGoodbye Kansas Studio is on Vigil
Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.
ReadMaya’s Unreal Future
Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link
ReadVirtual McDonalds
Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.
ReadDeep Neural Rendering Comes of Age
NR is so much more than DeepFakes, as Synthesia is demonstrating.
ReadThe Volumetric Future?
An in-depth, deep dive Case Study on Volumetric Capture : Coldplay BTS My Universe
ReadThe Definitive Weta Digital Guide to IBL
Erik Winquist exclusively shares Weta Digital’s internal IBL making of video.
Readfxpodcast #336: Chris Corbould SFX Supervisor 007
SFX Oscar Winner Chris Corbould discusses Bond, Bombs, and Bank Districts.
Readfxpodcast #335: Nuke meet Unreal, play nicely.
The upcoming Nuke release sees the addition of direct Unreal importing and control.
ReadFoundational Visual Effects
In the build up to this week’s final brilliant episode of Foundation, we explore DNEGs work on Apple+’s hit series.
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