Insider chat: what’s next…

August 19, 2015

Mike and Ian discuss what’s on the horizon for films, games and the VR and AR worlds. Plus a rundown of the best tech at SIGGRAPH.

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Insurgent: in the lab with Animal Logic

August 18, 2015

Animal Logic breaks down their holographic effects for the film Insurgent, just out on DVD and download.

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The VFX of China’s monster hit Monster Hunt

August 10, 2015

Watch how Base FX made the cute and cuddly and sometimes crazy creatures for the Chinese hit film Monster Hunt.

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Fantastic five

August 9, 2015

The VFX behind the five key characters of the Fantastic Four reboot, plus a look at the previs.

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MAXON reveals upcoming Cinema 4D R17

August 6, 2015

Maxon announced Cinema 4D Release 17, with an anticipated release sometime in September. The release contains Houdini Engine Integration as well as a host of new features and improvements. Click through to check out the press release.

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Before there was Pixels, there was Pixels

July 28, 2015

The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.

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Animal Logic goes 360

July 22, 2015

How Animal Logic crafted a new 360 experience for a new Data Arena in Sydney.

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67th Emmy nominations

July 16, 2015

The 67th Emmy Award nominations were announced this morning, here are the Visual Effects nominees.

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The Mill’s VR Reviewer now available via Shotgun RV

July 7, 2015

fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.

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Cinesite and Image Engine to merge

July 2, 2015

In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.

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The strange effects in Jonathan Strange & Mr Norrell

July 1, 2015

How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.

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Making a fun toy a useful tool

June 30, 2015

HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.

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Adobe to present on maximising your DCP during SMPTE Sydney

June 29, 2015

Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).

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Insider chat: Terminator: Genisys first reactions

June 29, 2015

For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.

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News from E3: new games, Minecraft HoloLens + more

June 15, 2015

There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.

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DigiPro 2015 – a great start to SIGGRAPH

June 15, 2015

Our preview of the great presentations and talks at DigiPro 2015 which takes place just before SIGGRAPH in LA this year.

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Mad Max: Fury Road’s day for nights and practical VFX

June 2, 2015

Behind the scenes of the day for night shots and practical guitar flying and steering wheel crash in Mad Max: Fury Road.

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fxinsider bonus interviews: Avengers: Age of Ultron

June 1, 2015

As a thank you to our fxinsider members, we have two full-length interviews on ILM’s visual effects for Avengers: Age of Ultron.

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Auckland Face Simulator

May 27, 2015

The researcher behind BabyX, Mark Sagar, and the new Auckland Face Simulator.

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The Foundry sold – but not to Adobe

May 20, 2015

The Foundry sells, and we speak directly with Bill Collis.

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Business models for VFX

May 13, 2015

Continuing the discussion about new business models for the VFX industry – FMX hosted an illuminating look at how studios see vfx and how VFX should look at animation companies.

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Day 3 at FMX 2015 – Realtime Star Wars, Interstellar & light fields

May 8, 2015

ILM’s realtime Star Wars iPad controlled demo, 40 years of ILM, DNeg’s Interstellar, and light field research from Paul Debevec and OTOY. It’s day 3 at FMX.

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Day 2 at FMX 2015 – VR, AR or MR and 20 years since Toy Story

May 8, 2015

All the latest from FMX in Stuttgart – our day 2 coverage discusses VR and the incredible 20th anniversary celebration of Pixar’s Toy Story.

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Day 1 at FMX 2015 – rendering and 20 years of Weta Digital

May 6, 2015

A breakdown of all the great rendering talks from day 1 of FMX 2015, plus 20 years of Weta Digital.

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GoPro announces acquisition of VR software maker Kolor

April 28, 2015

GoPro has announced that they are acquiring Kolor, developers of software which helps create and display spherical VR content.

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Cool camera kit at NAB

April 13, 2015

A round up of new camera tech and tools announced at NAB in Las Vegas – with more to come from fxguide.

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ftrack 3.2 revealed at NAB

April 12, 2015

ftrack has announced that they will be releasing version 3.2 of its software this summer. New features include Nuke Studio integration, Actions, chat features, and release of their updated API.

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MODO 901: exclusive tech sneak peek

April 7, 2015

MODO 901 will be released in a few months but fxguide visited The Foundry yesterday in LA for an exclusive sneak peek of new Render Tech (*this is on top of The Foundry’s own feature leaks today!)

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Frame.io – a new tool for video collaboration

March 31, 2015

The Frame.io team talk to fxguide about their new video review and collaboration tool.

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Looking back: 1995’s Outbreak

March 24, 2015

VFX supe Jim Rygiel shares with us his archived Boss Film Studios miniatures pics from Outbreak, which is celebrating its 20th anniversary this year.

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