Goodbye Kansas Studio is on Vigil
Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.
Read the ArticleMaya’s Unreal Future
Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link
Read the ArticleVirtual McDonalds
Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.
Read the ArticleDeep Neural Rendering Comes of Age
NR is so much more than DeepFakes, as Synthesia is demonstrating.
Read the ArticleAngie Hybrid Renderer from Isotropix
Early access to Angie for Clarisse.
Read the ArticleThe Volumetric Future?
An in-depth, deep dive Case Study on Volumetric Capture : Coldplay BTS My Universe
Read the ArticleSYNTHia Virtual Talent at The-Artery
We discuss The-Artery’s SYNTHia with Vico Sharabani
Read the ArticleDigital Avatars at GTC
NVIDIA’s Jensen Huang outlines vision for AI, Robotics, and Omniverse Avatars in his GTC Keynote
Read the ArticleGolaem 8 including Real-Time crowd sims for UE4
Golaem 8: Real-Time crowd simulation for Unreal and significant improvements for Maya and Houdini users.
Read the ArticleILM solves Y Last Man
We talk to Stephen Pugh and Michael Beaulieu about the challenges and process of bringing ‘Amp’ to the screen for Y Last Man.
Read the ArticleCan Xencelabs tablets challenge Wacom?
We have been testing the Xencelabs tablet for the last few months.
Read the ArticleSign Language MetaHumans
MetaHumans signing in New Zealand at Kara Technologies.
Read the ArticleReminiscencing about Tech Noir
Scanline and RISE flooded Miami and produced volumetric holograms for
Read the Article73rd Engineering Emmy Awards Winners
Congrats to the 2021 Engineering Emmy Awards Winners
Read the ArticleRedShift RT is now in Open Beta
10 key questions about the new RedShiftRT you wanted to know
Read the ArticleWeta Digital has joined with SideFX to provide WetaH
Weta Digital has joined with SideFX to provide a new software service WetaH built around Houdini.
Read the ArticleNVIDIA team wins Real-Time Live
The Winners of this year’s Real-Time Live.
Read the ArticleALab, a Free USD scene: Creativity in the 3rd Dimension
Animal Logic release USD production quality assets for R&D and Education.
Read the ArticleReal-Time Live Preview: SIGGRAPH 2021
A preview of Real-Time Live @ SIGGRAPH2021, with past winners returning again to the SIGGRAPH Live arena.
Read the ArticleDigital Domain brings Black Widow’s Red Room Crashing Down
Digital Domains 75 secs of visual effects, Black Widow excitement.
Read the ArticleIn Camera UE4.27 LED Test Shoot
ICVFX with Unreal Engine 4.27 including a new nDisplay module.
Read the ArticleApple iPad Pro is about Collaboration not Replacement
The iPad Pro ‘road tested’ as a production tool.
Read the ArticleBehind the NY Final battle in Falcon and the Winter Soldier
Sony Imageworks rebuilt New York, key locations and even Falcon himself for Disney+ Falcon and the Winter Solider
Read the ArticleWetaM
WetaM aims to democratize Weta’s VFX and animation pipeline with Autodesk as a SaaS Maya cloud service.
Read the ArticleBattlefield 2042
EA unleashes a powerhouse cinematic trailer for Battlefield 2024
Read the ArticleNVIDIA GPU Enterprise A5000
Hardcore Graphics options for Virtual Production from NVIDIA.
Read the ArticleDigital Albert
The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.
Read the ArticleApex Legends Valkyrie at DD
We look at the animated video “Northstar,” Respawn and EA released, and created by DD
Read the ArticleCloud Rendering in an Age of COVID
Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.
Read the ArticleTrimirror looks to dress MetaHumans in real-time
With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.
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