Real-Time Live preview: SIGGRAPH 2021

August 6, 2021

A preview of Real-Time Live @ SIGGRAPH2021, with past winners returning again to the SIGGRAPH Live arena.

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Digital Domain brings Black Widow’s Red Room Crashing Down

July 24, 2021

Digital Domains 75 secs of visual effects, Black Widow excitement.

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In Camera UE4.27 LED Test Shoot

July 22, 2021

ICVFX with Unreal Engine 4.27 including a new nDisplay module.

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Apple iPad Pro is about collaboration not replacement

June 27, 2021

The iPad Pro ‘road tested’ as a production tool.

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Behind the NY final battle in Falcon and the Winter Soldier

June 22, 2021

Sony Imageworks rebuilt New York, key locations and even Falcon himself for Disney+ Falcon and the Winter Solider

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WetaM

June 17, 2021

WetaM aims to democratize Weta’s VFX and animation pipeline with Autodesk as a SaaS Maya cloud service.

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Battlefield 2042

June 11, 2021

EA unleashes a powerhouse cinematic trailer for Battlefield 2024

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NVIDIA GPU Enterprise A5000

June 1, 2021

Hardcore Graphics options for Virtual Production from NVIDIA.

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Digital Albert

May 27, 2021

The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.

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Apex Legends Valkyrie at DD

May 20, 2021

We look at the animated video “Northstar,” Respawn and EA released, and created by DD

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Cloud rendering in an age of COVID

May 11, 2021

Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.

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Trimirror looks to dress MetaHumans in real-time

May 10, 2021

With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.

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The Midnight Sky through ARENA

May 10, 2021

NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.

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RTC digital humans preview

April 27, 2021

A rundown for Day 2 of RTC and the Digital Human talks.

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Congrats to the Oscar winners!

April 25, 2021

Congrats to all the winning films and teams

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Galactic footsteps in the cosmic rewind: Scanline & the Flash

April 19, 2021

Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.

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Flame learns (even more)

April 14, 2021

Flame adds new machine learning camera tracking to the new software release.

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Twin Peaks meets Fargo meets Alf: Resident Alien

April 7, 2021

Artifex Studios and CoSA visual effects work for Resident Alien

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Congrats to the winners of the VES Awards

April 6, 2021

Congrats to all the artists and teams in this year’s VES awards

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ILM’s look behind the scenes of The Mandalorian’s Stagecraft

April 1, 2021

ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.

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Virtual production at Stargate Studios

March 29, 2021

Stargate test Tru-vision with URSA Mini Pro 12K cameras.

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Oscars nominees 2021

March 15, 2021

The list of 2021 Oscar Nominees.

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DI4D extends with PURE4D

March 14, 2021

Exclusive: DI4D releases PURE4D AI for large volume games characters

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Mank’s monochrome effects

March 14, 2021

Mank is a monochrome love letter to early cinema and some early VFX approaches.

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Faceware Studio in 2021

February 15, 2021

We road test the Faceware Studio Rig

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Frame.io straight to the cloud

February 11, 2021

Film straight to the cloud

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Epic Games announces MetaHuman

February 10, 2021

Epic Games launches the new streaming MetaHuman Creator

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Oscar Short list

February 9, 2021

The 2021 shortlist for Nominations for the 93rd Academy Awards in VFX and Animated Short Film

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The DD Vince Lombardi Charlatan

February 8, 2021

DD and Respeecher bring back Vince Lombardi with help from advanced machine learning

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2021 Sci-tech Oscars

February 2, 2021

This year’s Sci-tech Winners: and we speak to one of those winning teams about ftrack studio

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