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Far from fable: Cinderella

Mar 26 2015

An in-depth Q&A with Cinderella visual effects supervisor Charley Henley who talks animals, transformations, dresses, slippers and environments. read more...

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Looking back: 1995’s Outbreak

Mar 24 2015

VFX supe Jim Rygiel shares with us his archived Boss Film Studios miniatures pics from Outbreak, which is celebrating its 20th anniversary this year. read more...

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The Science of Fluid Sims

Sep 15 2011

In the spirit of our 'Art of' stories we launch today a new style of story - 'The Science of...' In these articles we take a topic and explore the state of the art in that field. We start with Fluid Sims - what are read more...

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State of VR

by Mike Seymour

An overview of VR announcements at GDC, including Weta Digital and EPIC Games' Hobbit experience with Smaug. read more...

Faceware: taking a test drive

by Mike Seymour

Faceware is a streamlined effective face pipeline solution used from serious games such as "Call of Duty" to previs. In the lead up to GDC we donned the helmet to test the system. read more...