The Imaginarium Studios bring first live digital Shakespeare character to the stage
Andy Serkis’ The Imaginarium Studios via Xsens and a custom facial solution, provide a LIVE character on stage every night for the RSC. We explore the pipeline with an exclusive interview.
Read the ArticleThe eyes have it
Disney Research Zurich has successfully both advanced eye scanning and simplified the process for use in production.
Read the ArticleDoctor Strange’s Magical Mystery Tour in time
We deep dive into a Strange VFX world with work from ILM, Method, Framestore, Lola, Luma, and more.
Read the ArticleBee-ing in Tim Burton’s Miss Peregrine’s Home for Peculiar Children
We talk to One of Us about their Face Hive.
Read the ArticleWhat sorcery is this? Adobe’s remarkable new VoCo tool
We look behind the magic of Adobe’s VoCo tech demo at the algorithms that powered it.
Read the ArticleA VFX view of a post-Trump USA-Mexican future
Wecanfxit launched a the short: M.A.M.O.N., a satirical sci-fi look at what would happen if Donald Trump wins the US Election tomorrow.
Read the ArticleVR on the Lot
Last month we were at VR on the Lot, at Paramount studios and Facebook introduced Social VR avatars. Here is our report looking at characters in VR.
Read the ArticleVES Board of Directors Election Results
The Visual Effects Society announces new members of the Board for the 2017/2018 term.
Read the ArticleSalvatore Totino shoots Inferno on ALEXA XT+Codex
Inferno’s on set pipeline.
Read the ArticleAward winning Milk and the state of UK episodic effects
We talk to Milk in the UK about their work and the UK Episodic TV market.
Read the ArticleVIEW Conference: Google Daydream
One great talk from the 2016 VIEW Conference was about Google’s upcoming Daydream VR and designing UI experiences for the platform.
Read the ArticleVIEW Conference: day 1
Byron Howard, Director of Zootopia, opened up the 2016 VIEW Conference with his keynote covering the film.
Read the ArticleTerrence Malick’s Voyage of Time (IMAX)
Deluxe’s Method Studios visual effects for the IMAX Terrence Malick’s Voyage of Time.
Read the ArticleThe next level in spatial augmented reality or projection mapping
The next stage in camera projection: warping video onto moving cloth in real time (Cirque du Soleil, your next illusion is waiting).
Read the ArticleSAG-AFTRA members declare video game strike
SAG-AFTRA has declared a strike against select video game employers, following two years of negotiations.
Read the ArticleKubo and the Two Strings: the Moon Beast
LAIKA’s Moon Beast is the first puppet that was completely created using their 3D printing-based rapid prototyping technology.
Read the ArticleEpic Robo Recall fun
At Occulus Connect, Epic Games announced Robo Recall, the company’s new VR game for Oculus Touch.
Read the ArticleV-Ray’s practical stochastic rendering of ‘spec-y’ things
Since Siggraph we have wanted to highlight the great work in V-Ray regarding an age old computer graphics problem. One that has remained remarkably resistant to the best efforts of the world’s render experts to solve.
Read the ArticleAdaptive ftrack project tools
Discover how ftrack adapts and is openly embracing change, including new Agile approaches that the team use daily themselves.
Read the ArticleFace mapping for The Come Down
We spoke to Paul Lacroix about the new face tracking technology used for Empara Mi: The Come Down.
Read the ArticleRob Legato added to VIEW Conference lineup
In a last minute addition, Rob Legato will be presenting “The Art and Science behind creating a photo-realistic Jungle Book” at the VIEW Conference coming up in Turin, Italy.
Read the ArticleOrphan Black: Tatiana Maslany with Tatiana Maslany
See our latest WIRED video on Tatiana Maslany, who won an Emmy as Lead Actress in a Drama Series for her work on BBC America’s Orphan Black. VFX by Intelligent Creatures.
Read the ArticleMPAA vs. the Professor
The MPAA issued a press release attacking a USC study about tax incentives. We have links to the release and a response from The Tax Foundation.
Read the ArticlePete’s Dragon
Watch our Exclusive WIRED DesignFx piece on Pete’s Dragon.
Read the ArticleCreative Arts Emmy winners
The 2016 Creative Arts Awards were presented over the weekend, here are the winners.
Read the ArticleThe death of post-production
Deluxe exits post in Australia, focusing on cloud services and VFX moving forward.
Read the ArticleIBC news
Blackmagic buys Ultimatte and Fairlight, Convergent Design’s Titan, and Boris acquires GenArts.
Read the ArticleFlame 2017 Extension 1 announced at IBC
Autodesk has taken the wraps off of its upcoming Flame release, Flame 2017 Extension 1. We have an interview with Product Manager Will Harris and he also answers questions submitted by artists.
Read the ArticleKubo and the Two Strings: water effects
A look at the development process for the water effects in “Kubo and the Two Strings”, which broke new ground for the Portland-based LAIKA.
Read the Article