Sci-Tech Oscar 2015 Consideration list
The areas of interest for the Sci-Tech 2015 Oscars has been published.
Read the ArticleMore from SIGGRAPH 2014
More from SIGGRAPH 2014 – Emerging Tech, the Pixar RenderMan User Group and parties with Image Engine and ILM.
Read the ArticleThe VFX of Guardians of the Galaxy
How the VFX teams behind Marvel’s Guardians of the Galaxy made Rocket, Groot, huge environments, spaceship chases and an incredible final battle.
Read the ArticleNews from SIGGRAPH: Shotgun & NVIDIA
Shotgun introduces an iPhone app and NVIDIA rounds out its Kepler product line at SIGGRAPH 2014.
Read the ArticleSIGGRAPH 2014 – day 2
How day 2 of SIGGRAPH 2014 shaped up with tech sessions and insights into the big film releases this year.
Read the ArticleSIGGRAPH 2014 – DigiPro and day 1
A look back at the opening sessions of DigiPro and SIGGRAPH 2014 from Vancouver.
Read the ArticleFoundry At Siggraph with V-Ray + Speed tests
We look at the news from The Foundry and Chaos Group with V-Ray – plus we leak some stats about NUKE 9.
Read the ArticleBig positive: Double Negative to adopt Clarisse
VFX powerhouse Double Negative is to adopt Isotropix’s lookdev, lighting and rendering tool Clarisse iFX.
Read the ArticleBeam rendering extended at SIGGRAPH 2014
We look at the Siggraph technical paper: Unifying Points, Beams, and Paths in Volumetric Light Transport Simulation
Read the ArticleInto the abyss: James Cameron’s Deepsea Challenge 3D
John Bruno talks to fxguide about co-directing the documentary film charting James Cameron’s dive to the deepest point on Earth.
Read the Articleftrack debuts V3 at SIGGRAPH
ftrack will be revealing version 3 of their software at SIGGRAPH next week and we have a sneak peek at the new features. We also take a look a the history of ftrack as well as check in with some of their users.
Read the ArticleManuka: Weta Digital’s new renderer
In this exclusive report, we investigate the new Manuka renderer developed at Weta Digital.
Read the ArticleVoodoo magic
We go behind the scenes of Rhythm & Hues’ Sci-Tech winning animation framework – Voodoo – with exclusive new demo videos.
Read the ArticleWights, the Wall and wildlings: bringing more character to Game of Thrones
The Wall attack, dragons and the skeletal wights from season 4 of Game of Thrones.
Read the ArticleLegend or truth: the VFX of Hercules
From fantastical creatures to sprawling battles – fxguide looks at the visual effects of Hercules.
Read the ArticleInside RealFlow 2014
A run-down of RealFlow 2014 with Lumiere Studios’ technical director Duncan Lees.
Read the ArticleDesigning Dawn of the Planet of the Apes
A look at the previs efforts from Cinedev, MPC and Halon for Dawn of the Planet of the Apes.
Read the ArticleApe Acting
Dawn of Planet of the Apes delivers complex serious acting from its lead digital characters – we speak to Weta Digital about this blockbuster hit of the summer.
Read the ArticleAcademy Invites
Each year The Academy of Motion Picture Arts and Sciences extends invitations to join the academy. The 2014 invitees for Visual Effects are
Read the ArticleCOLORWAY: The Foundry’s new design tool
The Foundry has launched COLORWAY, a new design application that speeds up and changes the process of iterating on and finalizing an image or product look, and expands the company’s move into the design space.
Read the Article66th Annual Emmy Nominations
Award season begins with the announcement of nominations for the 66th Annual Emmy Awards.
Read the ArticleVFX in TV, A to V: Agents of S.H.I.E.L.D to Vikings & More
We explore VFX in Agents of S.H.I.E.L.D., Hannibal, Hawaii Five-O, Sleepy Hollow, Game of Thrones, Vikings and Orphan Black.
Read the Articlefxinsider: bonus Transformers ILM podcasts
In these special audio podcasts for fxinsider members, we talk to ILM animation director Rick O’Connor and CG supervisor John Hansen about Transformers: Age of Extinction.
Read the ArticlePtex, the other side of texturing
Disney Animation responds to fxguide’s UDIM texture article and promises even more new Ptex tools.
Read the ArticleCreature Q&A: inside the Cochise effects on Falling Skies
A conversation with artists from MastersFX about how they bring to life Falling Skies’ Cochise with practical and digital fx.
Read the ArticleCrytek’s Cinebox – an update
Find out what’s been happening with Crytek’s Cinebox – from game projects to previs – with exclusive behind the scenes videos.
Read the Articlefxinsider: Two TVCs from The Mill
How The Mill and Mill+ pulled off the vfx for some fun Autozone Duralast spots and Gatorade’s Fierce campaign.
Read the ArticleAge of Extinction: ILM turns up its Transformers toolset
How ILM ramped up on robot facial animation, created new hypno-transformations, the dinobots, enormous fx sims and spaceships in the newest Transformers film.
Read the ArticleAutodesk riding Shotgun
Autodesk announced that they have acquired Shotgun Software, creators of the the production tracking, asset management, and review pipeline tool used in over 500 facilities around the world. We examine the news to reveal why this is a win for the companies as well as their customers.
Read the ArticleDreamWorks’ new tools for Dragon 2
DreamWorks Animation vfx sup. Dave Walvoord talks about the studio’s new animation & lighting toolset, and about working with DOP Roger Deakins.
Read the Article