The technology of Michael Jackson reborn

June 16, 2014

We look at the new face of Michael Jackson with exclusive high res images from the Billboard Awards Hologram and interview with VFX Sup Stephen Rosenbaum.

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Take a trip: the VFX of 22 Jump Street

June 16, 2014

Behind the scenes of 22 Jump Street’s 600+ visual effects, from truck chases to helicopter crashes, drug trips to crowd shots.

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How The Mill made its marionettes

June 15, 2014

Real marionettes, actor stand-ins and CG models helped make up DirecTV’s new ‘marionette’ TVCs, with vfx from The Mill.

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MPC: Behind the Scenes – Design FX

June 10, 2014

See how MPC made the Sentinels in this exclusive look from our WIRED series

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Live. Die. Repeat the effects

June 10, 2014

How new tools made for tentacled mimics, exploding drop ships and an intense beach war…over and over again: the VFX of ‘Edge of Tomorrow’.

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Ocula 4: Exclusive info about the new release

June 5, 2014

The Foundry announced today the launch of OCULA 4, the latest version of its software plug-in toolset for NUKE, designed to address the problems with stereoscopic imagery. Get the details about what is new in this exclusive.

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The many faces of Maleficent

June 3, 2014

We explore digital faces, characters and environments in the new Angelina Jolie film, Maleficent.

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Early Weta Workshop designs for Godzilla

June 2, 2014

Weta Workshop and the early character design work they did on the iconic Godzilla.

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Meet Zebedee: handheld LIDAR scanning

June 1, 2014

We explore the Zebedee 3D mapping system which uses a handheld LIDAR scanner to map indoor and outdoor areas.

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RenderMan/RIS and the start of next 25 years

May 29, 2014

Pixar restructures R&D, launches a new RenderMan & dramatically drops the price. We speak 1 on 1 with Pixar’s top management about the changes + what they mean for you (Exclusive coverage)

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From the set of I, Frankenstein

May 29, 2014

A look inside the filming behind ‘I, Frankenstein’, from the set to the final visual effects shots.

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Future threat – X-Men: Days of Future Past

May 27, 2014

Quicksilver, Sentinels, Beast, Mystique and more – past and present vfx in Days of Future Past.

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A twist to the Willis O’Brien tale

May 22, 2014

Cinefex has uncovered a new side to the revered stop motion and effects ‘pioneer’ Willis O’Brien.

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Learning from Godzilla

May 19, 2014

What director Gareth Edwards learned while making the newest re-imagining of Godzilla.

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Titanfall: making the opening movie

May 13, 2014

How the visual effects supervisor on ‘Moon’ helped craft a gritty opening cinematic for Respawn’s Titanfall.

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In-house production: making a TVC

May 13, 2014

We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.

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The Art of the Ride Film (we visit 6 killer rides)

May 12, 2014

Immerse yourself in ride films – from Star Tours to Transformers, Harry Potter to King Kong.

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UDIM UV mapping

May 7, 2014

UDIM UV mapping has enormous popularity for texturing in the face of much newer systems such as Ptex (which works very well in its own right). We investigate why & talk to the original author, Richard Addison-Wood at Weta Digital.

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Storyboarding the Star Wars universe

May 7, 2014

A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.

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Super-charged VFX: The Amazing Spider-Man 2

May 5, 2014

The making of The Amazing Spider-Man 2 – we explore the VFX for Electro, Spider-Man’s suit and the Times Square clash.

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The making of Electro

May 2, 2014

Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.

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Captain America: The Winter Soldier – reaching new heights

May 1, 2014

fxguide’s comprehensive run-down on the visual effects in The Winter Soldier.

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FMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014

May 1, 2014

In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.

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Arnold: used to help in the fight against child exploitation

April 30, 2014

In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.

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FMX 2014: day three/four report

April 29, 2014

We have a variety of sessions in our third recap from FMX. This includes a panel discussion on applying animation pipelines to vfx, the Arnold Renderer workshop, Shotgun, Rush, and Paul Debevec.

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FMX 2014: day two report

April 25, 2014

FMX day two, with a variety of presentations on films, commercials, animation, and more. With some help from Matt Leonard, we recap a few of the day’s offerings including the sneak peek at Dawn of the Planet of the Apes.

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MODO 801 – just released

April 25, 2014

Find out what’s new in The Foundry’s latest release of MODO.

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FMX 2014: day one report

April 23, 2014

FMX 2014 got underway in Stuttgart, Germany on Tuesday. Over the years, this has become Europe’s premiere VFX related conference and this year is no exception. We recap some of the highlights from the first day, with help from fxphd prof Matt Leonard.

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VFX in TVCs: amazing baby and amazing SUV

April 17, 2014

Behind the scenes of two recent TVCs for Evian and Nissan with VFX by Mikros Image and Digital Domain.

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Divergent’s digi-environments and creatures

April 17, 2014

In this bonus article for fxinsiders, find out more about the digital environments and CG work in Divergent.

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