Ender’s Game: how DD made zero-g

November 4, 2013

Behind the zero gravity Battle Room sequences in Ender’s Game and how Digital Domain relied on real and CG performances to craft them.

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The future of 3D creation: on the web?

November 4, 2013

Web-based 3D creation software Clara.io, from the team at Exocortex, is now in open beta. Find out more about the tool and how people are using it.

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Mud demons and hovering Harleys: the exotic world of Riddick

November 4, 2013

A look at just some of the key scenes and the visual effects behind them in the Vin Diesel-starrer ‘Riddick’.

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VES Board Members elected

November 1, 2013

Visual Effects Society has announced the new members of the Board for the 2014/2015 term

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Side Effects: Houdini 13 – we ask them about their FEA

October 31, 2013

Houdini 13 released with a finite element solver, plus a new particles and Alembic and OpenSubDiv support. We talk one on one about the exciting new FEA system.

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‘Beautiful glitches’: making Linkin Park’s new music vid

October 28, 2013

A step-by-step breakdown of Ghost Town Media’s scanning and digital craftwork behind the awesome Linkin Park and Steve Aoki’s ‘A Light That Never Comes’ clip.

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5 things you need to know about the tech of AC4

October 27, 2013

Ubisoft’s Assassin’s Creed IV: Black Flag releases this week and we’ve got a run down of the newest tech developments for the game.

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CVMP 2013 – an insight into VFX, broadcast, post, graphics & imaging

October 24, 2013

Find out more about CVMP 2013 – a conference that brings together practitioners, experts and researchers from broadcast, film, games, imaging and graphics for two days of presentations.

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When kittens and buffalos transform: a how-to

October 23, 2013

Egg to kitten to robot to buffalo to shark to race car to rocket – all in a day’s work for Time Based Arts and Important Looking Pirates for this Vodafone spot.

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Unreal Engine 4: next-gen gaming effects

October 22, 2013

Epic Games senior FX artist Tim Elek takes us behind the scenes of the visual effects tech in the new Unreal Engine 4.

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Fancy a 3D selfie?

October 15, 2013

Creating a 3D self-portrait without having to leave your living room is now a reality, thanks to research being presented this year at SIGGRAPH Asia in Hong Kong.

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Apple boxes in the car park: DD’s deconstructed city

October 15, 2013

How Digital Domain reverse engineered, literally, Sandton City in South Africa for a recent Liberty Group spot. Includes an EXCLUSIVE making of video.

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BFX: a new UK visual effects fest

October 13, 2013

Last month Bournemouth University hosted BFX. Matt Leonard reports on this specialist vfx conference for fxguide.

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How Realise ‘cracked the track’ for a roller coaster ride

October 11, 2013

On location with Realise Studio’s Jordi Bares for a new Carlsberg / Premier League commercial, and how the studio solved a major tracking issue for the spot.

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fxinsider bonus extended video: Neville Page

October 9, 2013

In this special video interview for fxinsider members, We talk to concept designer, producer & director Neville Page at his studio. (This is the uncut version of the interview that was in fxgtv #181).

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Gravity: vfx that’s anything but down to earth

October 8, 2013

The story behind the famed visual effects for Alfonso Cuarón’s Gravity, with VFX supervisor Tim Webber, plus Prime Focus’ stereo conversion work.

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Kickstarter Zombie fun …sending a Zombie into space (for real)

October 6, 2013

These days it is not enough to just post a video on Kickstarter if you are hoping to get funding… you need to really kick it up a notch. Nick Nicolaou has certainly done that, sending a Zombie into space!

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Thrills and spills: behind the VFX of Rush

October 3, 2013

Dneg vfx supe Jody Johnson talks Ron Howard’s F1 thriller Rush, with great vfx breakdowns.

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Going through the Jedi drawers

September 29, 2013

An interview with J.W. Rinzler, the author of The Making of Return of the Jedi, what to expect from the enhanced ‘making of’ Star Wars e-books and an exclusive hi-res image of the Death Star miniature.

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Sweeping modeling innovation at SIGGRAPH Asia

September 26, 2013

The CG modeling video that recently swept the web will be presented in depth at SIGGRAPH Asia 2013 in Hong Kong. Here’s our sneak peek at the tech.

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Exclusive: making Moonbot’s newest short – that great Chipotle video

September 25, 2013

Behind the scenes of Moonbot Studio’s collaboration with Chipotle on the haunting ‘Scarecrow’ film and accompanying game app, including an exclusive breakdown video.

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Pixar’s OpenSubdiv V2: a detailed look

September 18, 2013

What is OpenSubdiv? How did Pixar develop it, and how is it being implemented with 3D DCC like Maya, Houdini and Modo.

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International Conference on Image Processing

September 16, 2013

Find out about the International Conference on Image Processing (ICIP) taking place in Melbourne this week. Paul Debevec is one of the key speakers.

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Creative Arts Emmy Awards announced

September 15, 2013

Game of Thrones and Banshee take out the visual effects gongs at the Creative Arts Emmy Awards.

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New Arri AMIRA at IBC

September 13, 2013

Arri has just launched its new AMIRA camera.

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NUKE 8 is coming: here’s what you need to know

September 13, 2013

Find out all about the changes in NUKE 8, plus an exclusive interview with The Foundry’s NUKE Product Manager Jon Wadelton.

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Cooke, Codex, Pixel Farm – new tracking lens tech

September 12, 2013

Making camera tracking easier – Cooke, Codex and The Pixel Farm partner to launch new /i Squared Technology system to record key lens data, including inertial tracking data.

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Bifröst: the return of the Naiad team with a bridge to ICE

September 9, 2013

Project Bifröst was shown in Anaheim during SIGGRAPH for the first time as part of a technology demo. Bifröst is the code name for an new fluid sim development project of enormous scope.

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Autodesk adds rental plans for the Creation Suite, plus Maya & Max

September 9, 2013

In a move that will provide a lot more flexibility for facilities, Autodesk announced that they have introduced monthly, quarterly, and annual rental licenses for several of their products.

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IBC preview: updates to Adobe’s video tools

September 8, 2013

Find out what updates Adobe is making to its video tools including Premiere Pro CC, After Effects CC and Anywhere.

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