Kara Zor-El : AKA Supergirl

Encore visual effects supervisor Armen Kevorkian discusses his latest work for Supergirl.

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Inside the colorscript process: day 1 at VIEW

A behind the scenes look at crafting an animated feature colorscript with Michael Kurinsky at Sony – our first report from VIEW in Italy.

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Houdini 15 released

Side Effects releases Houdini 15 with new crowd, ragdoll, shader building and rendering features.

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Behind Marvel’s marvelous trailer titles

They may go by in just seconds, but here’s how one artist helped contribute to many of the titles you see in the biggest trailers from Marvel and other studios.

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AR: a researcher’s perspective

In this preview of SIGGRAPH Asia 2015 – which is right around the corner in Kobe, Japan – we talk to Columbia Uni Prof. Steven Feiner about his research into augmented and virtual reality.

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Destiny: The Taken King: a visual breakdown of the launch trailer

Behind the scenes of the shoot with Digital Domain and their newest Destiny: The Taken King trailer.

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Three things not to miss at VIEW

Three highlights from the upcoming VFX, CG and animation VIEW Conference in Italy.

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Limitless goes on a trip to the small screen

Limitless comes to TV, and with a host of unique visual effects work.

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Digital skin alteration – studying racial bias

Some new research into racial bias is taking advantage of VFX techniques to digitally alter skin.

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More funding – and tech – for VR start-up Jaunt

VR start-up Jaunt gets an injection of new funds to help continue its camera array and studio operations.

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Trojan Horse wrap-up: abstract VR, perception, Juice-d up titles

Psychedelic VR experiences, new thoughts on perception for VFX and stunning title sequences – our final report from Trojan Horse was a Unicorn in Portugal.

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The ire of Dr. Moreau: on-set tales from the fx crew

How the effects teams from Stan Winston and Digital Domain made it through – just – the crazy production of The Island of Dr. Moreau.

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Trojan Horse: new perspectives…and sandcastles

Trojan Horse was a Unicorn – a CG conference with a difference.

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IBC 2015 (and fixing post)

The IBC Conference has just wrapped in Amsterdam – here’s our impression of the event, plus we highlight the way VFX could be made easier if the transcoding was just paid attention to!

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Industry moves with Technicolor & The Mill + Mercer joins ILM

Technicolor acquires The Mill, while producer Sam Mercer joins ILM as head of the VFX studio.

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Game of Thrones and American Horror Story take VFX Emmys

Congratulations to the VFX teams from Game of Thrones and American Horror Story.

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Automatic Duck is back

Automatic Duck founders Wes and Harry Plate are effectively re-launching Automatic Duck after a four year hiatus, and have begun developing and selling new timeline translation products for Final Cut Pro X and Adobe® After Effects® CC.

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RealtimeUK’s Rare Replay games trailer

Watch RealtimeUK’s making of for the famous Rare games studio launch of ‘Rare Replay’.

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Sci-Tech consideration list for 2015

The Academy has announced the technologies being considered for Sci-Tech Awards for 2015.

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The secrets of Daredevil’s seamless effects

How Shade crafted the Emmy nominated visual effects for Netflix’s Daredevil.

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Insider chat: what’s next…

Mike and Ian discuss what’s on the horizon for films, games and the VR and AR worlds. Plus a rundown of the best tech at SIGGRAPH.

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Insurgent: in the lab with Animal Logic

Animal Logic breaks down their holographic effects for the film Insurgent, just out on DVD and download.

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The VFX of China’s monster hit Monster Hunt

Watch how Base FX made the cute and cuddly and sometimes crazy creatures for the Chinese hit film Monster Hunt.

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Fantastic five

The VFX behind the five key characters of the Fantastic Four reboot, plus a look at the previs.

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