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A look at why the new MacBook Pros are both retro and highly advanced.
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ILM’s Rob Coleman provides insight into high-end Character Animation
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Congrats to the 2021 Engineering Emmy Awards Winners
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Weta Digital’s Andrew Glassner discusses machine learning and its role in visual effects.
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Joe Farrell discusses returning to Sydney for Shang-Chi and the Legend of the Ten Rings.
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We explore the Free Guy’s Dude by ILM, and Halon’s Previz + Postviz opening.
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10 key questions about the new RedShiftRT you wanted to know
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Digital Domain’s new simplified facial capture with head-mounted cameras
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FreeGuy: It’s like playing a Fortnite version of a film that is a cross between Groundhog Day and the Truman Show!
Readfxpodcast #329: Is Camera Tech Still Important?
As part of a new panel series of fxpodcasts, we explore current Camera Tech and ask does it matter?
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Weta Digital has joined with SideFX to provide a new software service WetaH built around Houdini.
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A technical look at the range of new improvements for VP and LED Volumes in Unreal 4.27
Readfxpodcast #328: How viable is Virtual Production?
As part of a new panel format series of fxpodcasts, we explore the technical and business challenges of Virtual Production stages.
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