Pixar’s RenderMan & Marschner Hair
One of the advances in RenderMan is the new version of Marschner Hair: We speak to Steve Marschner & Pixar about doing Feature FIlm Level CG Hair.
Read the ArticleSaya: a uniquely Japanese “Kawaii” Digital Girl
Saya and her ‘parents’ talk to fxguide.
Read the ArticleCelebrating 25 years of Sony Pictures Imageworks
We celebrate 25 Years of SPI with 5 VFX Supervisors.
Read the ArticleMore than a token effort at Rendering (with Blockchain)
Render Token offers to render your files and allow you to earn cryptocurrencies with your spare GPU cycles. We take a detailed look.
Read the ArticleOrville, a new Seth MacFarlane enterprise.
We talk to the team behind the miniatures and Previs of The Orville
Read the ArticleNew ways for Deluxe to work from Down Under
Tom Wild aims to unite Deluxe VFX and VR production management globally.
Read the ArticleSeeing David in a new light
We deep dive on a remarkable scanning and VR project that took almost 20 years.
Read the ArticleFramestore helps save puppies in the Destiny 2 Trailer
Framestore LA and NY VFX on the Destiny 2 trailer
Read the ArticleAtom View
One of the most impressive new tools in VR: Atom View and Nu Design
Read the ArticleOpen source release of USDMaya plugin: AL_USDMaya by Animal Logic
Animal Logic makes their USD Maya tools open source.
Read the ArticleSyd Mead to keynote at VES Summit
Visual Effects Society Names Syd Mead a Keynote Speaker at 2017 VES Summit, also names a featured speaker from IMAX as well as an Online Security expert.
Read the ArticleAdobe Technical Paper Genius
Adobe crosses faces with Content Aware Fill, their Character animator project and some new genius research for one of the best papers at this year’s SIGGRAPH.
Read the ArticleJon Favreau Recipient of VES Lifetime Achievement Award
Visual Effects Society Names Acclaimed Writer-Producer-Director Jon Favreau Recipient of VES Lifetime Achievement Award
Read the Article11 Scientific & Technical areas investigated for 2017 Oscars
The Academy of Motion Picture Arts and Sciences announced today that 11 distinct scientific and technical investigations have been launched for the 2017 Oscars®.
Read the ArticleReal Time Mike !
MEETMIKE explores the future of Actors, Avatars and Agents. See what is creating the buzz here in LA (video)
Read the ArticlePIXAR Deep Dive on SSS : SIGGRAPH Preview
We deep dive on the new PIXAR SSS models and explain the link to new Nuclear Physics research. Plus a list of every Pixar talk at SIGGRAPH.
Read the ArticleARKit at Siggraph and WWDC: Wingnut AR (video)
ARkit at SIGGRAPH and at Wingnut AR in New Zealand.
Read the ArticleHalon previs War for the Planet of the Apes at Comic-Con
Halon presents the PreVis and PostVis for War for the Planet of the Apes, done in UE4.
Read the ArticleThe big and the ‘tiny’ of SIGGRAPH 2017. The insider’s guide
The insider’s guide to SIGGRAPH 2017 with Conference Chair Jerome Solomon.
Read the ArticleA Fortnite at Epic
Exclusive Siggraph Preview: Strange things are afoot at the DurrrBurger, …we talk to Directors and the team about their Fortnite UE4 short film. And do a deep dive in the Cool Tech of a real time rendering, animated short film.
Read the ArticleMeetMike
Each day at SIGGRAPH Mike will meet industry legends from Pixar, Weta Digital, Magnopus, Disney Research, Epic Games and leading researchers from around the world in VR using new Digital Human Avatar technology.
Read the ArticleHaving a pig of a time
Method Studios delivers beautifully crafted character animation and creature work for Netflix’s Okja.
Read the ArticleSpider-Man: by Sea and by Air
We talk to Digital Domain and Sony Pictures Imageworks about their friendly neighbourhood Spider-Man and his two biggest battles.
Read the ArticleMaking Mummy
The Mummy re-animates to life thanks to companies such as MPC and ILM.
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