SIGGRAPH technical papers highlight
A preview of a paper on skin microstructure deformation being presented at SIGGRAPH LA 2015.
Read the ArticleGame of Thrones’ fifth season of extraordinary effects
In-depth breakdowns & behind the scenes on the biggest sequences in S5 of Game of Thrones.
Read the ArticlePerformance driven facial animation
Software and research in the area of performance driven facial animation.
Read the ArticleHold on! The VFX of Rogue Nation
How the stunning VFX of Mission: Impossible – Rogue Nation helped realize the film’s insane stunts.
Read the ArticleSIGGRAPH 2015 – what not to miss
A preview of SIGGRAPH 2015 in LA – all the best talks and presentations.
Read the ArticleBefore there was Pixels, there was Pixels
The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.
Read the ArticlePixels: thinking outside the voxel
Make the voxels, move the voxels, light the voxels, destroy the voxels.
Read the ArticleAnimal Logic goes 360
How Animal Logic crafted a new 360 experience for a new Data Arena in Sydney.
Read the ArticleFramestore Commercials integrates multi-site pipeline via Shotgun
A case study on unifying Framestore’s TVC production.
Read the ArticleDepth in the field of shrinking films
We recount a short history of shrinking films by speaking to VFX supes behind the work.
Read the ArticleAnt-Man: Marvel’s heist film
How Ant-Man’s VFX team made a young Michael Douglas, brought macro photography to the fore and made us feel for six-legged insects.
Read the Article67th Emmy nominations
The 67th Emmy Award nominations were announced this morning, here are the Visual Effects nominees.
Read the ArticleEffects artists – what did the Golden Gate ever do to you?
Why do visual effects artists hate the Golden Gate Bridge so much? fxguide investiGATEs.
Read the ArticleHow to make a Minion
We talk to the Minions animation director about crafting the ‘nearly silent film’ characters for the Despicable Me spin-off.
Read the ArticleDreamSpace
The DreamSpace Eu project is looking to partner industry and academics in advancing virtual production.
Read the ArticleThe Mill’s VR Reviewer now available via Shotgun RV
fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.
Read the ArticleTMU: An unfair advantage in winning TVC work
A hands on look at the world of pitching for work.
Read the ArticleTerminator: New makes. New models. New VFX.
Behind the scenes of the digital Young Arnold, plus all the new Terminators & effects, in Terminator: Genisys.
Read the ArticleCinesite and Image Engine to merge
In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.
Read the ArticleThe strange effects in Jonathan Strange & Mr Norrell
How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.
Read the ArticleMaking a fun toy a useful tool
HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.
Read the ArticleAdobe to present on maximising your DCP during SMPTE Sydney
Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).
Read the ArticleInsider chat: Terminator: Genisys first reactions
For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.
Read the ArticleAlmost more than you can bear: the VFX of Ted 2
The visual effects secrets behind the Ted sequel.
Read the ArticleSurviving San Andreas
Destruction sims, tsunamis and 20 million pieces of floating debris – the VFX of San Andreas.
Read the ArticleInside Out Rendering
Inside Pixar’s emotions research, lighting and rendering for ‘Inside Out’.
Read the ArticleA whole new Jurassic World
How the brand new dinosaurs, and a few old favorites, were brought to life for Jurassic World.
Read the ArticleThe Daredevil details
Behind the graphic design of the opening titles for Marvel’s Daredevil. Includes a CG breakdown.
Read the ArticleNews from E3: new games, Minecraft HoloLens + more
There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.
Read the ArticleHow do you make previs SCARY?
How The Third Floor injected some OMG scares into its previs for Poltergeist.
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