SIGGRAPH technical papers highlight

August 5, 2015

A preview of a paper on skin microstructure deformation being presented at SIGGRAPH LA 2015.

Read the Article
fxfeatured

Game of Thrones’ fifth season of extraordinary effects

August 4, 2015

In-depth breakdowns & behind the scenes on the biggest sequences in S5 of Game of Thrones.

Read the Article
fxfeatured

Performance driven facial animation

August 4, 2015

Software and research in the area of performance driven facial animation.

Read the Article
fxfeatured

Hold on! The VFX of Rogue Nation

August 2, 2015

How the stunning VFX of Mission: Impossible – Rogue Nation helped realize the film’s insane stunts.

Read the Article
fxfeatured

SIGGRAPH 2015 – what not to miss

July 28, 2015

A preview of SIGGRAPH 2015 in LA – all the best talks and presentations.

Read the Article
fxfeatured

Before there was Pixels, there was Pixels

July 28, 2015

The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.

Read the Article
quicktakes

Pixels: thinking outside the voxel

July 26, 2015

Make the voxels, move the voxels, light the voxels, destroy the voxels.

Read the Article
fxfeatured

Animal Logic goes 360

July 22, 2015

How Animal Logic crafted a new 360 experience for a new Data Arena in Sydney.

Read the Article
quicktakes

Framestore Commercials integrates multi-site pipeline via Shotgun

July 22, 2015

A case study on unifying Framestore’s TVC production.

Read the Article
fxfeatured

Depth in the field of shrinking films

July 22, 2015

We recount a short history of shrinking films by speaking to VFX supes behind the work.

Read the Article
fxfeatured

Ant-Man: Marvel’s heist film

July 19, 2015

How Ant-Man’s VFX team made a young Michael Douglas, brought macro photography to the fore and made us feel for six-legged insects.

Read the Article
fxfeatured

67th Emmy nominations

July 16, 2015

The 67th Emmy Award nominations were announced this morning, here are the Visual Effects nominees.

Read the Article
quicktakes

Effects artists – what did the Golden Gate ever do to you?

July 12, 2015

Why do visual effects artists hate the Golden Gate Bridge so much? fxguide investiGATEs.

Read the Article
fxfeatured

How to make a Minion

July 12, 2015

We talk to the Minions animation director about crafting the ‘nearly silent film’ characters for the Despicable Me spin-off.

Read the Article
fxfeatured

DreamSpace

July 7, 2015

The DreamSpace Eu project is looking to partner industry and academics in advancing virtual production.

Read the Article
fxfeatured

The Mill’s VR Reviewer now available via Shotgun RV

July 7, 2015

fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.

Read the Article
quicktakes

TMU: An unfair advantage in winning TVC work

July 6, 2015

A hands on look at the world of pitching for work.

Read the Article
fxfeatured

Terminator: New makes. New models. New VFX.

July 5, 2015

Behind the scenes of the digital Young Arnold, plus all the new Terminators & effects, in Terminator: Genisys.

Read the Article
fxfeatured

Cinesite and Image Engine to merge

July 2, 2015

In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.

Read the Article
quicktakes

The strange effects in Jonathan Strange & Mr Norrell

July 1, 2015

How Milk crafted effects for the final two episodes of Jonathan Strange & Mr Norrell.

Read the Article
quicktakes

Making a fun toy a useful tool

June 30, 2015

HDR 360 Bracket Pro is an app that converts the Theta 360 Camera into a VFX bracketing 360 HDR camera.

Read the Article
quicktakes

Adobe to present on maximising your DCP during SMPTE Sydney

June 29, 2015

Come along during SMPTE in Sydney to hear from Adobe’s principal scientist on DCP and other color science tips (free for fxguide readers).

Read the Article
quicktakes

Insider chat: Terminator: Genisys first reactions

June 29, 2015

For our fxinsider members, a special chat on our first reactions to Terminator: Genisys, and a preview of what’s coming up on fxguide.

Read the Article
quicktakes

Almost more than you can bear: the VFX of Ted 2

June 29, 2015

The visual effects secrets behind the Ted sequel.

Read the Article
fxfeatured

Surviving San Andreas

June 19, 2015

Destruction sims, tsunamis and 20 million pieces of floating debris – the VFX of San Andreas.

Read the Article
fxfeatured

Inside Out Rendering

June 18, 2015

Inside Pixar’s emotions research, lighting and rendering for ‘Inside Out’.

Read the Article
fxfeatured

A whole new Jurassic World

June 17, 2015

How the brand new dinosaurs, and a few old favorites, were brought to life for Jurassic World.

Read the Article
fxfeatured

The Daredevil details

June 16, 2015

Behind the graphic design of the opening titles for Marvel’s Daredevil. Includes a CG breakdown.

Read the Article
fxfeatured

News from E3: new games, Minecraft HoloLens + more

June 15, 2015

There’s a ton of new games and announcements happening right now at E3 2015 – here’s just a few that caught our eye at fxguide.

Read the Article
quicktakes

How do you make previs SCARY?

June 15, 2015

How The Third Floor injected some OMG scares into its previs for Poltergeist.

Read the Article
fxfeatured
>