Commercial break(down)

December 17, 2014

With special making of breakdown videos, we take a look at visual effects work in TVCs with alt.vfx, Method Studios and Mirada.

quicktakes

Paddington: an animation Q&A

December 17, 2014

Framestore animation supervisor Pablo Grillo delves into the art of animation behind Paddington.

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MARI and MODO for everyone

December 11, 2014

The Foundry is releasing ‘indie’ versions of MARI and MODO today on Steam.

quicktakes

Zooming in on Assassin’s Creed: Unity

December 8, 2014

How Blur Studio’s hordes of assassins took over Paris in this incredible TV spot, and what extra scripting work was required for an online interactive version.

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Shotgun at Autodesk: the state of play

December 8, 2014

It’s been almost six months since Autodesk acquired Shotgun – so how have things gone so far?

quicktakes

87th Oscars – the ten VFX contenders

December 5, 2014

Find out which 10 films are in contention for the visual effects Oscar.

quicktakes

Real and raw: the miniature fx behind Interstellar

December 5, 2014

Salt, pelican cases and single-pass motion control – how New Deal Studios crafted the spacecraft miniature shots in Interstellar.

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Digital Vision purchased by management team

December 4, 2014

Color grading, restoration and film scanning product provider Digital Vision has been bought out by its management team.

quicktakes

A way forward for the VFX industry

December 1, 2014

The problems facing the vfx industry are serious and complex, we present a new model for discussion based on the work of some very serious players.

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Blur’s Halo 2 make-over

December 1, 2014

Behind the scenes of Blur’s Halo 2: Anniversary cinematics, which re-imagine and enhance the existing content with the studio’s distinctive style.

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The tech behind Once Upon a Time’s Frozen adventures

November 28, 2014

Virtual sets, iPad apps and water sims – behind the scenes of Zoic’s Once Upon a Time vfx pipeline.

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The top 10 effects of 2014

November 25, 2014

Our latest Design FX video with our media partners WIRED – breaking down the top 10 vfx moments for 2014.

quicktakes

SIGGRAPH Asia 2014: what to see in Shenzhen

November 24, 2014

SIGGRAPH Asia in Shenzhen starts next week and fxguide will be there – here’s a look at some of the key sessions.

quicktakes

Interstellar: inside the black art

November 18, 2014

How Double Negative used cutting edge science for the VFX & visualizations in Interstellar.

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What’s The Foundry buying? The Tech of ADF

November 13, 2014

You may not know Adaptively Distance Fields (ADF) by name, but you almost certainly use them. Mitsubishi’s (MERL) closely held tech – from fonts to games to drawing, we explain why The Foundry really wants it.

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Blackmagic ‘relaunches’ Fusion

November 10, 2014

It wasn’t a question of “if?”, but “when?” In move reminicent of Resolve, Blackmagic has released a free Windows version of Fusion and dropped the price of a more feature-rich version to $995.

quicktakes

Fabricating The Flash

November 10, 2014

Find out how Encore Hollywood is using feature film techniques to bring The Flash to the small screen.

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Apes, Game of Thrones take major HPA vfx awards

November 9, 2014

The 9th annual HPA Awards have been announced – see the full list of winners here.

quicktakes

The making of that live action Call of Duty: Advanced Warfare spot

November 6, 2014

Go behind the scenes of the launch trailer for Call of Duty: Advanced Warfare.

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Xsens’ new clothes

November 4, 2014

The story behind Xsens new MVN suits and software/hardware upgrades.

quicktakes

Rodeo helps Birdman soar with invisible fx

October 28, 2014

How Rodeo FX helped the Birdman filmmakers construct seamless shots and get inside the mind of Michael Keaton.

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It is your Destiny

October 26, 2014

Prologue details how they made the opening cinematic for Destiny.

quicktakes

Techno Image’s Trojan trip

October 23, 2014

Find out how Techo Image made the Trojan Horse was a Unicorn ident.

quicktakes

How 3D printing glitches inspired these Doctor Who effects

October 22, 2014

How 3D printing gone wrong and sea slugs inspired the visual effects in the latest Doctor Who episode.

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A look at new tracking features in Flame 2015 Ext 2

October 21, 2014

Lead product designer Philippe Soeiro walks us through tew tracking capabilities coming in the new Flame Premium 2015 Extension 2.

quicktakes

NUKE 9: fxguide asks the experts

October 21, 2014

Three NUKE experts weigh in on the new release of NUKE 9, which will feature NUKE Studio and upgrades to NUKE and NUKE X.

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God Only Knows how they did it

October 20, 2014

Go behind the scenes of the BBC’s ‘God Only Knows’ promo with befores and afters and on-set photos showcasing The Mill’s incredible and invisible visual effects.

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fxinsider: full audio interview with Richard Edlund

October 14, 2014

For our valued fxinsider members we have a special full-length interview with Richard Edlund, who discusses Star Wars, Ghostbusters, Indiana Jones, Multiplicity and his current role at The Academy.

quicktakes

thinkingParticles v6 is released with new pricing

October 14, 2014

We talk to cebas CEO Edwin Braun about the release of thinkingParticles 6 and the new tech inside it.

quicktakes

Disney’s new production renderer ‘Hyperion’ – yes, Disney!

October 13, 2014

With Disney as the owner of Pixar & thus RenderMan, it may surprise some to know that Disney Animation has developed a completely new production renderer: Hyperion – with some very cool tech & clocking a million render hours a day on Big Hero 6.

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