Future threat – X-Men: Days of Future Past

May 27, 2014

Quicksilver, Sentinels, Beast, Mystique and more – past and present vfx in Days of Future Past.

fxfeatured

A twist to the Willis O’Brien tale

May 22, 2014

Cinefex has uncovered a new side to the revered stop motion and effects ‘pioneer’ Willis O’Brien.

quicktakes

Learning from Godzilla

May 19, 2014

What director Gareth Edwards learned while making the newest re-imagining of Godzilla.

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Titanfall: making the opening movie

May 13, 2014

How the visual effects supervisor on ‘Moon’ helped craft a gritty opening cinematic for Respawn’s Titanfall.

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In-house production: making a TVC

May 13, 2014

We talk to Dutch studio The Ambassadors about their work from start to finish on a fully CG ‘claymation’ animated television commercial.

quicktakes

The Art of the Ride Film (we visit 6 killer rides)

May 12, 2014

Immerse yourself in ride films – from Star Tours to Transformers, Harry Potter to King Kong.

fxfeatured

UDIM UV mapping

May 7, 2014

UDIM UV mapping has enormous popularity for texturing in the face of much newer systems such as Ptex (which works very well in its own right). We investigate why & talk to the original author, Richard Addison-Wood at Weta Digital.

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Storyboarding the Star Wars universe

May 7, 2014

A new book presents storyboards and concept art discovered in the Lucasfilm archives from the original Star Wars trilogy.

quicktakes

Super-charged VFX: The Amazing Spider-Man 2

May 5, 2014

The making of The Amazing Spider-Man 2 – we explore the VFX for Electro, Spider-Man’s suit and the Times Square clash.

fxfeatured

The making of Electro

May 2, 2014

Watch how Sony Pictures Imageworks turned Jamie Foxx into Electro for The Amazing Spider-Man 2.

quicktakes

Captain America: The Winter Soldier – reaching new heights

May 1, 2014

fxguide’s comprehensive run-down on the visual effects in The Winter Soldier.

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FMX 2014: Houdini Engine for Cinema 4D & RealFlow 2014

May 1, 2014

In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.

quicktakes

Arnold: used to help in the fight against child exploitation

April 30, 2014

In a real world operation, ‘Sweetie” was a completely virtual girl rendered in Arnold and driven in realtime by an operator, then used in chat rooms to interact with internet predators.

quicktakes

FMX 2014: day three/four report

April 29, 2014

We have a variety of sessions in our third recap from FMX. This includes a panel discussion on applying animation pipelines to vfx, the Arnold Renderer workshop, Shotgun, Rush, and Paul Debevec.

quicktakes

FMX 2014: day two report

April 25, 2014

FMX day two, with a variety of presentations on films, commercials, animation, and more. With some help from Matt Leonard, we recap a few of the day’s offerings including the sneak peek at Dawn of the Planet of the Apes.

quicktakes

MODO 801 – just released

April 25, 2014

Find out what’s new in The Foundry’s latest release of MODO.

quicktakes

FMX 2014: day one report

April 23, 2014

FMX 2014 got underway in Stuttgart, Germany on Tuesday. Over the years, this has become Europe’s premiere VFX related conference and this year is no exception. We recap some of the highlights from the first day, with help from fxphd prof Matt Leonard.

quicktakes

VFX in TVCs: amazing baby and amazing SUV

April 17, 2014

Behind the scenes of two recent TVCs for Evian and Nissan with VFX by Mikros Image and Digital Domain.

quicktakes

Divergent’s digi-environments and creatures

April 17, 2014

In this bonus article for fxinsiders, find out more about the digital environments and CG work in Divergent.

quicktakes

Flame 2015: new features and a new family

April 10, 2014

Flame 2015 and Smoke 2015 were introduced at NAB this week – here’s fxguide’s rundown of the new releases.

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fxinsider bonus videos: more on ILM’s Noah vfx

April 10, 2014

In these bonus videos for fxinsiders, we talk to ILM’s Grady Cofer & Philippe Rebours about the ‘creation’ sequence in Noah & the Watcher characters. Thanks for being a member.

quicktakes

Art directing effects for inFAMOUS: Second Son

April 9, 2014

Behind the particle effects in inFAMOUS: Second Son, a new game where the hero conjures up an array of smoke and neon powers.

fxfeatured

NUKE STUDIO – Exclusive interview + First Screen shots

April 7, 2014

We talk to The Foundry’s Jon Wadelton and Philippa Carroll about NUKE STUDIO. PLUS, the first screen shots from the new toolset.

fxfeatured

The Winter Soldier: ILM’s Helicarrier crash: Exclusive

April 7, 2014

See how ILM crashed a Helicarrier in this video on Marvel’s Captain America: The Winter Soldier.

quicktakes

Foundry NAB live stream

April 4, 2014

fxguide won’t be doing live streaming from NAB this year, but The Foundry will be doing two live streams from the show: an “exclusive announcement” on Monday and four hours of streaming from the booth on Tuesday.

quicktakes

SFX: making rain, 3D printing & blow-up greenscreens

April 2, 2014

How’d they create the practical water effects for Noah? How is 3D printing used in miniatures? And what are the benefits of inflatable greenscreens? Find out in this feature on special effects.

fxfeatured

Adobe video apps – what’s coming

April 1, 2014

Adobe has announced a suite of updates for its Creative Cloud video apps – Premiere Pro CC, After Effects CC and Adobe Anywhere.

quicktakes

Character Ark: the visual effects of Noah

March 31, 2014

Find out about the water sims, the Watchers, animals, battlefield effects and timelapse work in ‘Noah’.

fxfeatured

NVIDIA GPU Tech Conference: report 2

March 28, 2014

We recap presentations from MPC, Pixar, Fabric Engine, and Red Giant about how they are exploring and using GPU tech in their facilities or projects.

quicktakes

Divergent: making the mirror room

March 28, 2014

How Divergent’s mirror room was planned, previs’d, shot and executed…without mirrors.

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