Beautified reality: making Walter Mitty’s world

January 6, 2014

Behind the scenes of The Secret Life of Walter Mitty with visual effects supervisor Guillaume Rocheron.

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What’s the dish on Cinesite’s Beans?

January 5, 2014

The director and producer of Cinesite’s short ‘Beans’ talk to fxguide about making the surprise-ending film.

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Meet Smaug

December 18, 2013

How Weta Digital created the titular dragon in ‘The Hobbit: The Desolation of Smaug.’

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In the cutting room with Catching Fire editor Alan Bell

December 17, 2013

For fxguide insider members – a special christmas gift. A detailed technical look at editing two scenes of the Hunger Games: Catching Fire with Editor Alan Bell. We look in depth at the speech scene in District 11 vs an effects heavy scene such as the hologram training center scene.

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Boom times: The Wolf of Wall Street

December 17, 2013

Visual effects supervisor Rob Legato breaks down his work for Martin Scorsese’s The Wolf of Wall Street.

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The Book Thief: crafting the visual effects

December 12, 2013

Behind the scenes of RISE FX’s invisible visual effects for The Book Thief – a great loved novel – now a new feature film. Includes before and after images from the film.

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VES camera reports – one set of notes to rule them all

December 12, 2013

In a move to help actually see camera data make it to post, the VES Technology Committee has launched a new initiative and standard that is free and open to all.

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What’s new in Maxwell?

December 8, 2013

Next Limit has released Maxwell Render V3 – check out the new features of this great renderer here.

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NUKE 8 – the artists have spoken

December 5, 2013

A run-down of the newest features in The Foundry’s NUKE 8 release.

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VFX Oscar shortlist!

December 5, 2013

The list of 10 films that will go into the VFX Oscar bake-off has been announced.

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Clarisse iFX: new pricing and products

December 5, 2013

Isotropix targets Clarisse iFX to freelancers and to small studios with new low pricing options. We speak one on one with company CEO Sam Assadian.

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VFX on TV: how to build planets, androids and Dalek saucers

December 4, 2013

fxguide goes behind the scenes of the VFX in three recent television shows – The Day of the Doctor, Almost Human and Richard Hammond Builds A Planet.

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The tech of Disney’s Frozen and Get a Horse!

December 2, 2013

The research and technology behind snow simulation in Walt Disney Animation Studio’s Frozen and the making of its accompanying short Get a Horse!.

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Behind the scenes of JCVD’s epic Volvo split

November 26, 2013

How they pulled off the epic Jean-Claude Van Damme splits stunt in that Volvo Trucks commercial.

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Liquifying a landscape

November 25, 2013

We go behind the scenes of the music video for Atoms for Peace’s song Before Your Very Eyes made with live action and augmented CG elements.

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The art of digital faces at ICT – digital Emily to digital Ira

November 25, 2013

As part of fxguide’s famous ‘Art of’ series – we turn our focus to realistic digital faces and especially the work of USC’s ICT – in this exclusive in-depth article.

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VFX artists dust off the green for Presidential visit

November 23, 2013

A announced visit by President Obama to DreamWorks Glendale animation studio has visual effects artists in Los Angeles donning green and taking to the streets.

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Catching Fire: meet the real Gamemaker

November 21, 2013

Catching Fire’s visual effect supervisor Janek Sirrs – perhaps the true Gamemaker of the film – breaks down all the key scenes from this second instalment of the Hunger Games.

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The dark side: behind the VFX of Thor: The Dark World

November 18, 2013

Inside the visual effects of Thor: The Dark World – the latest film in Marvel’s Cinematic Universe.

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Seamless shots: invisible effects in film, TV and music vids

November 13, 2013

Breaking down the seamless visual effects work in Captain Phillips, Kick-Ass 2, Katy Perry’s Roar music video and the TV show Orphan Black.

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What to see at SIGGRAPH Asia

November 10, 2013

Your preview guide to the key courses, tech papers, exhibits and speakers coming up at SIGGRAPH Asia 2013 in Hong Kong.

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What 10 things can we do for you?

November 7, 2013

We wanted to highlight all the things we have built for you guys here at fxguide and fxphd – here is 10 things, including a chat with the Concept Art Department at ILM !

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Ender’s Game: how DD made zero-g

November 4, 2013

Behind the zero gravity Battle Room sequences in Ender’s Game and how Digital Domain relied on real and CG performances to craft them.

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The future of 3D creation: on the web?

November 4, 2013

Web-based 3D creation software Clara.io, from the team at Exocortex, is now in open beta. Find out more about the tool and how people are using it.

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Mud demons and hovering Harleys: the exotic world of Riddick

November 4, 2013

A look at just some of the key scenes and the visual effects behind them in the Vin Diesel-starrer ‘Riddick’.

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VES Board Members elected

November 1, 2013

Visual Effects Society has announced the new members of the Board for the 2014/2015 term

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Side Effects: Houdini 13 – we ask them about their FEA

October 31, 2013

Houdini 13 released with a finite element solver, plus a new particles and Alembic and OpenSubDiv support. We talk one on one about the exciting new FEA system.

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‘Beautiful glitches’: making Linkin Park’s new music vid

October 28, 2013

A step-by-step breakdown of Ghost Town Media’s scanning and digital craftwork behind the awesome Linkin Park and Steve Aoki’s ‘A Light That Never Comes’ clip.

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5 things you need to know about the tech of AC4

October 27, 2013

Ubisoft’s Assassin’s Creed IV: Black Flag releases this week and we’ve got a run down of the newest tech developments for the game.

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CVMP 2013 – an insight into VFX, broadcast, post, graphics & imaging

October 24, 2013

Find out more about CVMP 2013 – a conference that brings together practitioners, experts and researchers from broadcast, film, games, imaging and graphics for two days of presentations.

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