Beautified reality: making Walter Mitty’s world
Behind the scenes of The Secret Life of Walter Mitty with visual effects supervisor Guillaume Rocheron.
Read the ArticleWhat’s the dish on Cinesite’s Beans?
The director and producer of Cinesite’s short ‘Beans’ talk to fxguide about making the surprise-ending film.
Read the ArticleMeet Smaug
How Weta Digital created the titular dragon in ‘The Hobbit: The Desolation of Smaug.’
Read the ArticleIn the cutting room with Catching Fire editor Alan Bell
For fxguide insider members – a special christmas gift. A detailed technical look at editing two scenes of the Hunger Games: Catching Fire with Editor Alan Bell. We look in depth at the speech scene in District 11 vs an effects heavy scene such as the hologram training center scene.
Read the ArticleBoom times: The Wolf of Wall Street
Visual effects supervisor Rob Legato breaks down his work for Martin Scorsese’s The Wolf of Wall Street.
Read the ArticleThe Book Thief: crafting the visual effects
Behind the scenes of RISE FX’s invisible visual effects for The Book Thief – a great loved novel – now a new feature film. Includes before and after images from the film.
Read the ArticleVES camera reports – one set of notes to rule them all
In a move to help actually see camera data make it to post, the VES Technology Committee has launched a new initiative and standard that is free and open to all.
Read the ArticleWhat’s new in Maxwell?
Next Limit has released Maxwell Render V3 – check out the new features of this great renderer here.
Read the ArticleNUKE 8 – the artists have spoken
A run-down of the newest features in The Foundry’s NUKE 8 release.
Read the ArticleVFX Oscar shortlist!
The list of 10 films that will go into the VFX Oscar bake-off has been announced.
Read the ArticleClarisse iFX: new pricing and products
Isotropix targets Clarisse iFX to freelancers and to small studios with new low pricing options. We speak one on one with company CEO Sam Assadian.
Read the ArticleVFX on TV: how to build planets, androids and Dalek saucers
fxguide goes behind the scenes of the VFX in three recent television shows – The Day of the Doctor, Almost Human and Richard Hammond Builds A Planet.
Read the ArticleThe tech of Disney’s Frozen and Get a Horse!
The research and technology behind snow simulation in Walt Disney Animation Studio’s Frozen and the making of its accompanying short Get a Horse!.
Read the ArticleBehind the scenes of JCVD’s epic Volvo split
How they pulled off the epic Jean-Claude Van Damme splits stunt in that Volvo Trucks commercial.
Read the ArticleLiquifying a landscape
We go behind the scenes of the music video for Atoms for Peace’s song Before Your Very Eyes made with live action and augmented CG elements.
Read the ArticleThe art of digital faces at ICT – digital Emily to digital Ira
As part of fxguide’s famous ‘Art of’ series – we turn our focus to realistic digital faces and especially the work of USC’s ICT – in this exclusive in-depth article.
Read the ArticleVFX artists dust off the green for Presidential visit
A announced visit by President Obama to DreamWorks Glendale animation studio has visual effects artists in Los Angeles donning green and taking to the streets.
Read the ArticleCatching Fire: meet the real Gamemaker
Catching Fire’s visual effect supervisor Janek Sirrs – perhaps the true Gamemaker of the film – breaks down all the key scenes from this second instalment of the Hunger Games.
Read the ArticleThe dark side: behind the VFX of Thor: The Dark World
Inside the visual effects of Thor: The Dark World – the latest film in Marvel’s Cinematic Universe.
Read the ArticleSeamless shots: invisible effects in film, TV and music vids
Breaking down the seamless visual effects work in Captain Phillips, Kick-Ass 2, Katy Perry’s Roar music video and the TV show Orphan Black.
Read the ArticleWhat to see at SIGGRAPH Asia
Your preview guide to the key courses, tech papers, exhibits and speakers coming up at SIGGRAPH Asia 2013 in Hong Kong.
Read the ArticleWhat 10 things can we do for you?
We wanted to highlight all the things we have built for you guys here at fxguide and fxphd – here is 10 things, including a chat with the Concept Art Department at ILM !
Read the ArticleEnder’s Game: how DD made zero-g
Behind the zero gravity Battle Room sequences in Ender’s Game and how Digital Domain relied on real and CG performances to craft them.
Read the ArticleThe future of 3D creation: on the web?
Web-based 3D creation software Clara.io, from the team at Exocortex, is now in open beta. Find out more about the tool and how people are using it.
Read the ArticleMud demons and hovering Harleys: the exotic world of Riddick
A look at just some of the key scenes and the visual effects behind them in the Vin Diesel-starrer ‘Riddick’.
Read the ArticleVES Board Members elected
Visual Effects Society has announced the new members of the Board for the 2014/2015 term
Read the ArticleSide Effects: Houdini 13 – we ask them about their FEA
Houdini 13 released with a finite element solver, plus a new particles and Alembic and OpenSubDiv support. We talk one on one about the exciting new FEA system.
Read the Article‘Beautiful glitches’: making Linkin Park’s new music vid
A step-by-step breakdown of Ghost Town Media’s scanning and digital craftwork behind the awesome Linkin Park and Steve Aoki’s ‘A Light That Never Comes’ clip.
Read the Article5 things you need to know about the tech of AC4
Ubisoft’s Assassin’s Creed IV: Black Flag releases this week and we’ve got a run down of the newest tech developments for the game.
Read the ArticleCVMP 2013 – an insight into VFX, broadcast, post, graphics & imaging
Find out more about CVMP 2013 – a conference that brings together practitioners, experts and researchers from broadcast, film, games, imaging and graphics for two days of presentations.
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