2013 Emmy Nominations

July 18, 2013

The 65th Primetime Emmy® Award nominations were announced this morning at the Academy of Television Arts & Sciences in North Hollywood. The nominees for visual effects related categories are…

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Open source panel at SIGGRAPH: how free adds value

July 18, 2013

The Open Source panel session at SIGGRAPH 2013 on Sunday, July 21st at 2pm features Pixar, SPI, Blender, DreamWorks Animation and fxguide.

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The state of rendering – part 2

July 17, 2013

In this second and final part of our special State of Rendering series we look at RenderMan, Arnold, V-Ray, Maxwell, Mantra, Modo, Lightwave, Mental Ray, 3Delight, finalRender, Octane, Clarisse, Lagoa and Arion2. We also look and question the next stage of rendering.

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VES: The State of the Global VFX Industry 2013

July 16, 2013

The Visual Effects Society (VES) has released a whitepaper titled “The State of the Global VFX Industry 2013”.

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The state of rendering – part 1

July 15, 2013

In our follow-up to the popular Art of Rendering feature on fxguide, we now look at the current State of Rendering. Part 1 delves into the issues of the day: physically based lighting and rendering, ray tracing and more, while Part 2 highlights each major renderer in the VFX industry.

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Nickelodeon CG artists ratify new IATSE contract

July 12, 2013

IATSE has won an election and contract to represent 70 CG artists working at Nickelodeon Animation Studios

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Tippett Studio VFX – on your phone?

July 12, 2013

How Tippett Studio is branching out into movie-like visual effects on mobile devices with Efexio.

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Use Houdini assets…outside of Houdini

July 11, 2013

Side Effects Software has announced the Houdini Engine, a new product using elements of the company’s popular effects tool to act as a procedural engine and allow Houdini assets to be used in other 3D apps.

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Out of this world: the VFX of After Earth

July 9, 2013

Find out how visual effects artists from around the globe contributed to After Earth, in this fxinsider behind the scenes article.

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In a flash: previewing the SIGGRAPH 2013 Dailies

July 9, 2013

With SIGGRAPH 2013 just around the corner, we preview the fast-paced Dailies program where presenters have one minute – just one – to break down a shot or their research.

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Rendering on-demand: a ZYNC Update

July 2, 2013

On-demand render solution ZYNC has finally launched – here’s a look at how it’s being used by companies such as Atomic Fiction and Bad Robot.

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24 VFX professionals invited into the Academy

July 1, 2013

The Academy of Motion Picture Arts and Sciences extends invitations to artists for Academy Membership each year. Here are the 2013 invitees for Visual Effects.

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Action beats: 6 scenes from White House Down

July 1, 2013

A breakdown of the 6 biggest scenes from Roland Emmerich’s White House Down and the visual effects behind them.

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Exclusive: FLIX – the newest tool in The Foundry’s arsenal

July 1, 2013

We check out the new FLIX product from The Foundry, a visual story development tool, ex-Sony Animation. Includes an exclusive video overview.

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The making of Europa Report

June 28, 2013

How the spooky space and planet scenes in indie flick Europa Report were created by Phosphene VFX.

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Zombie warfare: World War Z

June 26, 2013

fxguide talks to Cinesite, MPC, 2h3D, 4DMax and Prime Focus about scaring up the zombie effects for World War Z, scanning sets and actors and the film’s stereo conversion.

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Emmys 2013: the VFX contenders

June 24, 2013

We take a look at some of the possible contenders for this year’s Primetime Creative Arts Emmy Awards in the visual effects categories, with some exclusive VFX breakdown reels.

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Monsters University: rendering physically based monsters

June 24, 2013

How new developments in RenderMan helped Pixar deliver Monsters University.

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Man of Steel vfx milestones

June 24, 2013

Breaking down the biggest scenes in Man of Steel – Krypton’s comms, the Smallville confrontation and the destruction of Metropolis.

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Cannes Lions scooped by Dumb Ways to Die

June 23, 2013

fxguide talks to the animator behind the Cannes Lions super-winner Dumb Ways to Die, and checks out the VFX winners from the awards.

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DigiPro 2013 preview

June 21, 2013

A special preview of the DigiPro 2013 event taking place right before SIGGRAPH this year, featuring talks from Pixar, Weta Digital, Image Engine, Dneg and Dreamworks.

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John Textor and what really happened inside Digital Domain Media Group?

June 17, 2013

An In depth look at the Digital Domain Media Group collapse as fxguide speaks to its former CEO John Textor and pieces together the lessons to be learnt.

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Spots round-up

June 13, 2013

A look at some recent commercials that have caught our eye and the work behind them. Plus a special focus on The Mill LA.

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The new Mac Pro: the cube comes of age

June 11, 2013

We take a look at the new Mac Pro and uncover some details as to why we feel it shouldn’t be dismissed as a “pro” computer.

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VFX in Los Angeles – 100 hour weeks & homeless

June 10, 2013

A true story about a young man starting a career in visual effects in Los Angeles.

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The Foundry’s MARI coming to OS X

June 10, 2013

If you missed the Apple WWDC keynote, Phil Schiller mentioned that The Foundry and PIXAR would be showing off something at a sneak peek at the new Mac Pro. We know know what it is: MARI on OSX.

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Autodesk…just what are they doing with Smoke and Flame?

June 7, 2013

fxguide sat down with Stig Gruman, VP of sales to discuss the direction of Flame and Smoke, Naiad, and more.

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Revisiting the roaring 20s: The Great Gatsby

June 6, 2013

Behind the scenes of Animal Logic’s visual effects for The Great Gatsby.

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Game environments – Part C: making wet environments

June 6, 2013

The third of our three-part series on game environments, looking at Dontnod and Capcom’s newest release ‘Remember Me’. This part focuses on creating wet surfaces.

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Game environments – Part B: rain

June 5, 2013

The second of our three-part series on game environments, looking at Dontnod and Capcom’s newest release ‘Remember Me’. This part focuses on how to create rain.

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