Milk wins 3rd consecutive BAFTA for Jonathan Strange & Mr Norrell

Milk wins third BAFTA in a row

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5 of the biggest scenes from The Huntsman: Winter’s War

All the VFX action from The Huntsman: Winter’s War.

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Goodbye and good luck to our 5th Beatle

Goodbye to Ian Failes as he moves on to new things!

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Thinking Particles – a Q&A with Eloi Andaluz Fullà

In this special Q&A for fxinsider members, we chat to Thinking Particles specialist Eloi Andaluz Fullà.

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Autodesk and Google link up for ZYNC cloud rendering

Atuodesk and Google Cloud join forces to offer new streamlined Maya Cloud rendering.

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GoPro is all go with VR

GoPro has dived even further into VR with a new spherical array camera, VR software and eco-system.

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The Foundry launches NUKE 10

The Foundry has officially launched NUKE 10 (still not shipping but hey … it has got to to be soon).

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Frame.io opens up with Premiere Pro integration

Frame.io now offers integration with Adobe Premiere Pro CC .

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Telling the story: the importance of invisible effects

How invisible fx made the small budget film Race possible.

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Marine One down – how Fusion found its way in London Has Fallen

How Blackmagic Design’s Fusion Studio helped bring the President’s chopper down in London Has Fallen.

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Faceware launches new PLE edition, new versions and bundles

New PLE version of Faceware Plus upgrades, hardware packages and more in the lead up to GDC.

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Behind the Scenes: Agent Carter’s Zero Matter

Double Negative provide another black hole and zero matter for Marvel’s Agent Carter (Exclusive video)

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A tribute to VFX supe Gary Hutzel

We remember VFX artist and supervisor Gary Hutzel, who died last week aged 60.

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A game awakens, in LEGO form

Recently a teaser trailer burst onto the scene for the LEGO Force Awakens Video Game – fxguide finds out who was behind it and how it was made.

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Sky Q liquid life from The Mill

In the first of four spots The Mill liquefy The Avengers ‘on screen’ – one of the most beautiful CG spots of the year.

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Ex Machina wins Oscar for Visual Effects

….and the winner is….Ex Machina!

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DD: behind the dcenes: Deadpool’s Colossus – DesignFX

Our Exclusive WIRED DesignFX on the making of Deadpool’s Colossus .

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Q&A: Deadpool director Tim Miller

Tim Miller recounts his journey from Blur to Deadpool in this special fxinsider interview.

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Force Awakens takes out VFX BAFTA

Awards season is in full swing, with the BAFTAs awarding The Force Awakens the top prize in VFX.

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Creating an alternate world: The Man in the High Castle

An exclusive look at Zoic Studio’s visual effects for The Man in the High Castle.

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Lumberyard: free is the new black

Lumberyard represents a significant shift in the way artists will be able to access game engines – and possibly for more than just game development.

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14th annual VES Awards – all the winners

The 14th annual VES Awards are just getting underway, starting with a hilarious opening from Patton Oswalt…we’ll update the winners as they come through.

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Making The Finest Hours

MPC reveals how the studio made the CG waves, water and storm effects in The Finest Hours.

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fxinsider: ILM’s deep compositing on The Force Awakens

For a special fxinsider subscribers, a bonus video interview with ILM comp supervisor Jay Cooper on the studio’s deep pipeline for The Force Awakens.

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