Ford V Ferrari stylised previs in UE4

Halon produced the Previs and Postvis for Ford V Ferrari

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fxfeatured

Adobe Photoshop AI Detector

We talk to the Adobe and UC Berkeley research team about their latest AI manipulation detector research.

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fxfeatured

iClone Headshot at real-time Live SIGGRAPH Asia

Headshot premiering at Real-time Live at SIGGRAPH Asia 2019

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fxfeatured

Maleficent: Mistress of Evil At Mill Film (part 2) updated pics

We interview The Mill’s Laurent Gillet about Maleficent: Mistress of Evil.

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fxfeatured

Maleficent: Mistress of Evil at MPC (part 1)

The first of two stories looking at Maleficent. Part 1 MPC face pipeline.

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fxfeatured

Epic Games acquires Quixel Megascans

Epic Games Acquires Quixel Megascans and offers free access

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fxfeatured

SIGGRAPH Asia preview

We look at the upcoming SIGGRAPH Asia

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quicktakes

Gradient Effects new approach to De-Aged John Goodman

We look at the new AI Shapeshifter tool that de-aged John Goodman in Righteous Gemstones

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fxfeatured

ftrack joins forces with cineSync

We interview Rory McGregor, CEO of Cospective about ftrack and cineSync.

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fxfeatured

Jojo Rabbit

We explore the invisible effects in Jojo Rabbit, one of the year’s best (and most unusual) films.

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quicktakes

Foundry closes Athera

Exclusive: We explore the closure of Athera.

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quicktakes

fxpodcast #320: Dr. Alvy Ray Smith, the Godfather of CGI

We talk with Dr. Alvy Ray Smith, a legend in VFX and CGI, who has worked closely with Ed Catmull, George Lucas, Steve Jobs, and Bill Gates.

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fxpodcasts

Judy in London at Peerless

Peerless helps Zellweger find Judy in London.

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quicktakes

VFXShow 245: Gemini Man

This episode of the VFXShow looks at Ang Lee’s Gemini Man.

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thevfxshow

Face it Will: Gemini Man

A technical deep dive into Weta’s face work on Gemini Man.

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fxfeatured

VFXShow 244: Ad Astra

The team discusses the VFX of Ad Astra.

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thevfxshow

1917 amazing first look

A first look at 1917 and it’s impressive deployment of one long single shot.

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quicktakes

MPC’s mission: Ad Astra

We talk to MPC’s compositing supervisor about adding scale to their epic Ad Astra VFX work

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