70th Engineering Emmy Awards

October 4, 2018

The 70th Engineering Emmy Awards for developments in broadcast technology

quicktakes

Baselight at Lumeni Productions 

October 3, 2018

We talk to David Basta, Senior Colourist, Lumeni Productions.

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Constructing virtual production

October 2, 2018

We talk to Kevin Margo about his 3D short, Construct which is now being made into a feature film.

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Atomic Fiction Alien VFX Tech in The Predator

September 29, 2018

Ships, fights and crashes with Method Studios (Atomic Fiction)

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New motion capture library

September 24, 2018

Rokoko now offers a library of professional motion capture for real time engines, especially Unity.

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VIEW Conference only a month away

September 17, 2018

The 2018 VIEW Conference takes place in Turin, Italy on October 22nd. Here some info about the conference as well as some presentations we won’t want to miss.

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Adobe character style transfer: fxguide deep dive

September 17, 2018

We look at the Style transfer inside the new Adobe Character Animator.

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Adobe at IBC

September 12, 2018

The new IBC release of Adobe Creative Cloud tools.

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Creative Emmys congrats to the winners

September 9, 2018

More on the Winners from this weekend’s Creative Arts Emmys.

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Diamond Bros ! Congrats from your fxguide family

September 9, 2018

Vfxshow hosts and great friends of fxg: the Diamond Bros, just won at the Creative Emmys- Congrats guys !

quicktakes

John Geata keynote at the VIEW Conference just announced

September 2, 2018

John Gaeta will be speaking at the VIEW Conference, which takes place in Turin, Italy from October 22nd through the 26th.

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The Meg

August 22, 2018

We talk with Sony Imageworks VFX Sup. Sue Rowe, about the MEG.

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NVIDIA real time ray tracing new cards

August 13, 2018

First look at the new real time ray tracing from NVIDIA and Speed of Light from Epic Games

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Open source Academy Software Foundation

August 10, 2018

We talk to Rob Bredow about the Open Source ASWF with The Linux Foundation

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Escape Plan 2 & VFX in Chile

August 10, 2018

We look at the Sylvester Stallone film, Escape Plan 2 and the VFX industry in Santiago, Chile.

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A.I. at SIGGRAPH: Part 2. Pinscreen at Real Time Live

August 6, 2018

Part 2 of our SIGGRAPH AI for VFX with face generation and animation at Pinscreen (for Real Time Live)

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‘A.I.’ for VFX at SIGGRAPH Part 1

July 31, 2018

Part 1 of our 2 part preview of Machine Learning at SIGGRAPH 2018

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Isotropix unveils Clarisse BUiLDER

July 30, 2018

Isotropix announced Clarisse BUiLDER. The new tool is designed for studios working on large scale VFX and animation

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We’ll miss you, Jeff

July 24, 2018

With a heavy heart, we announce that our wonderful friend, caring husband, brother, uncle to many, and co-founder of fxguide has passed away after fighting cancer for the last several years.

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ARKit and UE4

July 18, 2018

We do a deep dive into ARKIt 2.0 and UE 4.20 as they seek to define the state of the art in AR experiences.

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Epic’s UE 4.20, just in time for SIGGRAPH

July 18, 2018

4.20 is out and you can download your own FREE MIKE Seymour!

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A Bug’s Wife: Ant-Man and the Wasp

July 16, 2018

Ant-Man and the Wasp: We go behind the scenes with DNEG, LolaVFX, Luma and Method.

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Cooke Lenses Sold

July 15, 2018

One of the world’s greatest lenses makers has new owners.

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New MacBook Pro and eGPU external graphics from Blackmagic

July 12, 2018

Along with the new MacBook Pro released today is a powerful new external box from Blackmagic Design

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2018 Emmy nominations

July 12, 2018

Huge congrats to all the artists on this year’s Emmy Nominations.

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Jurassic World: Fallen Kingdom – balancing a dinosaur

July 9, 2018

Overall VFX Sup., David Vickery and ILM’s VFX Sup., Alex Wuttke discuss balancing the needs and history of the Jurassic World.

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Disney releases production assets for R&D and education

July 4, 2018

Disney Animation research has released production assets for anyone to download.

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Adobe’s Rush to mobile editing

June 21, 2018

A preview of Adobe’s new mobile editor.

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Coco VR

June 11, 2018

A look at the tech and spherical projection approaches behind the CocoVR

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Solo part 2: technical on-set immersive environments

June 6, 2018

An in depth look at the tech on set of Solo.

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