Big effects on a budget: the making of Robot Overlords

April 21, 2015

How Nvizible pulled off high-stakes VFX for indie sci-fi film Robot Overlords.

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Mixing it up: the effects of the new Thunderbirds

April 15, 2015

How miniatures from Weta Workshop and CG characters were combined for the all new Thunderbirds Are Go TV series.

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Cool camera kit at NAB

April 13, 2015

A round up of new camera tech and tools announced at NAB in Las Vegas – with more to come from fxguide.

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ftrack 3.2 revealed at NAB

April 12, 2015

ftrack has announced that they will be releasing version 3.2 of its software this summer. New features include Nuke Studio integration, Actions, chat features, and release of their updated API.

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Ex Machina: the making of Ava

April 9, 2015

We sit down with DNeg VFX supervisor Andrew Whitehurst in London to discuss Ex Machina.

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Keep on driving: the making of Honda’s ‘Endless Road’

April 7, 2015

Behind the scenes of Honda’s new CR-V infinite loop spot, that also tailors to your world location.

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MODO 901: exclusive tech sneak peek

April 7, 2015

MODO 901 will be released in a few months but fxguide visited The Foundry yesterday in LA for an exclusive sneak peek of new Render Tech (*this is on top of The Foundry’s own feature leaks today!)

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Frame.io – a new tool for video collaboration

March 31, 2015

The Frame.io team talk to fxguide about their new video review and collaboration tool.

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Innovation and immersion: Escape from Gringotts

March 29, 2015

Find out how Universal Creative developed its centerpiece Harry Potter and the Escape from Gringotts attraction, with help from Double Negative.

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Far from fable: Cinderella

March 26, 2015

An in-depth Q&A with Cinderella visual effects supervisor Charley Henley who talks animals, transformations, dresses, slippers and environments.

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Looking back: 1995’s Outbreak

March 24, 2015

VFX supe Jim Rygiel shares with us his archived Boss Film Studios miniatures pics from Outbreak, which is celebrating its 20th anniversary this year.

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Alien-mation: Home

March 24, 2015

How DreamWorks Animation created the central characters for their newest film, Home.

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Mockingjay Part 1 on Blu-ray: the VFX featurettes

March 19, 2015

A preview of the VFX materials on the Blu-Ray for The Hunger Games: Mockingjay: Part 1. Unlike many DVDs the ‘extras’ actually contain good content on this leading vfx franchise.

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NVIDIA unwraps Quadro M6000, VCA & unleashes iRay

March 19, 2015

No waiting for the Quadro: NVIDIA announced their new flagship M6000 as well as revealed the news that iRay 2015 is coming to more apps, including Maya.

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NVIDIA GPU Tech Conference 2015: Day 1 Report

March 18, 2015

Coverage from day one includes the keynote with CEO Jen-Hsun Huang, the Titan X, OTOY’s OctaneRender 3, V-Ray and the GPU, plus a look at the Redshift GPU renderer.

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VFX in TVCs: Just horsing around

March 15, 2015

We take a look at three fun commercials with VFX breakdowns from Time Based Arts, Gramercy Park Studios and MPC.

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The practical and digital tech behind Chappie

March 8, 2015

Our detailed coverage of on-set, concept art, final shots and breakdowns from Chappie.

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State of VR

March 4, 2015

An overview of VR announcements at GDC, including Weta Digital and EPIC Games’ Hobbit experience with Smaug.

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Shotgun – now with RV – becomes way more affordable

March 2, 2015

Shotgun has announced a huge price reduction as well as revealed that they will be bundling RV with no additional charge for all customers starting in April.

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Faceware: taking a test drive

February 27, 2015

Faceware is a streamlined effective face pipeline solution used from serious games such as “Call of Duty” to previs. In the lead up to GDC we donned the helmet to test the system.

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Go go Power/Rangers: VFX breakdown

February 27, 2015

An EXCLUSIVE look behind the visual effects of Joseph Kahn’s powerhouse short film ‘Power/Rangers’, including a VFX breakdown video.

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The secrets behind SpongeBob’s live action scenes

February 26, 2015

How Iloura crafted 3D characters to match the 2D world of SpongeBob SquarePants. Plus EXCLUSIVE breakdown images.

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V-Ray: Vladimir Koylazov reflects

February 23, 2015

Chaos Group founder Vladimir ‘Vlado’ Koylazov discusses V-Ray in terms of unbias approaches, hair, skin, sampling and future directions.

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So what was Ian Hunter doing behind Paul Franklin at the Oscars?

February 23, 2015

When Paul started to speak at the Oscars…we could not help but notice Ian doing something behind him…but what was so important??

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ARRI goes compact: the ALEXA Mini

February 23, 2015

Is this a RED-killer? The new ARRI ALEXA Mini, a camera our Jason Wingrove called “the most important camera for Arri since the original Alexa”.

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Predictinator wrong (!!!): Interstellar wins – Congrats!

February 22, 2015

Interstellar has won the visual effects Oscar.

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Strange worlds: Method’s Jupiter Ascending effects

February 19, 2015

Behind Method Studio’s worlds and characters for Jupiter Ascending, including a VFX breakdown video of their work.

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ILM at the Oscars

February 19, 2015

Rounding out our series we look at the two Sci-Tech Oscars awarded to ILM and their technical partners, and go backstage at the Sci-Tech Awards in LA.

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Lucas Martell’s The Taking Tree

February 18, 2015

Watch the final version of director, Lucas Martell’s (Pigeon Impossible) new short film – from his fxphd courses.

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Breaking down Agent Carter’s VFX

February 17, 2015

Watch VFX breakdowns from Marvel’s Agent Carter in this WIRED making-of video.

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