Foundational visual effects
In the build up to this week’s final brilliant episode of Foundation, we explore DNEGs work on Apple+’s hit series.
Digital avatars at GTC
NVIDIA’s Jensen Huang outlines vision for AI, Robotics, and Omniverse Avatars in his GTC Keynote
Golaem 8 including real-time crowd sims for UE4
Golaem 8: Real-Time crowd simulation for Unreal and significant improvements for Maya and Houdini users.
ILM solves Y Last Man
We talk to Stephen Pugh and Michael Beaulieu about the challenges and process of bringing ‘Amp’ to the screen for Y Last Man.
Can Xencelabs tablets challenge Wacom?
We have been testing the Xencelabs tablet for the last few months.
Cinematic computational photography
A look at the state of the art in computational photography in the iPhone13 ProMax.
Fun news from Adobe MAX
Adobe Max has a range of new innovations many using Sensei AI machine learning.
MacBook Pros : Apple’s back to the future
A look at why the new MacBook Pros are both retro and highly advanced.
Venom carnage: the art and science
Sheena Duggal breaks down the VFX of Venom: Let There Be Carnage
Reminiscencing about Tech Noir
Scanline and RISE flooded Miami and produced volumetric holograms for
73rd Engineering Emmy Awards Winners
Congrats to the 2021 Engineering Emmy Awards Winners
Shang-Chi: behind the scenes in Sydney
Joe Farrell discusses returning to Sydney for Shang-Chi and the Legend of the Ten Rings.
ILM and Halon Freeing Guy
We explore the Free Guy’s Dude by ILM, and Halon’s Previz + Postviz opening.
RedShift RT is now in open beta
10 key questions about the new RedShiftRT you wanted to know
Simplified facial capture with head mounted cameras at Digital Domain
Digital Domain’s new simplified facial capture with head-mounted cameras
Level up: Free Guy
FreeGuy: It’s like playing a Fortnite version of a film that is a cross between Groundhog Day and the Truman Show!
Weta Digital has joined with SideFX to provide WetaH
Weta Digital has joined with SideFX to provide a new software service WetaH built around Houdini.
Improvements to virtual production in Unreal Engine 4
A technical look at the range of new improvements for VP and LED Volumes in Unreal 4.27
ALab, a Free USD scene: Creativity in the 3rd Dimension
Animal Logic release USD production quality assets for R&D and Education.
Real-Time Live preview: SIGGRAPH 2021
A preview of Real-Time Live @ SIGGRAPH2021, with past winners returning again to the SIGGRAPH Live arena.
Digital Domain brings Black Widow’s Red Room Crashing Down
Digital Domains 75 secs of visual effects, Black Widow excitement.
In Camera UE4.27 LED Test Shoot
ICVFX with Unreal Engine 4.27 including a new nDisplay module.
Lessons learnt for machine learning VFX
AI Machine Learning Lessons from the ‘Censor Veil’ as seen in Welcome to Chechnya
