Apple iPad Pro is about collaboration not replacement

June 27, 2021

The iPad Pro ‘road tested’ as a production tool.

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Behind the NY final battle in Falcon and the Winter Soldier

June 22, 2021

Sony Imageworks rebuilt New York, key locations and even Falcon himself for Disney+ Falcon and the Winter Solider

quicktakes

WetaM

June 17, 2021

WetaM aims to democratize Weta’s VFX and animation pipeline with Autodesk as a SaaS Maya cloud service.

quicktakes

Battlefield 2042

June 11, 2021

EA unleashes a powerhouse cinematic trailer for Battlefield 2024

quicktakes

Live action AOVs: Disney soft segmentation via CopyCat in Nuke

June 1, 2021

Soft Colour Segmentation using CopyCat in Nuke 13 with Rafael Silva

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NVIDIA GPU Enterprise A5000

June 1, 2021

Hardcore Graphics options for Virtual Production from NVIDIA.

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Synthesia: Full Digital Jacket

May 27, 2021

An exclusive Digital Humans ‘test drive/ test Inferrence’ of Synthesia Studio

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Digital Albert

May 27, 2021

The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.

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UE5 early release

May 26, 2021

UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative

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Apex Legends Valkyrie at DD

May 20, 2021

We look at the animated video “Northstar,” Respawn and EA released, and created by DD

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Cloud rendering in an age of COVID

May 11, 2021

Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.

quicktakes

Trimirror looks to dress MetaHumans in real-time

May 10, 2021

With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.

quicktakes

The Midnight Sky through ARENA

May 10, 2021

NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.

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Kong: Weta’s biggest ape yet

May 4, 2021

Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.

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Omniverse & Audio2Face

April 27, 2021

A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA

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RTC digital humans preview

April 27, 2021

A rundown for Day 2 of RTC and the Digital Human talks.

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Congrats to the Oscar winners!

April 25, 2021

Congrats to all the winning films and teams

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Galactic footsteps in the cosmic rewind: Scanline & the Flash

April 19, 2021

Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.

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Flame learns (even more)

April 14, 2021

Flame adds new machine learning camera tracking to the new software release.

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CopyCat, inference & machine learning in Nuke

April 14, 2021

A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.

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Fake Tom Cruise

April 8, 2021

We explore the pipeline of DeepTomCruise with his creator Chris Ume

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Twin Peaks meets Fargo meets Alf: Resident Alien

April 7, 2021

Artifex Studios and CoSA visual effects work for Resident Alien

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Congrats to the winners of the VES Awards

April 6, 2021

Congrats to all the artists and teams in this year’s VES awards

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VP with digital humans & Darren Hendler

April 6, 2021

Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.

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ILM’s look behind the scenes of The Mandalorian’s Stagecraft

April 1, 2021

ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.

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Virtual production at Stargate Studios

March 29, 2021

Stargate test Tru-vision with URSA Mini Pro 12K cameras.

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Vision getting ahead in WandaVision

March 22, 2021

A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry

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The rise of real-time digital humans: Pulse panel

March 19, 2021

Digital Humans: Pulse Panel including bonus material.

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Oscars nominees 2021

March 15, 2021

The list of 2021 Oscar Nominees.

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DI4D extends with PURE4D

March 14, 2021

Exclusive: DI4D releases PURE4D AI for large volume games characters

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