The art of NeRFs, part one

August 30, 2023

NeRFs were one of THE hot topics at SIGGRAPH 2023 – and we deep dive into why… and exactly what a NeRF is.

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How they did that brilliant women’s football commercial

August 8, 2023

Nicolas Vogel, Flame artist & VFX Supervisor at Prodigious in France headed the Orange – la Compil des Bleues TV commercial which has gone viral the world over.

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Congratulations to the VFX Emmy nominees

July 12, 2023

Congrats to all the Emmy Nominations for 2023.

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Union power (the VFX behind The Power)

July 12, 2023

We speak to Union VFX in the UK about The Power

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AI aided facial animation for Call of Duty Modern Warfare II

July 6, 2023

DI4D + Infinity Ward delivered the facial animation for Call of Duty Modern Warfare II. They processed over 4 hours of facial performance data with a new AI pipeline.

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Guardians Vol3: How they delivered those brilliant CG character performances

July 3, 2023

Guardians of the Galaxy Vol. 3 will be remembered for having some of the finest character animation work yet seen in the Marvel Universe.

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Apple M2 Studio learns Nuke machine learning

June 14, 2023

The new Nuke with Apple Silicon native CopyCat shows why the new Apple M2 Ultra is a great machine learning VFX tool.

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Guardians Vol 3: how they did that incredible hallway shot

June 2, 2023

We talk to Wētā FX’s Guy Williams and deep dive into that Hallyway one-shot in Guardians Vol3.

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A Possible Future of Wide Scale Volumetric: NeRFs, AI and Experiencials

May 15, 2023

We answer a much asked question: What is the next big thing with AI in media and entertainment?

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Picard : Star Trek at its VFX finest

May 5, 2023

Picard’s VFX honors both the tradition and inspiration of decades of Trek VFX.

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What a week in 3D: RenderMan, Lightwave, and Clarisse

April 28, 2023

RenderMan turns 25, Lightwave Moves, and Clarisse Dies

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Virtual influences and digital humans at scale: Isaac Bratzel

April 3, 2023

We talk to Isaac Bratzel about his new Digital Human company: Avataros

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Generative AI fashion videos

March 23, 2023

London College of Fashion and Framestore’s Johannes Saam discuss how to make generative fashion AI videos

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Flying Top Gun: Maverick with Ryan Tudhope

February 14, 2023

A Deep Dive with Oscar Nominated Ryan Tudhope, the Visual Effects Supervisor on Top Gun: Maverick.

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Exclusive: Joe Letteri discusses Wētā FX’s new facial pipeline on Avatar 2

December 21, 2022

Senior VFX Supervisor Joe Letteri discusses in depth, Wētā FX’s new APFS pipeline – the new face system in Avatar: The Way of Water, along with Prof. Karan Singh.

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She-Hulk: Wētā’s Shade of Green

October 27, 2022

We sit down with Wētā FX to discuss the character animation of She-Hulk with VFX Supervisor Guy Williams and Animation Director Sidney Kombo-Kintombo

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Why the Campanile movie, 25 years on, is still so important

October 5, 2022

Following his Lifetime Achievement Emmy, Paul Debevec looks back 25 years to his original Campanile Movie.

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The virtual production behind the soccer TVC for Caledon Football Club

September 15, 2022

We explore the technical issues in this advanced Virtual Production with film makers and VP experts.

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Bullet Train

August 22, 2022

Taking a ride on Bullet Train with DNEG

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Huge update for MetaHuman : import your own head!

June 9, 2022

The new mesh importer for MetaHuman Creator is a game-changer for Digital Humans in UE5

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Majestically Morphing Morbius

June 8, 2022

We talk to Joel Behrens, VFX Supervisor at Digital Domain about Morbius’ digital transformation.

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Deep Dive on Wētā FX Face Fabrication System

June 2, 2022

A deep dive into the Machine Learning of WĒTĀ FX’s Wētā FX Face Fabrication System

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Making of (all the) Spider-Man: No Way Home

May 26, 2022

Video breakdowns of SPI’s great Comp, Environment, suit, and FX work for Spider-Man

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The neural rendering of The Champion

April 11, 2022

The world’s first full neural rendered dialogue replacement full feature film.

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Do I want an Apple Studio?

April 6, 2022

We look at M1 Max Studio vs M1 MacBook Pro – for professional effects editing.

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The integrated role of hi-tech props in The Adam Project

March 31, 2022

Property Master, Dean Eilertson talks about The Adam Project

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Ultra fast NeRF at GTC (3D from 2D REALLY quickly)

March 25, 2022

NVIDIA demos a 1000X speed up in using NeRFs to make 3D scenes from 2D.

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Nivellen may be cursed but he’s a winner

March 10, 2022

We talk to the extended ILM team about the VES award-winning Nivellen in The Witcher

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Spinning Reacher

February 23, 2022

SpinVFX helped Jack Reacher, visit the Margrave, Georgia and get in classic Reacher trouble.

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Dune: the answer is in the plate photography

February 9, 2022

What should the Oscars reward? What can we learn from Dune? Paul Lambert’s answers are in the plate.

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