UE5 early release

May 26, 2021

UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative

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Kong: Weta’s biggest ape yet

May 4, 2021

Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.

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Omniverse & Audio2Face

April 27, 2021

A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA

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CopyCat, inference & machine learning in Nuke

April 14, 2021

A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.

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Fake Tom Cruise

April 8, 2021

We explore the pipeline of DeepTomCruise with his creator Chris Ume

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VP with digital humans & Darren Hendler

April 6, 2021

Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.

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Vision getting ahead in WandaVision

March 22, 2021

A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry

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The rise of real-time digital humans: Pulse panel

March 19, 2021

Digital Humans: Pulse Panel including bonus material.

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Sony Imageworks character animation is over the moon

March 8, 2021

Exclusive BTS videos and look at the character animation in Netflix’s Over the Moon

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Disguising virtual production rendering

March 7, 2021

A deep dive on disguise’s cluster rendering and advances for virtual production

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Character integration in Monster Hunter

February 25, 2021

Ayo Burgess at Mr X, discusses the art of creature live-action digital integration.

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Head mounted Sci-Tech Oscars

February 21, 2021

A detailed look at the Sci-Tech winning world of head-mounted cameras and facial MoCap.

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Mandalorian season 2 virtual production innovations

February 10, 2021

Virtual Production Innovations from the LED Stages of The Mandalorian.

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Digital humans in retail

February 9, 2021

ZOZO Jpan pushes extensive Digital Human research for new online retail customer experiences.

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The Midnight Sky’s Virtual Production using StageCraft

January 12, 2021

A technical look at how Stagecraft was used for the Virtual Production in George Clooney’s The Midnight Sky.

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Jingle Jangle adding character(s) to the Holidays

December 21, 2020

Framestore’s legendary character animation team delivered Don Juan Diego and Buddy 3000 for the Holidays

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Virtual production for DOPs

December 17, 2020

The ACS Video on Virtual Production for DOPs

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VFX in 2067

December 15, 2020

Creative Solutions in 2067 with onset VFX Sup. Mark van den Bergen

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Monsters By One Man

December 13, 2020

Monsters of Man the self-funded 4K Action drama from Director Mark Toia.

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Unreal Engine 4.26 released with your own Meerkat

December 10, 2020

Epic release 4.26, a major release with Hair and Fur is now fully released with a full downloadable Meerkat scene

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How useful is the Apple iPhone 12 to VFX?

December 1, 2020

We take the iPhone 12 for a serious road-test and talk to Dolby about the iPhone 12’s end to end Dolby Vision.

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Star Trek Discovery in COVID

November 19, 2020

Jason Zimmerman discussed the vast and remarkable effects in Star Trek: Discovery

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Masquerade at Digital Domain

November 10, 2020

We explore the complexity of the new AI facial pipeline at Digital Domain.

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Face That Drone

October 22, 2020

A new music video “High in Heaven,” by VWLS utilizes 200 drones, 3D from Cinema 4D & the AR toolkit to create a unique musical experience.

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Finding the secret SAUCE for asset re-use

October 22, 2020

SAUCE is a 3-year EU Research project into Virtual Production and asset reuse pipelines.

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Raised by Wolves

October 21, 2020

We talk to Mr X about HBO Max’s science fiction series Raised By Wolves

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Weta’s Mulan Qi

October 5, 2020

Weta Digital’s Anders Langlands breaks down their work on Disney’s Mulan

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The gloves are off – (well, on actually)…Rokoko test drive

September 28, 2020

We test-drive the new Rokoko MoCap SmartGloves

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Disguising LED virtual production stages

September 24, 2020

disguise offers an end to end LED volume/stage solution with xR

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The One and Only Ivan at MPC

September 13, 2020

How MPC used their Virtual Production tools to bring The One and Only Ivan to life.

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