Crafting the hero moment
ILM animation supervisor Glenn McIntosh discusses Jurassic World’s final heroic scenes in this special fxinsider interview.
Read the ArticleGnome way out
How MPC took on Goosebumps’ VFX challenges, gnome matter what was thrown at them.
Read the ArticleHow Cinesite keeps on track
Cinesite reveals how ftrack helped plan and track the studio’s visual effects for The Last Witch Hunter.
Read the ArticleAlex Mahon joins The Foundry as CEO
EXCLUSIVE interview with new The Foundry CEO Alex Mahon and former CEO Bill Collis who will now be the company’s President.
Read the ArticleInside a scene in Inside Out
In this fxinsider story for our valued subscribers, we talk to Pixar’s director of photography (lighting) Kim White about a scene from Inside Out.
Read the ArticleWhy the Lytro Immerge is a big deal
Opinion piece: We discuss what makes the Lytro Immerge so cool technically and so important as a new camera.
Read the ArticleInside Disney Research Zurich’s capture tech
fxguide’s Mike Seymour has his eyes and head scanned at Disney Research Zurich.
Read the Articlefxinsider: One of Us helps the climb to Everest
In this special breakdown for our fxinsider members, we take a look at One of Us’ vfx for Everest – plus feature befores and afters of their work.
Read the ArticleAn animated day 3 at VIEW
The Book of Life, Hotel Transylvania 2 and Shaun the Sheep – all presented on day 3 at VIEW.
Read the ArticleDay 2 at VIEW: The Little Prince and ILM’s models and miniatures
We report on ILM Model Shop Supervisor Lorne Peterson’s talk at VIEW, and the keynote from The Little Prince director Mark Osborne.
Read the ArticleKara Zor-El : AKA Supergirl
Encore visual effects supervisor Armen Kevorkian discusses his latest work for Supergirl.
Read the ArticleInside the colorscript process: day 1 at VIEW
A behind the scenes look at crafting an animated feature colorscript with Michael Kurinsky at Sony – our first report from VIEW in Italy.
Read the ArticleHoudini 15 released
Side Effects releases Houdini 15 with new crowd, ragdoll, shader building and rendering features.
Read the ArticleBehind Marvel’s marvelous trailer titles
They may go by in just seconds, but here’s how one artist helped contribute to many of the titles you see in the biggest trailers from Marvel and other studios.
Read the ArticleAR: a researcher’s perspective
In this preview of SIGGRAPH Asia 2015 – which is right around the corner in Kobe, Japan – we talk to Columbia Uni Prof. Steven Feiner about his research into augmented and virtual reality.
Read the ArticleDestiny: The Taken King: a visual breakdown of the launch trailer
Behind the scenes of the shoot with Digital Domain and their newest Destiny: The Taken King trailer.
Read the ArticleThree things not to miss at VIEW
Three highlights from the upcoming VFX, CG and animation VIEW Conference in Italy.
Read the ArticleLimitless goes on a trip to the small screen
Limitless comes to TV, and with a host of unique visual effects work.
Read the ArticleDigital skin alteration – studying racial bias
Some new research into racial bias is taking advantage of VFX techniques to digitally alter skin.
Read the ArticleMore funding – and tech – for VR start-up Jaunt
VR start-up Jaunt gets an injection of new funds to help continue its camera array and studio operations.
Read the ArticleTrojan Horse wrap-up: abstract VR, perception, Juice-d up titles
Psychedelic VR experiences, new thoughts on perception for VFX and stunning title sequences – our final report from Trojan Horse was a Unicorn in Portugal.
Read the ArticleThe ire of Dr. Moreau: on-set tales from the fx crew
How the effects teams from Stan Winston and Digital Domain made it through – just – the crazy production of The Island of Dr. Moreau.
Read the ArticleTrojan Horse: new perspectives…and sandcastles
Trojan Horse was a Unicorn – a CG conference with a difference.
Read the ArticleIBC 2015 (and fixing post)
The IBC Conference has just wrapped in Amsterdam – here’s our impression of the event, plus we highlight the way VFX could be made easier if the transcoding was just paid attention to!
Read the ArticleIndustry moves with Technicolor & The Mill + Mercer joins ILM
Technicolor acquires The Mill, while producer Sam Mercer joins ILM as head of the VFX studio.
Read the ArticleGame of Thrones and American Horror Story take VFX Emmys
Congratulations to the VFX teams from Game of Thrones and American Horror Story.
Read the ArticleAutomatic Duck is back
Automatic Duck founders Wes and Harry Plate are effectively re-launching Automatic Duck after a four year hiatus, and have begun developing and selling new timeline translation products for Final Cut Pro X and Adobe® After Effects® CC.
Read the ArticleRealtimeUK’s Rare Replay games trailer
Watch RealtimeUK’s making of for the famous Rare games studio launch of ‘Rare Replay’.
Read the ArticleSci-Tech consideration list for 2015
The Academy has announced the technologies being considered for Sci-Tech Awards for 2015.
Read the ArticleThe secrets of Daredevil’s seamless effects
How Shade crafted the Emmy nominated visual effects for Netflix’s Daredevil.
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