Quantum nature of Devs

June 22, 2020

A deep dive into the world of Quantum Computing and VFX of Devs.

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Bringing robots to life: DNEG’s Westworld

June 16, 2020

We examine how DNEG allowed the robots ‘cognitive ability to shine through’ in Westworld.

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Machine learning in Flame

June 3, 2020

Machine Learning De-Aging in Flame via cutting edge AI with Thiago Porto

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Pinscreen’s advanced face AI & neural rendering

June 1, 2020

Pinscreen: From Social Distancing to Virtual Presence with Advanced AI

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Virtual workstations roundtable with AWS, NVIDIA, and Teradici

May 27, 2020

Roundtable with AWS, NVIDIA, and Teradici on the details of Virtual Workstations

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Well that’s one way to solve it: The Blacklist

May 24, 2020

Proof solves The Blacklists lock down problem with innovative toon-shading 3D in Maya.

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AI GameGAN Recreates Pac-Man by Watching Another AI Play

May 22, 2020

AI GameGAN fully recreates an interactive Pac-Man one can play, without the use of a game engine.

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Do you believe in the Westworld?

May 21, 2020

We speak to CoSA about Season 3 of Westworld, lockdowns and their comp pipeline

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Mythic Quest: Quarantine

May 20, 2020

Mythic Quest: Quarantine,’ Brings Ensemble Cast Together for New Installment Filmed Remotely on iPhones

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Omniverse Marble Madness with Jarvis

May 14, 2020

NVIDIA shows more giant leaps in Ray Tracing and Conversational AI

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UE5 first look

May 13, 2020

A first look at the incredible new UE5, the next generation of the Unreal Engine.

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Faceware Studio launched for real-time facial animation

May 13, 2020

Faceware double down on LIVE facial solutions

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A UK Holistic Approach to Production

May 7, 2020

UK’s Framestore and The Third Floor move down different paths and new business models

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Rise of Skywalker, ILM closes a 42 year long saga

May 4, 2020

Roger Guyett and Patrick Tubach discuss final Rise of Skywalker, Star Wars film now on Disney +

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RTC May events: Dennis Muren

May 3, 2020

Tomorrow is the second online RTC with Dennis Muren (free)

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Exclusive: Paul Debevec and the Light Stage research at Google

April 29, 2020

We deep dive with Paul Debevec on Google’s Relightables project and the newest Google Light Stage research.

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Maxon releases new subscription-based Cinema 4D S22

April 20, 2020

MAXON has released a new subscription-based version of their software, billed as Cinema 4D S22.

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Boris FX Silhouette Paint + Mocha plugin test drive

April 20, 2020

We test-drive the new Boris FX Silhouette Paint plugin.

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GauGAN and Omniverse

April 17, 2020

NVIDIA’s GauGAN and Omniverse combined into one cool Real-time demo

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CannyAI VDR; face replacement as a service

April 16, 2020

Neural rendering using Machine Learning for VDR, lessons from our exclusive test drive.

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Flame 2021 with new machine learning

April 16, 2020

A first-look at Flame 2021

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RealTime Conference goes ahead next week

April 2, 2020

The first International RealTime Conference goes ahead with free online sessions

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Togo: Dogs and Digital Autochrome

April 1, 2020

Grading Digital Autochrome : Fusion in the DaVinci suite for the Digital Dogs of Togo

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EventCast: attention is the new currency

March 31, 2020

We talk to one company focused on a new business model for our current environment: EventCast.

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Accurately Recreating Dr. Martin Luther King Jr.

March 27, 2020

Digital Domain produce a stunning digital Dr. Martin Luther King Jr.

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TurboSquid introduces Kraken Pro

March 25, 2020

TurboSquid launches Kraken Pro, a turnkey 3D asset manager.

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Stu Maschwitz on the Maxon Red Giant Deal

March 19, 2020

A personal insiders look at the Maxon Red Giant Merger with CCO Stu Maschwitz.

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How to support each other and yourself

March 18, 2020

Help and support during the pandemic from around the globe.

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Epic Games buys Cubic Motion

March 12, 2020

We talk to exclusively to Cubic Motion about selling to Epic Games

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Art of (LED wall) virtual production sets, part two: How you make one

March 9, 2020

Part 2 looking at what it takes to build an LED Virtual Stage and some of the history leading up to The Mandalorian.

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