Game environments – Part A: rendering Remember Me
EXCLUSIVE. The first of our three-part series on game environments, looking at Dontnod and Capcom’s newest release Remember Me. This part focuses on rendering the game.
Read the ArticleRenderman, Happy Birthday!
Pixar Animation Studios today announced a celebration of 25 years of Pixar’s RenderMan
Read the ArticleFast & Furious 6: just plane crazy!
How the fx teams on Fast & Furious 6 brought down a plane, battled a tank, demolished a parking lot and crafted the signature driving scenes. Plus bonus chat with DOP Steve Windon.
Read the ArticleRealFlow 2013 released
Find out more about RealFlow 2013, Next Limit’s newly released fluid simulation software.
Read the ArticleAustralian Cinematographers Society 2013 award winners
The rc podcast’s Jason Wingrove, and a project made with the help of fxphd, were among the winners of the ACS 2013 National Awards.
Read the ArticleVFX Hot Spot Round-up: Destiny, PETA and Dodge
We look at three new spots with VFX from Digital Domain, The Mill and Method Studios.
Read the ArticleJohn Knoll appointed CCO of ILM
In a move that will be supported by employees, artists and fans, John Knoll has been promoted to the role of Chief Creative Officer at ILM, Lucasfilm Ltd. announced today.
Read the ArticleThe making of Halo 4: Spartan Ops
In light of the recent XBOX HALO series announcements, fxguide explores the making of the recent Halo 4: Spartan Ops with Axis, BlackGinger and Realise Studio.
Read the ArticlePreview the SIGGRAPH 2013 technical papers
Watch the Technical Papers preview video for SIGGRAPH 2013.
Read the ArticleDoctor Who: Stargate’s adventures in time
We go behind the scenes of Stargate Studio’s visual effects for the series 7 finale of Doctor Who.
Read the ArticleXbox One: developers ready
Microsoft’s Xbox One announcements sees new Kinect features, and lets developers continue advancements in lighting and texturing.
Read the ArticleStar Trek: Into Darkness: VFX makes it so
Behind the visual effects of J.J. Abrams’ Star Trek: Into Darkness with ILM, Pixomondo and Atomic Fiction.
Read the ArticleMore than 5m views, with no spaceships in sight
The buzz surrounding Star Trek: Into Darkness is clearly apparent with the huge response to this Audi Spock vs Spock viral.
Read the Articlefxinsider special – color for CG artists
In this special video for fxguide fxinsider members, we talk to senior lighting artist Tarek Elaydi, who discusses issues of color science, management and use in CG lighting and visual effects.
Read the ArticleThe tech behind the AdobeMAX sneak peeks
AdobeMAX is wrapped, but one of the killer sessions was Sneak Peeks where users get a glimpse of the future. We recap the presentations and speculate as to some image processing tech behind them.
Read the ArticleRaymond Frederick Harryhausen R.I.P 1920-2013
Raymond Frederick Harryhausen Born: Los Angeles 29th June 1920 Died: London 7th May 2013. From the Harryhausen Family posted via Facebook: The Harryhausen family regret to announce the death of Ray Harryhausen, Visual Effects pioneer and stop-motion model animator. He was a multi-award winner which includes a special Oscar and BAFTA. Ray’s influence on today’s […]
Read the ArticleIron Man 3: more suits to play with
More suits, more extreme effects. How the VFX studios behind Iron Man 3 made the film possible.
Read the ArticleNotes from AdobeMAX: It’s in the Cloud
I’m attending AdobeMAX for the first time this year and we share some thoughts from the conference with or fxphd and fxinsider members. New apps, new features, and new pricing model for Adobe’s software.
Read the ArticleStop frame animation made with atoms. Yes, at the atomic level!
Atomic short film – literally a film made at atomic – per atom level by IBM – truly remarkable and a key to future atomic memory devices.
Read the ArticleLED light quality: a free fxphd Background lecture
LED lighting is rising in popularity but this free fxphd lecture explains and compares LED lights in this free in depth BKD class from fxphd.com. The results are surprising.
Read the ArticleCanon 5D Mk III firmware update released
Now out of Beta the 5D Mk III update is ready to be downloaded…
Read the ArticleAaton out of the Game? updated
Reports that Aaton has shut down subject to finding additional funding. Updated 4/291600GMT with statement from Jean-Pierre Beauviala, Founder and CEO of Aaton
Read the ArticleFMX 2013 – final wrap-up
Some final thoughts on FMX 2013 and a look at the Iron Man 3 presentations by Trixter and Weta Digital, and on virtual production.
Read the ArticleThe science of spherical harmonics at Weta Digital
Just what are Spherical Harmonics? And how are the visual effects artists at Weta Digital using SH to handle vast renders?
Read the ArticleDay 2 at FMX 2013 – Lara Croft’s hair, Arnold, MPC’s FX tools, OpenSubdiv
Day 2 at the FMX 2013 conference in Stuttgart, Germany had more great VFX and gaming talks, plus a look at digital camera work and Pixar’s OpenSubdiv.
Read the ArticleDay 1 at FMX 2013 – Pixar, Cloud Atlas, Life of Pi, Katana, V-Ray
We wrap-up day one at FMX 2013 in Stuttgart, which saw panels on the state of VFX, behind the scenes of Cloud Atlas, Life of Pi, The Blue Umbrella and Epic and ILM’s use of V-Ray.
Read the ArticleHow Digic made the Assassin’s Creed IV: Black Flag trailer
Pirates, sailors and Assassin’s Creed – behind the scenes of Digic Pictures’ Black Flag trailer with CG turntables and making ofs.
Read the ArticleInside Oblivion
We talk to DOP Claudio Miranda, ASC and the visual effects supes from Digital Domain and Pixomondo about Oblivion.
Read the ArticleRC special – what’s in Jason Wingrove’s Epic kit?
After several emails and comments in fxphd’s forums, we offer this update of the typical state of the art gear in an independent Epic film package. We asked the RC’s Jason’s Wingrove to open his camera bags and show us his typical kit.
Read the ArticleWorld-building: making the TV series Defiance
Behind the scenes of the VFX in Syfy’s new TV series Defiance, with befores and afters imagery and a bonus gallery.
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